improve ladders, add bridges
This commit is contained in:
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168891c3e7
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@ -6,7 +6,7 @@ The rope stops lowering if it reaches an obstruction. Ropes can be cut using an
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Also included is a rope ladder that behaves similarly, though it only comes in one standard maximum length - 50m by default, again changeable in settings.
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Also included is a rope ladder that behaves similarly, though it only comes in one standard maximum length - 50m by default, again changeable in settings.
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Optionally, this mod can enhance default wood ladders and steel ladders to make them "extendable", capable of building upward independent of support to a setting-defined limit (defaulting to 5 nodes for wood and 15 nodes for steel ladders).
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This mod will also enhance default wood ladders and steel ladders to make them "extendable", capable of building upward independent of support to a setting-defined limit (defaulting to 5 nodes for wood and 15 nodes for steel ladders). This can be disabled if undesired.
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This mod retains optional backward compatibility with the crafting items from the vines mod (anything with group "vines" can be used to make rope boxes and rope ladders). Ropes can also be made from cotton, available via an optional dependency on the farming mod.
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This mod retains optional backward compatibility with the crafting items from the vines mod (anything with group "vines" can be used to make rope boxes and rope ladders). Ropes can also be made from cotton, available via an optional dependency on the farming mod.
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88
bridge.lua
Normal file
88
bridge.lua
Normal file
@ -0,0 +1,88 @@
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(modpath.."/intllib.lua")
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if ropes.bridges_enabled then
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local bridge_on_place = function(itemstack, placer, pointed_thing)
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-- Shall place item and return the leftover itemstack.
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-- The placer may be any ObjectRef or nil.
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-- default: minetest.item_place
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if placer == nil then
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return minetest.item_place(itemstack, placer, pointed_thing)
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end
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local above = pointed_thing.above
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local under = pointed_thing.under
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if above.x == under.x and above.z == under.z and above.y > under.y then
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-- we're aimed downward at a buildable node from above.
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-- determine the direction the placer lies relative to this node.
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local new_under = vector.new(under)
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local placer_pos = placer:get_pos()
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local diff_x = placer_pos.x - under.x
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local diff_z = placer_pos.z - under.z
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if math.abs(diff_x) > math.abs(diff_z) then
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-- placer is displaced along the X axis relative to the target
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if diff_x > 0 then
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new_under.x = under.x - 1
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else
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new_under.x = under.x + 1
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end
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else
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-- placer is displaced along the Z axis relative to the target
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if diff_z > 0 then
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new_under.z = under.z - 1
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else
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new_under.z = under.z + 1
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end
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end
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if minetest.registered_nodes[minetest.get_node(new_under).name].buildable_to then
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local new_pointed_thing = {type="node", under=new_under, above={x=new_under.x, y=new_under.y+1, z=new_under.z}}
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return minetest.item_place(itemstack, placer, new_pointed_thing)
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end
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end
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return minetest.item_place(itemstack, placer, pointed_thing)
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end
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minetest.register_node("ropes:wood_bridge", {
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description = S("Wooden Bridge"),
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_doc_items_longdesc = ropes.doc.wooden_bridge_longdesc,
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_doc_items_usagehelp = ropes.doc.wooden_bridge_usagehelp,
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tiles = {
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"default_wood.png", "default_wood.png",
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"default_wood.png^[transformR270", "default_wood.png^[transformR90",
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"default_wood.png^[transformR270", "default_wood.png^[transformR90",
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {choppy = 2, flammable = 2, oddly_breakable_by_hand = 1, flow_through = 1, fence = 1, wall = 1},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0.375, -0.5, 0.5, 0.5, 0.5}, -- Platform
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{-0.375, -0.5, -0.5, 0.375, -0.375, -0.4375}, -- x beam4
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{-0.375, -0.5, 0.4375, 0.375, -0.375, 0.5}, -- x beam3
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{0.375, -0.5, -0.4375, 0.5, -0.375, 0.4375}, -- z beam2
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{-0.5, -0.5, -0.4375, -0.375, -0.375, 0.4375}, -- z beam1
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{0.375, -0.5, -0.5, 0.5, 0.375, -0.4375}, -- upright4
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{0.375, -0.5, 0.4375, 0.5, 0.375, 0.5}, -- upright3
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{-0.5, -0.5, -0.5, -0.375, 0.375, -0.4375}, -- upright2
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{-0.5, -0.5, 0.4375, -0.375, 0.375, 0.5}, -- upright1
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}
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},
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on_place = bridge_on_place,
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})
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minetest.register_craft({
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output = "ropes:wood_bridge 5",
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recipe = {
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{"group:stick", "stairs:slab_wood", "group:stick"},
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{"group:stick", "", "group:stick"},
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{"group:stick", "group:stick", "group:stick"},
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}
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})
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end
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5
doc.lua
5
doc.lua
@ -43,7 +43,10 @@ if ropes.extending_ladder_enabled then
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ropes.doc.ladder_longdesc = S("A ladder for climbing. It can reach greater heights when placed against a supporting block.")
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ropes.doc.ladder_longdesc = S("A ladder for climbing. It can reach greater heights when placed against a supporting block.")
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ropes.doc.ladder_usagehelp = S("Right-clicking on a ladder with a stack of identical ladder items will automatically add new ladder segments to the top, provided it hasn't extended too far up beyond the last block behind it providing support.")
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ropes.doc.ladder_usagehelp = S("Right-clicking on a ladder with a stack of identical ladder items will automatically add new ladder segments to the top, provided it hasn't extended too far up beyond the last block behind it providing support.")
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end
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end
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ropes.doc.wooden_bridge_longdesc = S("A wooden platform with support struts useful for bridging gaps.")
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ropes.doc.wooden_bridge_usagehelp = S("This behaves like most structural blocks except in one circumstance: when placed on top of a block with buildable space on the side facing away from you, this block will not be built on top but instead will extend out from that far side of the target block. This allows a platform to be easily built that juts out away from the location you're standing on.")
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doc.add_entry_alias("nodes", "ropes:ropeladder_top", "nodes", "ropes:ropeladder")
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doc.add_entry_alias("nodes", "ropes:ropeladder_top", "nodes", "ropes:ropeladder")
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doc.add_entry_alias("nodes", "ropes:ropeladder_top", "nodes", "ropes:ropeladder_bottom")
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doc.add_entry_alias("nodes", "ropes:ropeladder_top", "nodes", "ropes:ropeladder_bottom")
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doc.add_entry_alias("nodes", "ropes:ropeladder_top", "nodes", "ropes:ropeladder_falling")
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doc.add_entry_alias("nodes", "ropes:ropeladder_top", "nodes", "ropes:ropeladder_falling")
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@ -8,13 +8,22 @@ minetest.unregister_item("default:ladder_steel")
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minetest.clear_craft({output = "default:ladder_wood"})
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minetest.clear_craft({output = "default:ladder_wood"})
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minetest.clear_craft({output = "default:ladder_steel"})
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minetest.clear_craft({output = "default:ladder_steel"})
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local wallmounted_to_facedir =
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{[0] = 15, -- ceiling
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[1] = 13, -- floor
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[2] = 1, -- +X
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[3] = 3, -- -X
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[4] = 0, -- +Z
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[5] = 2, -- -Z
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}
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minetest.register_lbm({
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minetest.register_lbm({
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label = "Switch from wallmounted default ladders to rope mod extending ladders",
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label = "Switch from wallmounted default ladders to rope mod extending ladders",
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name = "ropes:wallmounted_ladder_to_facedir_ladder",
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name = "ropes:wallmounted_ladder_to_facedir_ladder",
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nodenames = {"default:ladder_wood", "default:ladder_steel"},
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nodenames = {"default:ladder_wood", "default:ladder_steel"},
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run_at_every_load = false,
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run_at_every_load = false,
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action = function(pos, node)
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action = function(pos, node)
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local new_node = {param2=minetest.dir_to_facedir(minetest.wallmounted_to_dir(node.param2))}
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local new_node = {param2 = wallmounted_to_facedir[node.param2]}
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if (node.name == "default:ladder_wood") then
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if (node.name == "default:ladder_wood") then
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new_node.name = "ropes:ladder_wood"
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new_node.name = "ropes:ladder_wood"
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else
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else
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@ -76,7 +85,7 @@ local ladder_extender = function(pos, node, clicker, itemstack, pointed_thing, l
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if behind_pos.y > target_height then
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if behind_pos.y > target_height then
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if minetest.is_protected(pos, clicker:get_player_name()) then
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if minetest.is_protected(pos, clicker:get_player_name()) then
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minetest.record_protection_violation(clicker:get_player_name())
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minetest.record_protection_violation(clicker:get_player_name())
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else
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else
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minetest.set_node(pos, {name=ladder_node, param2=param2})
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minetest.set_node(pos, {name=ladder_node, param2=param2})
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if not minetest.settings:get_bool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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clicked_stack:take_item(1)
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clicked_stack:take_item(1)
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@ -94,10 +103,9 @@ minetest.register_node("ropes:ladder_wood", {
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description = S("Wooden Ladder"),
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description = S("Wooden Ladder"),
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_doc_items_longdesc = ropes.doc.ladder_longdesc,
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_doc_items_longdesc = ropes.doc.ladder_longdesc,
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_doc_items_usagehelp = ropes.doc.ladder_usagehelp,
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_doc_items_usagehelp = ropes.doc.ladder_usagehelp,
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drawtype = "signlike",
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tiles = {"default_wood.png","default_wood.png","default_wood.png^[transformR270","default_wood.png^[transformR270","default_ladder_wood.png"},
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tiles = {"default_wood.png","default_wood.png","default_wood.png^[transformR270","default_wood.png^[transformR270","ropes_ladder_wood.png"},
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inventory_image = "default_ladder_wood.png",
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inventory_image = "ropes_ladder_wood.png",
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wield_image = "default_ladder_wood.png",
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wield_image = "ropes_ladder_wood.png",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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sunlight_propagates = true,
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@ -109,12 +117,12 @@ minetest.register_node("ropes:ladder_wood", {
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node_box = {
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node_box = {
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type = "fixed",
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type = "fixed",
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fixed = {
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fixed = {
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{-0.375, -0.5, 0.3125, -0.1875, 0.5, 0.5}, -- Upright1
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{-0.375, -0.5, 0.375, -0.25, 0.5, 0.5}, -- Upright1
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{0.1875, -0.5, 0.3125, 0.375, 0.5, 0.5}, -- Upright2
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{0.25, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Upright2
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{-0.4375, 0.3125, 0.375, 0.4375, 0.4375, 0.5}, -- Rung_4
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{-0.4375, 0.3125, 0.4375, 0.4375, 0.4375, 0.5}, -- Rung_4
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{-0.4375, -0.1875, 0.375, 0.4375, -0.0625, 0.5}, -- Rung_2
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{-0.4375, -0.1875, 0.4375, 0.4375, -0.0625, 0.5}, -- Rung_2
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{-0.4375, -0.4375, 0.375, 0.4375, -0.3125, 0.5}, -- Rung_1
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{-0.4375, -0.4375, 0.4375, 0.4375, -0.3125, 0.5}, -- Rung_1
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{-0.4375, 0.0625, 0.375, 0.4375, 0.1875, 0.5}, -- Rung_3
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{-0.4375, 0.0625, 0.4375, 0.4375, 0.1875, 0.5}, -- Rung_3
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}
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}
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},
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},
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groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2, flow_through = 1},
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groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2, flow_through = 1},
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@ -128,10 +136,9 @@ minetest.register_node("ropes:ladder_steel", {
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description = S("Steel Ladder"),
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description = S("Steel Ladder"),
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_doc_items_longdesc = ropes.doc.ladder_longdesc,
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_doc_items_longdesc = ropes.doc.ladder_longdesc,
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_doc_items_usagehelp = ropes.doc.ladder_usagehelp,
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_doc_items_usagehelp = ropes.doc.ladder_usagehelp,
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drawtype = "signlike",
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tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png","default_ladder_steel.png"},
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tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png","ropes_ladder_steel.png"},
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inventory_image = "default_ladder_steel.png",
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inventory_image = "ropes_ladder_steel.png",
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wield_image = "default_ladder_steel.png",
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wield_image = "ropes_ladder_steel.png",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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sunlight_propagates = true,
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@ -159,13 +166,32 @@ minetest.register_node("ropes:ladder_steel", {
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else
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else
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-- Table of possible wallmounted values
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local facedir_to_wallmounted = {
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4, -- +Z
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2, -- +X
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5, -- -Z
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3, -- -X
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1, -- -Y
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0, -- +Y
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}
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-- Mapping from facedir value to index in facedir_to_dir.
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local facedir_to_wallmounted_map = {
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[0]=1, 2, 3, 4,
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5, 2, 6, 4,
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6, 2, 5, 4,
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1, 5, 3, 6,
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1, 6, 3, 5,
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1, 4, 3, 2,
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}
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minetest.register_lbm({
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minetest.register_lbm({
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label = "Switch from ropes ladders to wallmounted default ladders",
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label = "Switch from ropes ladders to wallmounted default ladders",
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name = "ropes:facedir_ladder_to_wallmounted_ladder",
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name = "ropes:facedir_ladder_to_wallmounted_ladder",
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nodenames = {"ropes:ladder_wood", "ropes:ladder_steel"},
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nodenames = {"ropes:ladder_wood", "ropes:ladder_steel"},
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run_at_every_load = false,
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run_at_every_load = false,
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action = function(pos, node)
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action = function(pos, node)
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local new_node = {param2=minetest.dir_to_wallmounted(minetest.facedir_to_dir(node.param2))}
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local new_node = {param2 = facedir_to_wallmounted[facedir_to_wallmounted_map[node.param2 % 32]]}
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if (node.name == "ropes:ladder_wood") then
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if (node.name == "ropes:ladder_wood") then
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new_node.name = "default:ladder_wood"
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new_node.name = "default:ladder_wood"
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else
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else
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13
init.lua
13
init.lua
@ -7,21 +7,32 @@ local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local S, NS = dofile(MP.."/intllib.lua")
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ropes.ropeLength = tonumber(minetest.settings:get("ropes_rope_length")) or 50
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ropes.ropeLength = tonumber(minetest.settings:get("ropes_rope_length")) or 50
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ropes.ropeLadderLength = tonumber(minetest.settings:get("ropes_rope_ladder_length")) or 50
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ropes.woodRopeBoxMaxMultiple = tonumber(minetest.settings:get("ropes_wood_rope_box_max_multiple")) or 2
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ropes.woodRopeBoxMaxMultiple = tonumber(minetest.settings:get("ropes_wood_rope_box_max_multiple")) or 2
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ropes.copperRopeBoxMaxMultiple = tonumber(minetest.settings:get("ropes_copper_rope_box_max_multiple")) or 5
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ropes.copperRopeBoxMaxMultiple = tonumber(minetest.settings:get("ropes_copper_rope_box_max_multiple")) or 5
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ropes.steelRopeBoxMaxMultiple = tonumber(minetest.settings:get("ropes_steel_rope_box_max_multiple")) or 9
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ropes.steelRopeBoxMaxMultiple = tonumber(minetest.settings:get("ropes_steel_rope_box_max_multiple")) or 9
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ropes.create_all_definitions = minetest.settings:get_bool("ropes_create_all_definitions")
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ropes.create_all_definitions = minetest.settings:get_bool("ropes_create_all_definitions")
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ropes.ropeLadderLength = tonumber(minetest.settings:get("ropes_rope_ladder_length")) or 50
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ropes.extending_ladder_enabled = minetest.settings:get_bool("ropes_extending_ladder_enabled")
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ropes.extending_ladder_enabled = minetest.settings:get_bool("ropes_extending_ladder_enabled")
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if ropes.extending_ladder_enabled == nil then
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ropes.extending_ladder_enabled = true
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end
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ropes.extending_wood_ladder_limit = tonumber(minetest.settings:get("ropes_extending_wood_ladder_limit")) or 5
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ropes.extending_wood_ladder_limit = tonumber(minetest.settings:get("ropes_extending_wood_ladder_limit")) or 5
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ropes.extending_steel_ladder_limit = tonumber(minetest.settings:get("ropes_extending_steel_ladder_limit")) or 15
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ropes.extending_steel_ladder_limit = tonumber(minetest.settings:get("ropes_extending_steel_ladder_limit")) or 15
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ropes.bridges_enabled = minetest.settings:get_bool("ropes_bridges_enabled")
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if ropes.bridges_enabled == nil then
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ropes.bridges_enabled = true
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end
|
||||||
|
|
||||||
dofile( MP .. "/doc.lua" )
|
dofile( MP .. "/doc.lua" )
|
||||||
dofile( MP .. "/functions.lua" )
|
dofile( MP .. "/functions.lua" )
|
||||||
dofile( MP .. "/crafts.lua" )
|
dofile( MP .. "/crafts.lua" )
|
||||||
dofile( MP .. "/ropeboxes.lua" )
|
dofile( MP .. "/ropeboxes.lua" )
|
||||||
dofile( MP .. "/ropeladder.lua" )
|
dofile( MP .. "/ropeladder.lua" )
|
||||||
dofile( MP .. "/extendingladder.lua" )
|
dofile( MP .. "/extendingladder.lua" )
|
||||||
|
dofile( MP .. "/bridge.lua" )
|
||||||
dofile( MP .. "/loot.lua" )
|
dofile( MP .. "/loot.lua" )
|
||||||
|
|
||||||
|
|
||||||
|
23
locale/es.po
23
locale/es.po
@ -7,7 +7,7 @@ msgid ""
|
|||||||
msgstr ""
|
msgstr ""
|
||||||
"Project-Id-Version: \n"
|
"Project-Id-Version: \n"
|
||||||
"Report-Msgid-Bugs-To: \n"
|
"Report-Msgid-Bugs-To: \n"
|
||||||
"POT-Creation-Date: 2018-11-27 01:21-0700\n"
|
"POT-Creation-Date: 2018-11-27 22:45-0700\n"
|
||||||
"PO-Revision-Date: 2018-10-27 11:26+0200\n"
|
"PO-Revision-Date: 2018-10-27 11:26+0200\n"
|
||||||
"Last-Translator: \n"
|
"Last-Translator: \n"
|
||||||
"Language-Team: \n"
|
"Language-Team: \n"
|
||||||
@ -18,6 +18,10 @@ msgstr ""
|
|||||||
"X-Generator: Poedit 1.8.11\n"
|
"X-Generator: Poedit 1.8.11\n"
|
||||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||||
|
|
||||||
|
#: bridge.lua:47
|
||||||
|
msgid "Wooden Bridge"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
#: crafts.lua:54
|
#: crafts.lua:54
|
||||||
msgid "Rope Segment"
|
msgid "Rope Segment"
|
||||||
msgstr "Segmento de cuerda"
|
msgstr "Segmento de cuerda"
|
||||||
@ -172,11 +176,24 @@ msgid ""
|
|||||||
"extended too far up beyond the last block behind it providing support."
|
"extended too far up beyond the last block behind it providing support."
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: extendingladder.lua:94
|
#: doc.lua:47
|
||||||
|
msgid "A wooden platform with support struts useful for bridging gaps."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: doc.lua:48
|
||||||
|
msgid ""
|
||||||
|
"This behaves like most structural blocks except in one circumstance: when "
|
||||||
|
"placed on top of a block with buildable space on the side facing away from "
|
||||||
|
"you, this block will not be built on top but instead will extend out from "
|
||||||
|
"that far side of the target block. This allows a platform to be easily built "
|
||||||
|
"that juts out away from the location you're standing on."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: extendingladder.lua:103
|
||||||
msgid "Wooden Ladder"
|
msgid "Wooden Ladder"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: extendingladder.lua:128
|
#: extendingladder.lua:136
|
||||||
msgid "Steel Ladder"
|
msgid "Steel Ladder"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -8,7 +8,7 @@ msgid ""
|
|||||||
msgstr ""
|
msgstr ""
|
||||||
"Project-Id-Version: PACKAGE VERSION\n"
|
"Project-Id-Version: PACKAGE VERSION\n"
|
||||||
"Report-Msgid-Bugs-To: \n"
|
"Report-Msgid-Bugs-To: \n"
|
||||||
"POT-Creation-Date: 2018-11-27 01:00-0700\n"
|
"POT-Creation-Date: 2018-11-27 22:45-0700\n"
|
||||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||||
@ -17,6 +17,10 @@ msgstr ""
|
|||||||
"Content-Type: text/plain; charset=CHARSET\n"
|
"Content-Type: text/plain; charset=CHARSET\n"
|
||||||
"Content-Transfer-Encoding: 8bit\n"
|
"Content-Transfer-Encoding: 8bit\n"
|
||||||
|
|
||||||
|
#: bridge.lua:47
|
||||||
|
msgid "Wooden Bridge"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
#: crafts.lua:54
|
#: crafts.lua:54
|
||||||
msgid "Rope Segment"
|
msgid "Rope Segment"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
@ -130,11 +134,24 @@ msgid ""
|
|||||||
"extended too far up beyond the last block behind it providing support."
|
"extended too far up beyond the last block behind it providing support."
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: extendingladder.lua:94
|
#: doc.lua:47
|
||||||
|
msgid "A wooden platform with support struts useful for bridging gaps."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: doc.lua:48
|
||||||
|
msgid ""
|
||||||
|
"This behaves like most structural blocks except in one circumstance: when "
|
||||||
|
"placed on top of a block with buildable space on the side facing away from "
|
||||||
|
"you, this block will not be built on top but instead will extend out from "
|
||||||
|
"that far side of the target block. This allows a platform to be easily built "
|
||||||
|
"that juts out away from the location you're standing on."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: extendingladder.lua:103
|
||||||
msgid "Wooden Ladder"
|
msgid "Wooden Ladder"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: extendingladder.lua:128
|
#: extendingladder.lua:136
|
||||||
msgid "Steel Ladder"
|
msgid "Steel Ladder"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
|
@ -41,6 +41,10 @@ ropes_create_all_definitions (Create all rope box definitions) bool false
|
|||||||
#A ladder can extend to its unsupported limit before needing another node
|
#A ladder can extend to its unsupported limit before needing another node
|
||||||
#behind it to provide a new point of support. Right-clicking on an existing
|
#behind it to provide a new point of support. Right-clicking on an existing
|
||||||
#ladder with a stack of ladders will add new ladder segments to its top.
|
#ladder with a stack of ladders will add new ladder segments to its top.
|
||||||
ropes_extending_ladder_enabled (Enable extendable ladders) bool false
|
ropes_extending_ladder_enabled (Enable extendable ladders) bool true
|
||||||
ropes_extending_wood_ladder_limit (Unsupported limit of wooden ladders) int 5
|
ropes_extending_wood_ladder_limit (Unsupported limit of wooden ladders) int 5
|
||||||
ropes_extending_steel_ladder_limit (Unsupported limit of steel ladders) int 15
|
ropes_extending_steel_ladder_limit (Unsupported limit of steel ladders) int 15
|
||||||
|
|
||||||
|
#These nodes make it easier to build bridges by extending out away
|
||||||
|
#from the player as they're placed
|
||||||
|
ropes_bridges_enabled (Enable bridges) bool true
|
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Loading…
x
Reference in New Issue
Block a user