Make 'screwdriver' optional (#39)
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luacheck / luacheck (push) Has been cancelled
Some checks failed
luacheck / luacheck (push) Has been cancelled
This eases the integration for other games. The screwdriver API should still be provided when needed to avoid incorrect node rotations.
This commit is contained in:
parent
83d55f241a
commit
5d78183cf2
@ -2,7 +2,10 @@ unused_args = false
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max_line_length = 140
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read_globals = {
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table = {fields = {"copy"}},
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"minetest",
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"core",
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"vector",
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"default",
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"doors",
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@ -1,3 +1,4 @@
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local rotate_disallow = rawget(_G, "screwdriver") and screwdriver.disallow or nil
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local doorcolors = {"white","red","black"}
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local function add_door(col)
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@ -36,7 +37,7 @@ local function add_door(col)
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{-0.625, 1.4375,-0.5625, 0.625, 1.625, 0.5625}, --top
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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on_place = function(itemstack, placer, pointed_thing)
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local pos1 = pointed_thing.above
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local pos2 = vector.add(pos1, {x=0,y=1,z=0})
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@ -112,7 +113,7 @@ local function add_door(col)
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{-0.5, -0.5, -0.5, -0.5, -0.5, -0.5},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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minetest.register_node("my_future_doors:door1c_"..col, {
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tiles = {
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@ -147,7 +148,7 @@ local function add_door(col)
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}
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},
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drop = "my_future_doors:door1a_"..col,
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local node = minetest.get_node(pos)
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local timer = minetest.get_node_timer(pos)
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@ -196,7 +197,7 @@ local function add_door(col)
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{-0.5, -0.5, -0.5, -0.5, -0.5, -0.5},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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minetest.register_craft({
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output = "my_future_doors:door1a_"..col.." 1",
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@ -1,3 +1,4 @@
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name = my_future_doors
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description = Futuristic style doors.
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depends = my_door_wood, screwdriver
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depends = my_door_wood
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optional_depends = screwdriver
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@ -1,3 +1,5 @@
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local rotate_disallow = rawget(_G, "screwdriver") and screwdriver.disallow or nil
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local doors = {
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{"my_future_doors:door2a","my_future_doors:door2b","my_future_doors:door2c","my_future_doors:door2d","2","Steel",
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{{"default:steel_ingot", "default:steelblock", ""},
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@ -147,7 +149,7 @@ local function add_door(doora, doorb, doorc, doord, num, des, recipe)
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{-0.5, -0.5, -0.0625, 0.5, 1.5, 0.0625}
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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on_place = onplace,
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@ -180,7 +182,7 @@ local function add_door(doora, doorb, doorc, doord, num, des, recipe)
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{0, 0, 0, 0, 0, 0},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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minetest.register_node(doorc, {
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tiles = {
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@ -211,7 +213,7 @@ local function add_door(doora, doorb, doorc, doord, num, des, recipe)
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after_place_node = afterplace,
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after_destruct = afterdestruct,
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on_timer = ontimer,
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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minetest.register_node(doord, {
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tiles = {
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@ -238,7 +240,7 @@ local function add_door(doora, doorb, doorc, doord, num, des, recipe)
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{0, 0, 0, 0, 0, 0},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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minetest.register_craft({
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output = "my_future_doors:door"..num.."a 2",
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@ -1,3 +1,5 @@
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local rotate_disallow = rawget(_G, "screwdriver") and screwdriver.disallow or nil
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local function buildable_to(pos)
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local node = minetest.get_node(pos).name
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if minetest.registered_nodes[node] then -- The checked node is maybe an unknown node
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@ -6,6 +8,17 @@ local function buildable_to(pos)
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return false
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end
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local nodebox_closed = {
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type = "fixed",
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fixed = {
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{-1.5, -0.5, -0.125, 1.5, 0.5, -0.0625},
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{-1.5, -0.5, -0.1875, 1.5, -0.3125, -0.0625},
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{-1.5, -0.25, -0.1875, 1.5, -0.0624999, -0.0625},
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{-1.5, 0, -0.1875, 1.5, 0.1875, -0.0625},
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{-1.5, 0.25, -0.1875, 1.5, 0.4375, -0.0625},
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}
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}
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minetest.register_node("my_garage_door:garage_door", {
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description = "Garage Door",
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tiles = {
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@ -15,23 +28,14 @@ minetest.register_node("my_garage_door:garage_door", {
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3},
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node_box = {
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type = "fixed",
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fixed = {
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{-1.5, -0.5, -0.125, 1.5, 0.5, -0.0625},
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{-1.5, -0.5, -0.1875, 1.5, -0.3125, -0.0625},
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{-1.5, -0.25, -0.1875, 1.5, -0.0624999, -0.0625},
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{-1.5, 0, -0.1875, 1.5, 0.1875, -0.0625},
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{-1.5, 0.25, -0.1875, 1.5, 0.4375, -0.0625},
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}
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},
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node_box = table.copy(nodebox_closed),
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selection_box = {
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type = "fixed",
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fixed = {
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{-1.5, -0.5, -0.1875, 1.5, 1.5, -0.0625},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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on_place = function(itemstack, placer, pointed_thing)
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local pos1 = pointed_thing.above
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local pos2 = vector.add(pos1, {x=0,y=1,z=0})
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@ -114,19 +118,22 @@ minetest.register_node("my_garage_door:garage_door_top", {
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diggable = false,
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pointable = false,
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groups = {cracky=3},
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node_box = {
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type = "fixed",
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fixed = {
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{-1.5, -0.5, -0.125, 1.5, 0.5, -0.0625},
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{-1.5, -0.5, -0.1875, 1.5, -0.3125, -0.0625},
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{-1.5, -0.25, -0.1875, 1.5, -0.0624999, -0.0625},
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{-1.5, 0, -0.1875, 1.5, 0.1875, -0.0625},
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{-1.5, 0.25, -0.1875, 1.5, 0.4375, -0.0625},
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}
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},
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node_box = table.copy(nodebox_closed),
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selection_box = {type = "fixed",fixed = {{0, 0, 0, 0, 0, 0},}},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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local nodebox_open = {
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type = "fixed",
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fixed = {
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{-1.5, 0.4375, -0.5, 1.5, 0.375, 0.5},
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{-1.5, 0.375, 0.3125, 1.5, 0.5, 0.5},
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{-1.5, 0.375, 0.0625, 1.5, 0.5, 0.25},
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{-1.5, 0.375, -0.1875, 1.5, 0.5, 0},
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{-1.5, 0.375, -0.4375, 1.5, 0.5, -0.25},
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}
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}
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minetest.register_node("my_garage_door:garage_door_open", {
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tiles = {
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"default_snow.png"
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@ -137,18 +144,9 @@ minetest.register_node("my_garage_door:garage_door_open", {
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drop = "my_garage_door:garage_door",
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diggable = false,
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groups = {cracky=3},
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node_box = {
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type = "fixed",
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fixed = {
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{-1.5, 0.4375, -0.5, 1.5, 0.375, 0.5},
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{-1.5, 0.375, 0.3125, 1.5, 0.5, 0.5},
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{-1.5, 0.375, 0.0625, 1.5, 0.5, 0.25},
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{-1.5, 0.375, -0.1875, 1.5, 0.5, 0},
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{-1.5, 0.375, -0.4375, 1.5, 0.5, -0.25},
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}
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},
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node_box = table.copy(nodebox_open),
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selection_box = {type = "fixed",fixed = {{-1.5, 0.375, -0.5, 1.5, 0.5, 1.5},}},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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local p2 = node.param2
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local dir = minetest.facedir_to_dir((p2+2)%4)
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@ -195,18 +193,9 @@ minetest.register_node("my_garage_door:garage_door_open2", {
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diggable = false,
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pointable = false,
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groups = {cracky=3},
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node_box = {
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type = "fixed",
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fixed = {
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{-1.5, 0.4375, -0.5, 1.5, 0.375, 0.5},
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{-1.5, 0.375, 0.3125, 1.5, 0.5, 0.5},
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{-1.5, 0.375, 0.0625, 1.5, 0.5, 0.25},
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{-1.5, 0.375, -0.1875, 1.5, 0.5, 0},
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{-1.5, 0.375, -0.4375, 1.5, 0.5, -0.25},
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}
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},
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node_box = table.copy(nodebox_open),
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selection_box = {type = "fixed",fixed = {{0, 0, 0, 0, 0, 0},}},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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-- craft
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@ -1,3 +1,3 @@
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name = my_garage_door
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description = A garage door.
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optional_depends = basic_materials
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optional_depends = basic_materials, screwdriver
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@ -1,3 +1,16 @@
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local rotate_disallow = rawget(_G, "screwdriver") and screwdriver.disallow or nil
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local nodebox = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625},
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{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
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{ 0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625},
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{ 0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625},
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{-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625},
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}
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}
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minetest.register_node("my_misc_doors:door2a", {
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description = "Sliding Door",
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inventory_image = "mydoors_bars.png",
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@ -13,23 +26,14 @@ minetest.register_node("my_misc_doors:door2a", {
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 3},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625},
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{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
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{ 0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625},
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{ 0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625},
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{-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625},
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}
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},
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node_box = table.copy(nodebox),
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.0625, 0.4375, 1.5, 0.0625},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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on_place = function(itemstack, placer, pointed_thing)
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local pos1 = pointed_thing.above
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@ -102,23 +106,14 @@ minetest.register_node("my_misc_doors:door2b", {
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625},
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{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
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{ 0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625},
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{ 0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625},
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{-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625},
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}
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},
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node_box = table.copy(nodebox),
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selection_box = {
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type = "fixed",
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fixed = {
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{0, 0, 0, 0, 0, 0},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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minetest.register_node("my_misc_doors:door2c", {
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tiles = {
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@ -150,7 +145,7 @@ minetest.register_node("my_misc_doors:door2c", {
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}
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},
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drop = "my_misc_doors:door2a",
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local node = minetest.get_node(pos)
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local timer = minetest.get_node_timer(pos)
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@ -206,7 +201,7 @@ minetest.register_node("my_misc_doors:door2d", {
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{0, 0, 0, 0, 0, 0},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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minetest.register_craft({
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output = "my_misc_doors:door2a 1",
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name = my_misc_doors
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description = Some misc. doors.
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depends = default, my_door_wood, doors, wool, screwdriver
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depends = default, my_door_wood, doors, wool
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optional_depends = screwdriver
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@ -1,3 +1,5 @@
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local rotate_simple = rawget(_G, "screwdriver") and screwdriver.rotate_simple or nil
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local doorcol = {
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{"white", "White", "^[colorize:white:120", "my_door_wood:wood_white"},
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{"red", "Red", "^[colorize:red:120", "my_door_wood:wood_red"},
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@ -37,7 +39,7 @@ local function add_door(col, des, tint, craft)
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{-0.5, -0.1875, -0.0625, 0.5, 1, 0.0625},
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}
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},
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on_rotate = screwdriver.rotate_simple,
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on_rotate = rotate_simple,
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on_place = function(itemstack, placer, pointed_thing)
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local pos1 = pointed_thing.above
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@ -107,7 +109,7 @@ local function add_door(col, des, tint, craft)
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{0, 0, 0, 0, 0, 0},
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}
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},
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on_rotate = screwdriver.rotate_simple,
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on_rotate = rotate_simple,
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on_timer = function(pos, elapsed)
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local node = minetest.get_node(pos)
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minetest.set_node(pos, {name="my_saloon_doors:door1a_"..col, param2=node.param2})
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@ -1,3 +1,4 @@
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name = my_saloon_doors
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description = Saloon style doors.
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depends = default, my_door_wood, doors, screwdriver
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depends = default, my_door_wood, doors
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optional_depends = screwdriver
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@ -1,3 +1,5 @@
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local rotate_disallow = rawget(_G, "screwdriver") and screwdriver.disallow or nil
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local doors = {
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{"my_sliding_doors:door1a","my_sliding_doors:door1b","my_sliding_doors:door1c","my_sliding_doors:door1d","1","White"},
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{"my_sliding_doors:door2a","my_sliding_doors:door2b","my_sliding_doors:door2c","my_sliding_doors:door2d","2","Flower"},
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@ -130,12 +132,9 @@ local function add_door(doora, doorb, doorc, doord, num, des)
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{-0.5, -0.5, 0.0625, 0.5, 1.5, 0.1875}
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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on_place = onplace,
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after_destruct = afterdestruct,
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on_rightclick = rightclick,
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})
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minetest.register_node(doorb, {
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@ -174,7 +173,7 @@ local function add_door(doora, doorb, doorc, doord, num, des)
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{0, 0, 0, 0, 0, 0},
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}
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},
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on_rotate = screwdriver.disallow,
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on_rotate = rotate_disallow,
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})
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minetest.register_node(doorc, {
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tiles = {
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@ -213,7 +212,7 @@ local function add_door(doora, doorb, doorc, doord, num, des)
|
||||
{-1.5, -0.5, -0.0625, -0.5, 1.5, 0.1875}
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
after_place_node = afterplace,
|
||||
after_destruct = afterdestruct,
|
||||
on_rightclick = rightclick,
|
||||
@ -254,7 +253,7 @@ local function add_door(doora, doorb, doorc, doord, num, des)
|
||||
{0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
})
|
||||
minetest.register_node("my_sliding_doors:jpanel"..num, {
|
||||
description = des.." Panel",
|
||||
@ -284,7 +283,7 @@ local function add_door(doora, doorb, doorc, doord, num, des)
|
||||
},
|
||||
selection_box = {type = "fixed", fixed = {{-0.5, -0.5, -0.0625, 0.5, 1.5, 0.0625}}},
|
||||
collision_box = {type = "fixed", fixed = {{-0.5, -0.5, -0.0625, 0.5, 1.5, 0.0625}}},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
@ -358,7 +357,7 @@ local function add_door(doora, doorb, doorc, doord, num, des)
|
||||
{0, 0, 0, 0, 0, 0}
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
})
|
||||
minetest.register_node("my_sliding_doors:jpanel_corner_"..num, {
|
||||
description = des.." Panel Corner",
|
||||
@ -395,7 +394,7 @@ local function add_door(doora, doorb, doorc, doord, num, des)
|
||||
{-0.5, -0.5, -0.0625, 0, 1.5, 0.0625},
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local pos = pointed_thing.above
|
||||
@ -470,7 +469,7 @@ local function add_door(doora, doorb, doorc, doord, num, des)
|
||||
{0, 0, 0, 0, 0, 0}
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -1,3 +1,5 @@
|
||||
local rotate_disallow = rawget(_G, "screwdriver") and screwdriver.disallow
|
||||
|
||||
local doors = {
|
||||
{"my_sliding_doors:door1a","my_sliding_doors:door1b","my_sliding_doors:door1c","my_sliding_doors:door1d","1","White Right"},
|
||||
{"my_sliding_doors:door2a","my_sliding_doors:door2b","my_sliding_doors:door2c","my_sliding_doors:door2d","2","Flower Right"},
|
||||
@ -133,12 +135,9 @@ local function add_door(doora, doorb, doorc, doord, num)
|
||||
{-0.5, -0.5, -0.0625, 0.5, 1.5, -0.1875}
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
|
||||
on_rotate = rotate_disallow,
|
||||
on_place = onplace,
|
||||
|
||||
after_destruct = afterdestruct,
|
||||
|
||||
on_rightclick = rightclick,
|
||||
})
|
||||
minetest.register_node(doorb.."2", {
|
||||
@ -177,7 +176,7 @@ local function add_door(doora, doorb, doorc, doord, num)
|
||||
{0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
})
|
||||
minetest.register_node(doorc.."2", {
|
||||
tiles = {
|
||||
@ -216,7 +215,7 @@ local function add_door(doora, doorb, doorc, doord, num)
|
||||
{-1.5, -0.5, 0.0625, -0.5, 1.5, -0.1875}
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
after_place_node = afterplace,
|
||||
after_destruct = afterdestruct,
|
||||
on_rightclick = rightclick,
|
||||
@ -257,7 +256,7 @@ local function add_door(doora, doorb, doorc, doord, num)
|
||||
{0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
},
|
||||
on_rotate = screwdriver.disallow,
|
||||
on_rotate = rotate_disallow,
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -1,3 +1,4 @@
|
||||
name = my_sliding_doors
|
||||
description = Shoji sliding doors and panels.
|
||||
depends = default, flowers, screwdriver
|
||||
depends = default, flowers
|
||||
optional_depends = screwdriver
|
||||
|
Loading…
x
Reference in New Issue
Block a user