Machine does not take items in creative mode
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effa0b57af
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38
init.lua
38
init.lua
@ -1,32 +1,31 @@
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dofile(minetest.get_modpath("mymulch").."/machine.lua")
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local mulch_tab = {
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{"black", "Black", "mymulch_black.png", "^[colorize:black:240"},
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{"blue", "Blue", "mymulch_blue.png", "^[colorize:#0404B4:100"},
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{"brown", "Brown", "mymulch_brown.png", "^[colorize:#190B07:160"},
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{"cyan", "Cyan", "mymulch_cyan.png", "^[colorize:cyan:120"},
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{"dark_green", "Dark Green", "mymulch_dark_green.png", "^[colorize:#071907:200"},
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{"dark_grey", "Dark Grey", "mymulch_dark_grey.png", "^[colorize:black:150"},
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{"green", "Green", "mymulch_green.png", "^[colorize:green:160"},
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{"grey", "Grey", "mymulch_grey.png", "^[colorize:black:150"},
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{"magenta", "Magenta", "mymulch_magenta.png", "^[colorize:magenta:160"},
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{"orange", "Orange", "mymulch_orange.png", "^[colorize:orange:150"},
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{"pink", "Pink", "mymulch_pink.png", "^[colorize:#FE2E9A:150"},
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{"red", "Red", "mymulch_red.png", "^[colorize:#B40404:150"},
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{"violet", "Violet", "mymulch_violet.png", "^[colorize:#2F0B3A:150"},
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{"white", "White", "mymulch_white.png", "^[colorize:white:150"},
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{"yellow", "Yellow", "mymulch_yellow.png", "^[colorize:yellow:150"},
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{"tan", "Tan", "mymulch_tan.png", ""},
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}
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{"black", "Black", "mymulch_black.png", "^[colorize:black:240"},
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{"blue", "Blue", "mymulch_blue.png", "^[colorize:#0404B4:100"},
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{"brown", "Brown", "mymulch_brown.png", "^[colorize:#190B07:160"},
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{"cyan", "Cyan", "mymulch_cyan.png", "^[colorize:cyan:120"},
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{"dark_green", "Dark Green", "mymulch_dark_green.png", "^[colorize:#071907:200"},
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{"dark_grey", "Dark Grey", "mymulch_dark_grey.png", "^[colorize:black:150"},
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{"green", "Green", "mymulch_green.png", "^[colorize:green:160"},
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{"grey", "Grey", "mymulch_grey.png", "^[colorize:black:150"},
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{"magenta", "Magenta", "mymulch_magenta.png", "^[colorize:magenta:160"},
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{"orange", "Orange", "mymulch_orange.png", "^[colorize:orange:150"},
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{"pink", "Pink", "mymulch_pink.png", "^[colorize:#FE2E9A:150"},
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{"red", "Red", "mymulch_red.png", "^[colorize:#B40404:150"},
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{"violet", "Violet", "mymulch_violet.png", "^[colorize:#2F0B3A:150"},
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{"white", "White", "mymulch_white.png", "^[colorize:white:150"},
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{"yellow", "Yellow", "mymulch_yellow.png", "^[colorize:yellow:150"},
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{"tan", "Tan", "mymulch_tan.png", ""},
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}
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for i in ipairs (mulch_tab) do
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local mat = mulch_tab[i][1]
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local desc = mulch_tab[i][2]
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local image = mulch_tab[i][3]
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local dye = mulch_tab[i][4]
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minetest.register_node("mymulch:mulch_"..mat, {
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description = desc.." Mulch",
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drawtype = "normal",
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@ -44,7 +43,6 @@ minetest.register_node("mymulch:mulch_"..mat, {
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}),
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})
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end
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49
machine.lua
49
machine.lua
@ -109,21 +109,14 @@ minetest.register_node("mymulch:machine", {
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("craft1") then
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return false
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elseif not inv:is_empty("craft2") then
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return false
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elseif not inv:is_empty("craft3") then
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return false
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elseif not inv:is_empty("craft4") then
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return false
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elseif not inv:is_empty("res") then
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return false
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elseif not inv:is_empty("mulch") then
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return false
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elseif not inv:is_empty("dye") then
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return false
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elseif not inv:is_empty("res2") then
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if not inv:is_empty("craft1") or
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not inv:is_empty("craft2") or
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not inv:is_empty("craft3") or
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not inv:is_empty("craft4") or
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not inv:is_empty("res") or
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not inv:is_empty("mulch") or
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not inv:is_empty("dye") or
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not inv:is_empty("res2") then
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return false
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end
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return true
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@ -320,13 +313,15 @@ end
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for i = 0, outputmulch-1 do
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give[i+1]=inv:add_item("res",mulcht)
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end
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ingotstack1:take_item()
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if not minetest.setting_getbool("creative_mode") then
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ingotstack1:take_item()
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ingotstack2:take_item()
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ingotstack3:take_item()
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ingotstack4:take_item()
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end
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inv:set_stack("craft1",1,ingotstack1)
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ingotstack2:take_item()
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inv:set_stack("craft2",1,ingotstack2)
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ingotstack3:take_item()
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inv:set_stack("craft3",1,ingotstack3)
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ingotstack4:take_item()
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inv:set_stack("craft4",1,ingotstack4)
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end
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@ -392,9 +387,11 @@ then
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for i = 0, outputdye-1 do
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giveme[i+1]=inv:add_item("res2",dyet..dyem)
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end
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resstack:take_item()
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if not minetest.setting_getbool("creative_mode") then
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resstack:take_item()
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dyestack:take_item()
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end
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inv:set_stack("res",1,resstack)
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dyestack:take_item()
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inv:set_stack("dye",1,dyestack)
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end
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@ -431,9 +428,11 @@ then
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for j = 0, outputdirt-1 do
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giveme[j+1]=inv:add_item("res3",dirt)
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end
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dirtstack1:take_item()
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if not minetest.setting_getbool("creative_mode") then
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dirtstack1:take_item()
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dirtstack2:take_item()
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end
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inv:set_stack("dirt1",1,dirtstack1)
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dirtstack2:take_item()
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inv:set_stack("dirt2",1,dirtstack2)
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end
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end
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@ -475,7 +474,9 @@ for i in ipairs (mulch_tab) do
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if deco == "mymulch:mulch_"..mat then
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inven:add_item("clay", "default:clay_lump")
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decomp:take_item()
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if not minetest.setting_getbool("creative_mode") then
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decomp:take_item()
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end
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inven:set_stack("decom",1,decomp)
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end
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timer:start(10)
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