The deprecated metadata gets converted to a proper ItemStackMetaRef. All keys stay the same except for: - Cans that use `can_level` now, since they didn't store a serialized table in the metadata before. - `charge` which is now `technic:charge`, since any item (also from other mods) may have a technic charge which can cause compatibility problems. Backwards compatibility is kept but going back to older `technic` versions might result in misbehaving circuits.
61 lines
2.0 KiB
Lua
61 lines
2.0 KiB
Lua
-- Configuration
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local vacuum_max_charge = 10000 -- 10000 - Maximum charge of the vacuum cleaner
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local vacuum_charge_per_object = 100 -- 100 - Capable of picking up 50 objects
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local vacuum_range = 8 -- 8 - Area in which to pick up objects
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local S = technic.getter
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technic.register_power_tool("technic:vacuum", vacuum_max_charge)
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minetest.register_tool("technic:vacuum", {
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description = S("Vacuum Cleaner"),
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inventory_image = "technic_vacuum.png",
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stack_max = 1,
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wear_represents = "technic_RE_charge",
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on_refill = technic.refill_RE_charge,
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on_use = function(itemstack, user, pointed_thing)
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local meta = technic.get_stack_meta(itemstack)
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local charge = meta:get_int("technic:charge")
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if charge < vacuum_charge_per_object then
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return
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end
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minetest.sound_play("vacuumcleaner", {
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to_player = user:get_player_name(),
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gain = 0.4,
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})
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local pos = user:get_pos()
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local inv = user:get_inventory()
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for _, object in ipairs(minetest.get_objects_inside_radius(pos, vacuum_range)) do
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local luaentity = object:get_luaentity()
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if not object:is_player() and luaentity and luaentity.name == "__builtin:item" and luaentity.itemstring ~= "" then
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if inv and inv:room_for_item("main", ItemStack(luaentity.itemstring)) then
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charge = charge - vacuum_charge_per_object
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if charge < vacuum_charge_per_object then
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return
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end
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inv:add_item("main", ItemStack(luaentity.itemstring))
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minetest.sound_play("item_drop_pickup", {
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to_player = user:get_player_name(),
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gain = 0.4,
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})
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luaentity.itemstring = ""
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object:remove()
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end
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end
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end
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meta:set_int("technic:charge", charge)
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technic.set_RE_wear(itemstack, charge, vacuum_max_charge)
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return itemstack
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end,
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})
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minetest.register_craft({
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output = 'technic:vacuum',
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recipe = {
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{'pipeworks:tube_1', 'pipeworks:filter', 'technic:battery'},
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{'pipeworks:tube_1', 'basic_materials:motor', 'technic:battery'},
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{'technic:stainless_steel_ingot', '', ''},
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}
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})
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