Remove obsolete mesecons integration (#37)

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Niklp 2024-10-22 17:40:16 +02:00 committed by GitHub
parent 79547ede26
commit 83d55f241a
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16 changed files with 15 additions and 44 deletions

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@ -9,9 +9,4 @@ read_globals = {
"screwdriver", "screwdriver",
"stairs", "stairs",
"stairsplus", "stairsplus",
"mesecon",
} }
globals = {
"mydoors"
}

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@ -15,7 +15,7 @@ local cdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(desc, img) local function add_door(desc, img)
mydoors.register_door("my_castle_doors:"..img.."_locked", { doors.register_door("my_castle_doors:"..img.."_locked", {
description = desc.." Locked", description = desc.." Locked",
inventory_image = "mydoors_"..img.."_inv.png", inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -15,7 +15,7 @@ local cdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(desc, img) local function add_door(desc, img)
mydoors.register_door("my_castle_doors:"..img, { doors.register_door("my_castle_doors:"..img, {
description = desc, description = desc,
inventory_image = "mydoors_"..img.."_inv.png", inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -4,7 +4,7 @@ local cdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(desc, img) local function add_door(desc, img)
mydoors.register_door("my_cottage_doors:"..img.."_locked", { doors.register_door("my_cottage_doors:"..img.."_locked", {
description = desc.." Locked", description = desc.." Locked",
inventory_image = "mycdoors_"..img.."_inv.png", inventory_image = "mycdoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -4,7 +4,7 @@ local cdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(desc, img) local function add_door(desc, img)
mydoors.register_door("my_cottage_doors:"..img, { doors.register_door("my_cottage_doors:"..img, {
description = desc, description = desc,
inventory_image = "mycdoors_"..img.."_inv.png", inventory_image = "mycdoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -7,7 +7,7 @@ local cdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(num, desc, img, itm) local function add_door(num, desc, img, itm)
mydoors.register_door("my_default_doors:door"..num.."_locked", { doors.register_door("my_default_doors:door"..num.."_locked", {
description = desc.." Locked", description = desc.." Locked",
inventory_image = "mydoors_"..img.."_inv.png", inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -7,7 +7,7 @@ local cdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(num, desc, img, itm) local function add_door(num, desc, img, itm)
mydoors.register_door("my_default_doors:door"..num, { doors.register_door("my_default_doors:door"..num, {
description = desc, description = desc,
inventory_image = "mydoors_"..img.."_inv.png", inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -58,27 +58,3 @@ end
for _,door in ipairs(door_wood) do for _,door in ipairs(door_wood) do
add_door(unpack(door)) add_door(unpack(door))
end end
mydoors = {}
local mesecons = {effector = {
action_on = function(pos)
local door = doors.get(pos)
if door then
door:open()
end
end,
action_off = function(pos)
local door = doors.get(pos)
if door then
door:close()
end
end,
rules = minetest.global_exists("mesecon") and mesecon.rules.pplate or nil
}}
-- Helper function for mesecons support
function mydoors.register_door(name, def)
def.mesecons = mesecons
doors.register(name, def)
end

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@ -1,4 +1,4 @@
name = my_door_wood name = my_door_wood
description = Wood that is used to make doors. description = Wood that is used to make doors.
depends = default depends = default
optional_depends = stairs, moreblocks, mesecons optional_depends = stairs, moreblocks

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@ -10,7 +10,7 @@ local fdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(desc, img) local function add_door(desc, img)
mydoors.register_door("my_fancy_doors:"..img.."_locked", { doors.register_door("my_fancy_doors:"..img.."_locked", {
description = desc.." Locked", description = desc.." Locked",
inventory_image = "myfdoors_"..img.."_inv.png", inventory_image = "myfdoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -10,7 +10,7 @@ local fdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(desc, img) local function add_door(desc, img)
mydoors.register_door("my_fancy_doors:"..img, { doors.register_door("my_fancy_doors:"..img, {
description = desc, description = desc,
inventory_image = "myfdoors_"..img.."_inv.png", inventory_image = "myfdoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -12,7 +12,7 @@ local hdoor_list = { --Number , Description , default image
local function add_door(img, desc) local function add_door(img, desc)
-- Cannot add locked doors because the tooltip defies the purpose of being a hidden door -- Cannot add locked doors because the tooltip defies the purpose of being a hidden door
mydoors.register_door("my_hidden_doors:hidden_door"..img, { doors.register_door("my_hidden_doors:hidden_door"..img, {
description = desc, description = desc,
inventory_image = "mydoors_"..img.."_inv.png", inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},
@ -26,7 +26,7 @@ for _,hdoor in ipairs(hdoor_list) do
add_door(unpack(hdoor)) add_door(unpack(hdoor))
end end
mydoors.register_door("my_hidden_doors:hidden_door_grey", { doors.register_door("my_hidden_doors:hidden_door_grey", {
description = "Grey Door", description = "Grey Door",
inventory_image = "mydoors_grey_inv.png", inventory_image = "mydoors_grey_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -7,7 +7,7 @@ local mdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(desc, img) local function add_door(desc, img)
mydoors.register_door("my_misc_doors:"..img.."_locked", { doors.register_door("my_misc_doors:"..img.."_locked", {
description = desc.." Locked", description = desc.." Locked",
inventory_image = "mymdoors_"..img.."_inv.png", inventory_image = "mymdoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -7,7 +7,7 @@ local mdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(desc, img) local function add_door(desc, img)
mydoors.register_door("my_misc_doors:"..img, { doors.register_door("my_misc_doors:"..img, {
description = desc, description = desc,
inventory_image = "mymdoors_"..img.."_inv.png", inventory_image = "mymdoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -6,7 +6,7 @@ local cdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(num, desc, img) local function add_door(num, desc, img)
mydoors.register_door("my_old_doors:door"..num.."_locked", { doors.register_door("my_old_doors:door"..num.."_locked", {
description = desc.." Locked", description = desc.." Locked",
inventory_image = "mydoors_"..img.."_inv.png", inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},

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@ -6,7 +6,7 @@ local cdoor_list = { --Number , Description , Inven Image , Image
} }
local function add_door(num, desc, img) local function add_door(num, desc, img)
mydoors.register_door("my_old_doors:door"..num, { doors.register_door("my_old_doors:door"..num, {
description = desc, description = desc,
inventory_image = "mydoors_"..img.."_inv.png", inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1}, groups = {choppy=2,cracky=2,door=1},