ShadowNinja
363f033278
Disable wind mill by default because it isn't ready yet
2013-10-06 12:42:41 -04:00
Novatux
a579ee829a
Make frame motors have an owner and check area protection
2013-10-06 14:20:13 +02:00
Novatux
468d79db61
Bugfixes with energy branch.
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Conflicts:
technic/machines/switching_station.lua
2013-10-04 10:50:51 -04:00
Novatux
12d29c2139
Forgot to update on cable add/destroy+use minetest.hash_node_position because else it did not work.
2013-10-04 10:49:06 -04:00
Novatux
f4ac2b8c1e
Make power distribution more efficient.
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Conflicts:
technic/machines/register/cables.lua
2013-10-04 10:48:39 -04:00
ShadowNinja
bd3cc74d05
Don't consume items or drain power when there isn't room for the results
2013-09-24 17:09:20 -04:00
ShadowNinja
ee0765804c
Partial rewrite
2013-09-17 16:37:56 -04:00
Novatux
48ea6fb99d
Use only 1 node for frame motors.
2013-08-31 15:04:08 +02:00
GloopMaster
f8132c13a2
Update grinder_gloopores.lua
2013-08-24 18:20:11 -04:00
kol0
57dc8904a0
correction amount of energy produced
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I correct amount of energy produced with descripton value.
2013-07-30 11:30:12 +02:00
Jonathan Raphael Joachim Kolberg
50b8aed01c
Finaly fixed the statements
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The idle condition for mv mashines is changed to what it should be
because sending items into the tube is done in idle, so we only care
if there is something left in src
2013-07-26 19:29:16 +02:00
RealBadAngel
d8ec3f8bbe
Deployer and node breaker are now moved to pipeworks.
2013-07-25 07:59:00 +02:00
hdastwb
2d7f750d9a
fixed a condition with mv machines so as to not power down machines with stuff to grind/smelt but nothing to tube out
2013-07-23 21:43:36 -04:00
hdastwb
2e4d983be7
added connect_sides to appropriate tube tables
2013-07-21 17:15:03 -04:00
Jonathan Raphael Joachim Kolberg
d37cf7d536
added a mv grinder
2013-07-19 10:58:38 +02:00
RealBadAngel
acc7f71302
Commons for battery boxes
2013-07-17 19:14:40 +02:00
RealBadAngel
3bc6cad671
Remove lv, mv, and hv tiers from power tools.
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Theyre already tiered with Mk1-3 (at least drill is, more in the future).
Tools can be considered as designed for different tiers of circuits thx to their power needs.
For example Mk3 will require ages to load in LV batbox.
Batboxes load tools timining: LV standard (1000EU), MV 4x faster (4000EU), HV 16x faster (16000EU)
Also since 1EU is the same in any circuit it is possible to move energy from one to another with portable devices like crystals.
Other changes:
- moved charge/discharge functions to battery_boxes_commons.lua
- added UI style backgrounds for all the batboxes
2013-07-17 19:14:01 +02:00
RealBadAngel
922d2554a9
LV batbox background
2013-07-15 21:39:31 +02:00
RealBadAngel
410afaa583
Add compressor
2013-07-15 20:21:49 +02:00
ShadowNinja
57cd394773
Gigh -> High
2013-07-12 20:32:38 -04:00
ShadowNinja
1f4c621ffc
Fix code style of the high voltage battery box
2013-07-12 20:28:07 -04:00
ShadowNinja
187015e073
Fix coding style of nuclear reactor
2013-07-12 19:23:29 -04:00
ShadowNinja
4f35f407ce
Add LuaVoxelManip support to forcefield
2013-07-12 15:41:59 -04:00
ShadowNinja
30361afb34
Fix forcefield
2013-07-12 15:07:02 -04:00
kpoppel
fa846989ac
Remove file that doesn't seem to have any use.
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Fix typing error in register... file
Fix two issues with nuclear reactor and set the burn time to 24h.
2013-07-11 23:01:13 +02:00
ShadowNinja
5d470cd753
Move files to subfolders
2013-07-11 12:31:00 -04:00