actually, this is unnecessary.
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16
nodes.lua
16
nodes.lua
@ -65,7 +65,7 @@ minetest.register_node("subterrane:dry_stal_1", {
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tiles = {
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"default_stone.png^[brighten",
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},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, fall_damage_add_percent=100, flow_through=1, digtron_on_place=1,},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, fall_damage_add_percent=100, flow_through=1,},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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@ -87,7 +87,7 @@ minetest.register_node("subterrane:dry_stal_2", {
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tiles = {
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"default_stone.png^[brighten",
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},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, fall_damage_add_percent=50, flow_through=1, digtron_on_place=1,},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, fall_damage_add_percent=50, flow_through=1,},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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@ -109,7 +109,7 @@ minetest.register_node("subterrane:dry_stal_3", {
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tiles = {
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"default_stone.png^[brighten",
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},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, flow_through=1, digtron_on_place=1,},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, flow_through=1,},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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@ -131,7 +131,7 @@ minetest.register_node("subterrane:dry_stal_4", {
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tiles = {
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"default_stone.png^[brighten",
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},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, flow_through=1, digtron_on_place=1,},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, flow_through=1,},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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@ -166,7 +166,7 @@ minetest.register_node("subterrane:wet_stal_1", {
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tiles = {
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"default_stone.png^[brighten^subterrane_dripstone_streaks.png",
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},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, fall_damage_add_percent=100, subterrane_wet_dripstone = 1, flow_through=1, digtron_on_place=1,},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, fall_damage_add_percent=100, subterrane_wet_dripstone = 1, flow_through=1,},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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@ -189,7 +189,7 @@ minetest.register_node("subterrane:wet_stal_2", {
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tiles = {
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"default_stone.png^[brighten^subterrane_dripstone_streaks.png",
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},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, fall_damage_add_percent=50, subterrane_wet_dripstone = 1, flow_through=1, digtron_on_place=1,},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, fall_damage_add_percent=50, subterrane_wet_dripstone = 1, flow_through=1,},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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@ -212,7 +212,7 @@ minetest.register_node("subterrane:wet_stal_3", {
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tiles = {
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"default_stone.png^[brighten^subterrane_dripstone_streaks.png",
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},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, subterrane_wet_dripstone = 1, flow_through=1, digtron_on_place=1,},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, subterrane_wet_dripstone = 1, flow_through=1,},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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@ -235,7 +235,7 @@ minetest.register_node("subterrane:wet_stal_4", {
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tiles = {
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"default_stone.png^[brighten^subterrane_dripstone_streaks.png",
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},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, subterrane_wet_dripstone = 1, flow_through=1, digtron_on_place=1,},
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groups = {cracky = 3, stone = 2, subterrane_stal_align = 1, subterrane_wet_dripstone = 1, flow_through=1,},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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paramtype = "light",
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