bas080
797286f4d4
API Update + new vine
- Defines biome in the vines_register function. Thus spawning.lua can be removed. - Vines destroy when a nearby( 3x3 ) leave is dug. They do not drop. To gather vines one still has to use the shears. - Soft depends on moretrees. Allows the overriding of the leave nodes. This is required for removing th vines when the leaves destruct. - Registered a new vine named "vines:jungle" Spawns on jungle tree trunks. Either on the moretrees jungles and the default jungletree nodes. - Textures for the jungle vines.
__ __ ___ __ _ _______ _______ | | | || | | | | || || | | |_| || | | |_| || ___|| _____| | || | | || |___ | |_____ | || | | _ || ___||_____ | | | | | | | | || |___ _____| | |___| |___| |_| |__||_______||_______| BY: bas080 DESCRIPTION: Vines and ropebox VERSION: 2.2.1 LICENCE: WTFPL FORUM: http://forum.minetest.net/viewtopic.php?id=2344 Changelog --------- 2.2.1 * Also spawn on leaves that are near jungletree * Uses default wood texture * Drops actual vines * Changed craft 2.2 * Spawns on all leaves that are near water 2.1 * Removed rope(end) from creative inventory 2.0 * Root vines texture and node (no spawn) * Side vines spawn on leaves * Willow vines spawns on moretrees willow leaves * Ropebox after_dig_node re-defined 1.5 * Added side vines * Uses plant_lib api * Original vines do not spawn anymore but are still there. 1.0 * Vines spawn beneath leave nodes * Has rotten and non rotten vines * Ropebox with craft
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