real_g/init.lua

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--[[
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Copyright (C) 2020 squiddible and contributors
This project is licensed under the MIT license.
See https://mit-license.org/ for more information.
--------------------------------------------------
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Lowers gravity the higher (and lower) you get above (or below) sea
level, max gravity at sea level.
]]--
local action_timer = 0
local realgthres=minetest.settings:get('real_g_threshold') or 300
local gravity_update = function()
for _, players in ipairs(minetest.get_connected_players()) do
local pos = players:get_pos()
local grav = 1
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if abs(pos.y) > realgthres then grav = abs(realgthres/pos.y) end
players:set_physics_override({gravity=grav})
end
end
local function gravity_globaltimer(dtime)
action_timer = action_timer + dtime
if action_timer > 4 then
gravity_update()
action_timer = 0
end
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end
minetest.register_globalstep(gravity_globaltimer)