356 lines
7.6 KiB
Lua
356 lines
7.6 KiB
Lua
local material = {}
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local shape = {}
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local make_ok = {}
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local anzahl = {}
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minetest.register_node("mydeck:machine", {
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description = "Deck Machine",
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tiles = {
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"mydeck_hwood.png",
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"mydeck_hwood.png",
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"mydeck_machs.png",
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"mydeck_machs.png^[transformFX",
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"mydeck_machf.png",
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"mydeck_machf.png",
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},
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inventory_image = "mydeck_mach_inv.png",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=2},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 1.5, -0.375, -0.25},
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{-0.5, -0.5, -0.1875, 1.5, -0.375, 0.125},
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{-0.5, -0.5, 0.1875, 1.5, -0.375, 0.5},
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{-0.375, -0.375, -0.5, -0.25, -0.3125, 0.5},
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{0.25, -0.375, -0.5, 0.375, -0.3125, 0.5},
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{-0.5, -0.3125, -0.5, 1.5, -0.1875, -0.25},
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{-0.5, -0.3125, -0.1875, 1.5, -0.1875, 0.125},
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{-0.5, -0.3125, 0.1875, 1.5, -0.1875, 0.5},
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{-0.375, -0.1875, -0.5, -0.25, -0.125, 0.5},
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{0.25, -0.1875, -0.5, 0.375, -0.125, 0.5},
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{-0.5, -0.125, -0.5, 1.5, 0, -0.25},
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{-0.5, -0.125, -0.1875 , 1.5, 0, 0.125},
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{-0.5, -0.125, 0.1875, 1.5, 0, 0.5},
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{1.25, -0.1875, -0.5, 1.375, -0.125, 0.5},
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{1.375, -0.375, -0.5, 1.25, -0.3125, 0.5},
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}
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},
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after_place_node = function(pos, placer)
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local meta = minetest.env:get_meta(pos);
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meta:set_string("owner", (placer:get_player_name() or ""));
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meta:set_string("infotext", "Deck Machine (owned by " .. (placer:get_player_name() or "") .. ")");
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("ingot") then
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return false
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elseif not inv:is_empty("res") then
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return false
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end
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return true
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end,
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec", "invsize[10,11;]"..
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"background[-0.15,-0.25;10.40,11.75;mydeck_background.png]"..
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"label[4,5;Wood:]"..
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"list[current_name;ingot;4,5.5;1,1;]"..
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"label[6.5,5;Output:]"..
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"list[current_name;res;6.5,5.5;1,1;]"..
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"label[0,0;Choose Deck Parts:]"..
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"label[0.5,0.5;Joists]"..
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"image_button[0.5,1;1,1;mydeck_mach1.png;joists; ]"..
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"image_button[1.5,1;1,1;mydeck_mach2.png;joistside; ]"..
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"image_button[2.5,1;1,1;mydeck_mach3.png;joistend; ]"..
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"image_button[3.5,1;1,1;mydeck_mach4.png;joistsidend; ]"..
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"image_button[4.5,1;1,1;mydeck_mach5.png;joistendr; ]"..
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"image_button[5.5,1;1,1;mydeck_mach6.png;joistsidendr; ]"..
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"image_button[7,1;1,1;mydeck_mach20.png;brush; ]"..
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"label[0.5,2;Pile Post Beam and Stairs]"..
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"image_button[0.5,2.5;1,1;mydeck_mach7.png;pile; ]"..
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"image_button[1.5,2.5;1,1;mydeck_mach8.png;post; ]"..
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"image_button[2.5,2.5;1,1;mydeck_mach9.png;beam; ]"..
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"image_button[3.5,2.5;1,1;mydeck_mach14.png;stairs; ]"..
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"image_button[4.5,2.5;1,1;mydeck_mach15.png;stairso; ]"..
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"image_button[5.5,2.5;1,1;mydeck_mach16.png;stairsi; ]"..
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"image_button[6.5,2.5;1,1;mydeck_mach17.png;sraill; ]"..
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"image_button[7.5,2.5;1,1;mydeck_mach18.png;srailr; ]"..
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"label[0.5,3.5;Deck Boards and Rail]"..
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"image_button[0.5,4;1,1;mydeck_mach10.png;deckb; ]"..
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"image_button[1.5,4;1,1;mydeck_mach11.png;rail; ]"..
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"image_button[2.5,4;1,1;mydeck_mach12.png;railc; ]"..
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"image_button[3.5,4;1,1;mydeck_mach13.png;railic; ]"..
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"image_button[4.5,4;1,1;mydeck_mach19.png;lattice; ]"..
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"list[current_player;main;1,7;8,4;]")
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meta:set_string("infotext", "Deck Machine")
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local inv = meta:get_inventory()
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inv:set_size("ingot", 1)
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inv:set_size("res", 1)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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if fields["joists"]
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or fields["joistside"]
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or fields["joistend"]
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or fields["joistsidend"]
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or fields["joistendr"]
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or fields["joistsidendr"]
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or fields["brush"]
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or fields["pile"]
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or fields["post"]
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or fields["beam"]
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or fields["stairs"]
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or fields["stairso"]
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or fields["stairsi"]
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or fields["sraill"]
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or fields["srailr"]
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or fields["deckb"]
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or fields["rail"]
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or fields["railc"]
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or fields["railic"]
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or fields["lattice"]
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then
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if fields["joists"] then
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make_ok = "0"
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anzahl = "2"
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shape = "mydeck:joists"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["joistside"] then
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make_ok = "0"
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anzahl = "2"
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shape = "mydeck:joists_side"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["joistend"] then
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make_ok = "0"
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anzahl = "2"
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shape = "mydeck:joists_end"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["joistsidend"] then
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make_ok = "0"
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anzahl = "2"
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shape = "mydeck:joists_side_endr"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["joistendr"] then
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make_ok = "0"
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anzahl = "2"
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shape = "mydeck:joists_endr"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["joistsidendr"] then
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make_ok = "0"
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anzahl = "2"
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shape = "mydeck:joists_side_end"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["brush"] then
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make_ok = "0"
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anzahl = "2"
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shape = "mydeck:stain_brush"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["pile"] then
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make_ok = "0"
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anzahl = "1"
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shape = "mydeck:pile"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["post"] then
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make_ok = "0"
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anzahl = "4"
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shape = "mydeck:post"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["beam"] then
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make_ok = "0"
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anzahl = "1"
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shape = "mydeck:beam"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["stairs"] then
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make_ok = "0"
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anzahl = "1"
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shape = "mydeck:stairs"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["stairso"] then
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make_ok = "0"
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anzahl = "1"
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shape = "mydeck:stairs_ocorner"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["stairsi"] then
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make_ok = "0"
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anzahl = "1"
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shape = "mydeck:stairs_icorner"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["sraill"] then
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make_ok = "0"
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anzahl = "3"
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shape = "mydeck:stairs_raill"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["srailr"] then
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make_ok = "0"
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anzahl = "3"
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shape = "mydeck:stairs_railr"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["deckb"] then
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make_ok = "0"
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anzahl = "4"
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shape = "mydeck:deck_boards"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["rail"] then
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make_ok = "0"
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anzahl = "2"
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shape = "mydeck:rail"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["railc"] then
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make_ok = "0"
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anzahl = "1"
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shape = "mydeck:rail_corner"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["railic"] then
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make_ok = "0"
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anzahl = "4"
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shape = "mydeck:rail_icorner"
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if inv:is_empty("ingot") then
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return
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end
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end
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if fields["lattice"] then
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make_ok = "0"
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anzahl = "4"
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shape = "mydeck:lattice"
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if inv:is_empty("ingot") then
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return
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end
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end
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local ingotstack = inv:get_stack("ingot", 1)
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local resstack = inv:get_stack("res", 1)
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----------------------------------------------------------------------------------
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--register nodes
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----------------------------------------------------------------------------------
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if ingotstack:get_name()=="default:wood" then
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make_ok = "1"
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end
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----------------------------------------------------------------------
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if make_ok == "1" then
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local give = {}
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for i = 0, anzahl-1 do
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give[i+1]=inv:add_item("res",shape)
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end
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ingotstack:take_item()
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inv:set_stack("ingot",1,ingotstack)
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end
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end
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end
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})
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--Craft
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minetest.register_craft({
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output = 'mydeck:machine',
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recipe = {
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{'', '', ''},
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{'default:wood', 'default:tree', 'default:wood'},
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{'default:tree', "default:wood", 'default:tree'},
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},
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})
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