Moved away functions "spawn belongs to all" and "spawn lava tnt". Some minor tweaks.
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parent
87f36b6a66
commit
87b658aca6
100
init.lua
100
init.lua
@ -1,6 +1,6 @@
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-- Minetest 0.4 mod: spawn_sanitizer
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-- Bones are eventually removed from spawn.
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--
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--
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-- See README.txt for licensing and other information.
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spawn_sanitizer = {}
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@ -20,7 +20,7 @@ minetest.register_abm({
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local node=minetest.get_node(pos)
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local nodeinventory = minetest.get_meta(pos):get_inventory()
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if node.param2 ~= facedir_for_bones then
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if nodeinventory:is_empty("main") then
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if nodeinventory:is_empty("main") then
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node.param2=facedir_for_bones
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minetest.swap_node(pos, node)
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end
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@ -31,7 +31,7 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"bones:bones"},
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interval = 1200,
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interval = 3600,
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chance = 6,
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action = function(pos)
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if pos.x>-80 and pos.x<80 and pos.z>-80 and pos.z<80 and pos.y>-45 then
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@ -58,16 +58,16 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"bones:bones"},
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interval = 3000,
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interval = 9000,
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chance = 8,
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action = function(pos)
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if pos.x>-40 and pos.x<40 and pos.z>-40 and pos.z<40 and pos.y>-45 then
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if pos.x>-40 and pos.x<40 and pos.z>-40 and pos.z<40 and pos.y>-45 then
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local owner = minetest.get_meta(pos):get_string("owner")
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if owner=="" then
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local node=minetest.get_node(pos)
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local nodeinventory = minetest.get_meta(pos):get_inventory()
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if node.param2 == facedir_for_bones then
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if nodeinventory:is_empty("main") then
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if nodeinventory:is_empty("main") then
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minetest.remove_node(pos)
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end
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end
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@ -76,12 +76,24 @@ minetest.register_abm({
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end,
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})
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spawn_sanitizer.clean_spawnpoint = function()
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minetest.set_node({x=0, y=4, z=0}, {name="air"});
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minetest.set_node({x=1, y=3, z=0}, {name="air"});
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minetest.set_node({x=1, y=4, z=0}, {name="air"});
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minetest.set_node({x=0, y=4, z=1}, {name="air"});
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minetest.set_node({x=0, y=5, z=2}, {name="air"});
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minetest.set_node({x=0, y=6, z=2}, {name="air"});
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minetest.set_node({x=0, y=6, z=3}, {name="air"});
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minetest.set_node({x=0, y=5, z=3}, {name="air"});
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minetest.after(75, spawn_sanitizer.clean_spawnpoint); --recursion
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end;
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minetest.after(75, function(dtime)
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if spawn_sanitizer.cleaned==true then
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return
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end
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local positions1 = minetest.find_nodes_in_area(
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{x=-20, y=-4, z=-20},
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{x=20, y=1, z=20},
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@ -117,15 +129,15 @@ minetest.after(75, function(dtime)
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for _, pos in ipairs(positions5) do
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minetest.set_node(pos, {name="default:cobble"})
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end
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local positions6 = minetest.find_nodes_in_area(
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{x=-19, y=2, z=-19},
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{x=19, y=70, z=19},
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{"default:cobble", "default:stone", "default:water_source", "default:lava_source"})
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{x=-21, y=2, z=-21},
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{x=21, y=70, z=21},
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{"default:cobble", "default:stone", "default:water_source", "default:lava_source", "default:water_flowing"})
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for _, pos in ipairs(positions6) do
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minetest.set_node(pos, {name="air"})
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end
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local positions7 = minetest.find_nodes_in_area(
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{x=-50, y=-50, z=-50},
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{x=50, y=50, z=50},
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@ -133,7 +145,7 @@ minetest.after(75, function(dtime)
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for _, pos in ipairs(positions7) do
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minetest.set_node(pos, {name="air"})
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end
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local positions8 = minetest.find_nodes_in_area(
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{x=-3, y=-3, z=-3},
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{x=3, y=0, z=3},
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@ -141,16 +153,27 @@ minetest.after(75, function(dtime)
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for _, pos in ipairs(positions8) do
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minetest.set_node(pos, {name="air"})
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end
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local positions9 = minetest.find_nodes_in_area(
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{x=-2, y=1, z=-2},
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{x=2, y=2, z=2},
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{"default:tree"})
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{"default:tree","default:cactus","default:jungletree"})
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for _, pos in ipairs(positions9) do
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minetest.set_node(pos, {name="air"})
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end
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local positions10 = minetest.find_nodes_in_area(
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{x=-5, y=4, z=-5},
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{x=5, y=8, z=5},
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{"default:chest_locked","doors:door_steel"})
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for _, pos in ipairs(positions10) do
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minetest.remove_node(pos)
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end
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minetest.set_node({x=-2, y=1, z=-2}, {name="default:lava_source"})
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minetest.set_node({x=-2, y=1, z=2}, {name="default:lava_source"})
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for z1=-27, -16 do
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minetest.set_node({x=37, y=2, z=z1}, {name="default:rail"})
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minetest.set_node({x=37, y=1, z=z1}, {name="default:stonebrick"})
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@ -193,43 +216,8 @@ minetest.after(75, function(dtime)
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spawn_sanitizer.cleaned=true
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minetest.log("action", "Spawn sanitized!")
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end
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spawn_sanitizer.clean_spawnpoint();
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end)
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-- no more protection blocks at spawn!
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local old_node_place = minetest.item_place
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function minetest.item_place(itemstack, placer, pointed_thing)
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if itemstack:get_definition().type == "node" then
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local ok=true
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if itemstack:get_name() == "protector_mese:protect" then
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local pos = pointed_thing.above
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if not placer or not placer.get_player_name then return false end
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if pos.x>-21 and pos.x<21 and pos.z>-21 and pos.z<21 then
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minetest.chat_send_player(placer:get_player_name(), "Spawn belongs to all")
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if minetest.get_player_privs(placer:get_player_name()).delprotect then
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ok=true
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else
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ok=false
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end
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end
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end
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if ok == true then
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return old_node_place(itemstack, placer, pointed_thing)
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else
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return
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end
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end
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return old_node_place(itemstack, placer, pointed_thing)
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end
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-- punish for lava at spawn, by TNT!
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local old_bucket_lava_on_place=minetest.registered_craftitems["bucket:bucket_lava"].on_place
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minetest.registered_craftitems["bucket:bucket_lava"].on_place=function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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if pos.x>-35 and pos.x<35 and pos.y>16 and pos.z>-35 and pos.z<35 then
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minetest.log("action", "Player warned for placing lava!")
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minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="tnt:tnt_burning"})
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boom({x=pos.x, y=pos.y-1, z=pos.z}, math.random(1, 3))
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minetest.sound_play("tnt_ignite", {pos=pos})
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end
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return old_bucket_lava_on_place(itemstack, placer, pointed_thing)
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end
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-- expects protection block mods to defend spawn by itself.
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