Alexander Weber
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0567abf1df
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player: more intuitive armor handling. Replace an item if armor inventory is full
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2017-03-11 23:41:51 +01:00 |
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Alexander Weber
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c938f72f40
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ported groups and other classifier to filter framework.
Preparation for readable group descriptions
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2017-03-09 22:28:33 +01:00 |
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Alexander Weber
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5029244a82
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Nightly commit
exclusive filters implemented. material, formation, drawbox filter
implemented. Further adjustments
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2017-02-24 01:30:26 +01:00 |
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Alexander Weber
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4bb928bdd1
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creative is done
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2017-02-21 23:17:53 +01:00 |
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Alexander Weber
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044d2a906e
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new interface for external access - and for player /armor update
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2017-02-20 17:04:06 +01:00 |
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Alexander Weber
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cb1533bfdd
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UI changes
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2017-02-17 16:37:50 +01:00 |
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Alexander Weber
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1b0e396610
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renamed groups and items to cgroups and citems to be differ to minetest items and groups
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2017-02-17 09:10:33 +01:00 |
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Alexander Weber
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83bc35aa53
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armor in creative. do not reread all items since the armor group exists
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2017-02-15 11:56:30 +01:00 |
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Alexander Weber
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41e3163b93
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add creative armor selection to player screen
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2017-02-14 15:58:33 +01:00 |
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Alexander Weber
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0d76ffa30c
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Finish skins integration
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2017-02-13 22:26:43 +01:00 |
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Alexander Weber
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3fb3a43311
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working skins support
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2017-02-13 21:09:34 +01:00 |
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Alexander Weber
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cfc627c49c
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Make 3d_armor optional on player page. Initial skins-only support
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2017-02-13 12:17:00 +01:00 |
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