remove more extraneous and old comments

This commit is contained in:
FaceDeer 2017-03-22 23:54:27 -06:00
parent 3772b1caf2
commit 71424081eb

View File

@ -16,7 +16,6 @@ dofile(modpath.."/features.lua")
dofile(modpath.."/player_spawn.lua") dofile(modpath.."/player_spawn.lua")
local c_lava = minetest.get_content_id("default:lava_source") local c_lava = minetest.get_content_id("default:lava_source")
--local c_lava_flowing = minetest.get_content_id("default:lava_flowing")
local c_obsidian = minetest.get_content_id("default:obsidian") local c_obsidian = minetest.get_content_id("default:obsidian")
local c_stone = minetest.get_content_id("default:stone") local c_stone = minetest.get_content_id("default:stone")
local c_air = minetest.get_content_id("air") local c_air = minetest.get_content_id("air")
@ -58,9 +57,7 @@ function subterrane:register_cave_layer(cave_layer_def)
local BLEND = math.min(cave_layer_def.boundary_blend_range or 128, (YMAX-YMIN)/2) local BLEND = math.min(cave_layer_def.boundary_blend_range or 128, (YMAX-YMIN)/2)
local TCAVE = cave_layer_def.cave_threshold or 0.5 local TCAVE = cave_layer_def.cave_threshold or 0.5
-- 3D noise for cave
local np_cave = cave_layer_def.perlin_cave or subterrane.default_perlin_cave local np_cave = cave_layer_def.perlin_cave or subterrane.default_perlin_cave
-- 3D noise for wave
local np_wave = cave_layer_def.perlin_wave or subterrane.default_perlin_wave local np_wave = cave_layer_def.perlin_wave or subterrane.default_perlin_wave
local yblmin = YMIN + BLEND * 1.5 local yblmin = YMIN + BLEND * 1.5
@ -151,7 +148,7 @@ function subterrane:register_cave_layer(cave_layer_def)
end end
if biome and biome._subterrane_mitigate_lava and (nvals_cave[index_3d] + nvals_wave[index_3d])/2 > tcave - 0.1 then -- Eliminate nearby lava to keep it from spilling in if biome and biome._subterrane_mitigate_lava and (nvals_cave[index_3d] + nvals_wave[index_3d])/2 > tcave - 0.1 then -- Eliminate nearby lava to keep it from spilling in
if data[vi] == c_lava then -- or data[vi] == c_lava_flowing then if data[vi] == c_lava then
data[vi] = c_obsidian data[vi] = c_obsidian
end end
end end
@ -233,7 +230,6 @@ function subterrane:register_cave_layer(cave_layer_def)
then --ceiling then --ceiling
biome._subterrane_cave_ceiling_decor(area, data, ai, vi, bi, data_param2) biome._subterrane_cave_ceiling_decor(area, data, ai, vi, bi, data_param2)
end end
--ground
if biome._subterrane_cave_floor_decor if biome._subterrane_cave_floor_decor
and data[bi] ~= cave_fill_node and data[bi] ~= cave_fill_node
and data[vi] == cave_fill_node and data[vi] == cave_fill_node