Vines only spawn near water
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parent
4974e4f2f4
commit
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44
init.lua
44
init.lua
@ -1,7 +1,6 @@
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local mod_name = "vines"
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local mod_name = "vines"
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local average_height = 12
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local average_height = 12
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local spawn_interval = 1520
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local spawn_interval = 90
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-- Nodes
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-- Nodes
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minetest.register_node("vines:rope_block", {
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minetest.register_node("vines:rope_block", {
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description = "Rope",
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description = "Rope",
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@ -121,7 +120,7 @@ minetest.register_node("vines:willow", {
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paramtype2 = "wallmounted",
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paramtype2 = "wallmounted",
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tile_images = { "vines_willow.png" },
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tile_images = { "vines_willow.png" },
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drawtype = "signlike",
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drawtype = "signlike",
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inventory_image = "vines_side.png",
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inventory_image = "vines_willow.png",
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groups = { snappy = 3,flammable=2, hanging=1 },
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groups = { snappy = 3,flammable=2, hanging=1 },
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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@ -180,6 +179,23 @@ minetest.register_node("vines:vine", {
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type = "fixed",
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type = "fixed",
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fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3},
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fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3},
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},
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},
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on_construct = function(pos, placer)
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local p = {x=pos.x, y=pos.y, z=pos.z}
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local n = minetest.env:get_node(p)
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local walldir = n.param2
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local down=-1
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while math.random(0,average_height) > 1.0 do
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local pt = {x = p.x, y= p.y+down, z=p.z}
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local nt = minetest.env:get_node(pt)
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if nt.name == "air" then
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minetest.env:add_node(pt, {name=n.name, param2 = walldir})
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down=down-1
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else
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return
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end
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end
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end,
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})
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})
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minetest.register_node("vines:vine_rotten", {
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minetest.register_node("vines:vine_rotten", {
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@ -201,7 +217,6 @@ minetest.register_node("vines:vine_rotten", {
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})
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})
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--ABM
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--ABM
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--make vines grow downward
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minetest.register_abm({
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minetest.register_abm({
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nodenames = {"vines:vine", "vines:root"},
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nodenames = {"vines:vine", "vines:root"},
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interval = 700,
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interval = 700,
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@ -230,8 +245,7 @@ minetest.register_abm({
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end
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end
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end
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end
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})
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})
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--Craft
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-- craft rope
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minetest.register_craft({
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minetest.register_craft({
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output = 'vines:rope_block',
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output = 'vines:rope_block',
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recipe = {
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recipe = {
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@ -245,15 +259,16 @@ minetest.register_craftitem("vines:vines", {
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description = "Vines",
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description = "Vines",
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inventory_image = "vines_item.png",
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inventory_image = "vines_item.png",
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})
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})
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--spawning
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plantslib:spawn_on_surfaces({
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plantslib:spawn_on_surfaces({
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avoid_nodes = {"vines:vine", "vines:side"},
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avoid_nodes = {"vines:vine"},
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avoid_radius = 3,
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avoid_radius = 5,
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spawn_delay = spawn_interval,
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spawn_delay = spawn_interval,
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spawn_plants = {"vines:vine"},
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spawn_plants = {"vines:vine"},
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spawn_chance = 10,
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spawn_chance = 10,
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spawn_surfaces = {"default:leaves"},
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spawn_surfaces = {"default:dirt_with_grass","default:dirt"},
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spawn_on_bottom = true
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spawn_on_bottom = true,
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plantlife_limit = -0.9,
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})
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})
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plantslib:spawn_on_surfaces({
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plantslib:spawn_on_surfaces({
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@ -263,7 +278,12 @@ plantslib:spawn_on_surfaces({
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spawn_plants = {"vines:side"},
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spawn_plants = {"vines:side"},
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spawn_chance = 10,
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spawn_chance = 10,
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spawn_surfaces = {"default:leaves"},
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spawn_surfaces = {"default:leaves"},
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spawn_on_side = true
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spawn_on_side = true,
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near_nodes = {"default:water_source"},
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near_nodes_size = 10,
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near_nodes_vertical = 5,
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near_nodes_count = 1,
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plantlife_limit = -0.9,
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})
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})
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plantslib:spawn_on_surfaces({
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plantslib:spawn_on_surfaces({
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