Fixed stone and added 2 more stone corners

This commit is contained in:
DonBatman 2015-03-05 15:30:49 -08:00
parent 3e43442b45
commit ca12d4e1cb
13 changed files with 190 additions and 12 deletions

58
brown_stone.lua Normal file
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@ -0,0 +1,58 @@
local stone_corners = { --Material , Description , Image , Item
{ "default_cobble" , "Cobble" , "default_cobble", "default:cobble"},
{ "default_stone" , "Stone" , "default_stone", "default:stone"},
{ "default_stone_brick" , "Stone Brick" , "default_stone_brick", "default:stonebrick"},
{ "default_brick" , "brick" , "default_brick", "default:brick"},
{ "default_wood" , "Wood" , "default_wood", "default:wood"},
{ "default_pinewood" , "Pine Wood" , "default_pinewood", "default:pinewood"},
{ "default_sandstone" , "Sandstone " , "default_sandstone", "default:sandstone"},
{ "default_sandstone_brick" , "Sandstone Brick" , "default_sandstone_brick", "default:sandstonebrick"},
}
for i in ipairs(stone_corners) do
local mat = stone_corners[i][1]
local desc = stone_corners[i][2]
local img = stone_corners[i][3]
local item = stone_corners[i][4]
minetest.register_node("mycorners:brown_stone_"..mat.."_corner", {
description = "Brown Stone "..desc.." Corner",
drawtype = "normal",
paramtype = "light",
tiles = {
img..".png",
img..".png",
img..".png",
img..".png^corners_stone6.png",
img..".png",
img..".png^corners_stone5.png",
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 2},
})
minetest.register_craft({
output = "mycorners:brown_stone_"..mat.."_corner 1",
recipe = {
{item,"mycorners:brown_stone_corner_block",""},
{"mycorners:brown_stone_corner_block","",""},
{"","",""},
}
})
end
--stone corner
minetest.register_craftitem("mycorners:brown_stone_corner_block", {
description = "Brown Stone Corner Block",
inventory_image = "corners_stone5.png",
})
minetest.register_craft({
output = "mycorners:brown_stone_corner_block 16",
recipe = {
{"mycorners:stone_corner_block","",""},
{"dye:brown","",""},
{"","",""},
}
})

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@ -1 +1,2 @@
default
dye

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@ -1,6 +1,8 @@
-- Stone Corners
dofile(minetest.get_modpath("mycorners").."/stone.lua")
dofile(minetest.get_modpath("mycorners").."/light_stone.lua")
dofile(minetest.get_modpath("mycorners").."/brown_stone.lua")
-- Brick Corners
dofile(minetest.get_modpath("mycorners").."/stone_brick.lua")

58
light_stone.lua Normal file
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@ -0,0 +1,58 @@
local stone_corners = { --Material , Description , Image , Item
{ "default_cobble" , "Cobble" , "default_cobble", "default:cobble"},
{ "default_stone" , "Stone" , "default_stone", "default:stone"},
{ "default_stone_brick" , "Stone Brick" , "default_stone_brick", "default:stonebrick"},
{ "default_brick" , "brick" , "default_brick", "default:brick"},
{ "default_wood" , "Wood" , "default_wood", "default:wood"},
{ "default_pinewood" , "Pine Wood" , "default_pinewood", "default:pinewood"},
{ "default_sandstone" , "Sandstone " , "default_sandstone", "default:sandstone"},
{ "default_sandstone_brick" , "Sandstone Brick" , "default_sandstone_brick", "default:sandstonebrick"},
}
for i in ipairs(stone_corners) do
local mat = stone_corners[i][1]
local desc = stone_corners[i][2]
local img = stone_corners[i][3]
local item = stone_corners[i][4]
minetest.register_node("mycorners:light_stone_"..mat.."_corner", {
description = "Stone "..desc.." Corner",
drawtype = "normal",
paramtype = "light",
tiles = {
img..".png",
img..".png",
img..".png",
img..".png^corners_stone4.png",
img..".png",
img..".png^corners_stone3.png",
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 2},
})
minetest.register_craft({
output = "mycorners:light_stone_"..mat.."_corner 1",
recipe = {
{item,"mycorners:light_stone_corner_block",""},
{"mycorners:light_stone_corner_block","",""},
{"","",""},
}
})
end
--stone corner
minetest.register_craftitem("mycorners:light_stone_corner_block", {
description = "Light Stone Corner Block",
inventory_image = "corners_stone3.png",
})
minetest.register_craft({
output = "mycorners:light_stone_corner_block 16",
recipe = {
{"mycorners:stone_corner_block","",""},
{"dye:yellow","",""},
{"","",""},
}
})

34
light_stone.lua~ Normal file
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@ -0,0 +1,34 @@
local stone_corners = { --Material , Description , Image
{ "default_cobble" , "Cobble" , "default_cobble"},
{ "default_stone" , "Stone" , "default_stone"},
{ "default_stone_brick" , "Stone Brick" , "default_stone_brick"},
{ "default_brick" , "brick" , "default_brick"},
-- { "default_wood" , "Wood" , "default_wood"},
-- { "default_pinewood" , "Pine Wood" , "default_pinewood"},
-- { "default_sandstone" , "Sandstone " , "default_sandstone"},
-- { "default_sandstone_brick" , "Sandstone Brick" , "default_sandstone_brick"},
}
for i in ipairs(stone_corners) do
local mat = stone_corners[i][1]
local desc = stone_corners[i][2]
local img = stone_corners[i][3]
minetest.register_node("mycorners:stone_"..mat.."_corner", {
description = "Stone "..desc.." Corner",
drawtype = "normal",
paramtype = "light",
tiles = {
img..".png",
img..".png",
img..".png",
img..".png^corners_stone2.png",
img..".png",
img..".png^corners_stone1.png",
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 2},
})
end

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@ -3,10 +3,10 @@ local wood_corners = { --Material , Description , Image , Item
{ "default_stone" , "Stone" , "default_stone", "default:stone"},
{ "default_stone_brick" , "Stone Brick" , "default_stone_brick", "default:stonebrick"},
{ "default_brick" , "brick" , "default_brick", "default:brick"},
-- { "default_wood" , "Wood" , "default_wood", "default:wood"},
-- { "default_pinewood" , "Pine Wood" , "default_pinewood", "default:pinewood"},
{ "default_wood" , "Wood" , "default_wood", "default:wood"},
{ "default_pinewood" , "Pine Wood" , "default_pinewood", "default:pinewood"},
{ "default_sandstone" , "Sandstone " , "default_sandstone", "default:sandstone"},
-- { "default_sandstone_brick" , "Sandstone Brick" , "default_sandstone_brick", "default:sandstonebrick"},
{ "default_sandstone_brick" , "Sandstone Brick" , "default_sandstone_brick", "default:sandstonebrick"},
}
for i in ipairs(wood_corners) do

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@ -1,18 +1,19 @@
local stone_corners = { --Material , Description , Image
{ "default_cobble" , "Cobble" , "default_cobble"},
{ "default_stone" , "Stone" , "default_stone"},
{ "default_stone_brick" , "Stone Brick" , "default_stone_brick"},
{ "default_brick" , "brick" , "default_brick"},
-- { "default_wood" , "Wood" , "default_wood"},
-- { "default_pinewood" , "Pine Wood" , "default_pinewood"},
-- { "default_sandstone" , "Sandstone " , "default_sandstone"},
-- { "default_sandstone_brick" , "Sandstone Brick" , "default_sandstone_brick"},
local stone_corners = { --Material , Description , Image , Item
{ "default_cobble" , "Cobble" , "default_cobble", "default:cobble"},
{ "default_stone" , "Stone" , "default_stone", "default:stone"},
{ "default_stone_brick" , "Stone Brick" , "default_stone_brick", "default:stonebrick"},
{ "default_brick" , "brick" , "default_brick", "default:brick"},
{ "default_wood" , "Wood" , "default_wood", "default:wood"},
{ "default_pinewood" , "Pine Wood" , "default_pinewood", "default:pinewood"},
{ "default_sandstone" , "Sandstone " , "default_sandstone", "default:sandstone"},
{ "default_sandstone_brick" , "Sandstone Brick" , "default_sandstone_brick", "default:sandstonebrick"},
}
for i in ipairs(stone_corners) do
local mat = stone_corners[i][1]
local desc = stone_corners[i][2]
local img = stone_corners[i][3]
local item = stone_corners[i][4]
minetest.register_node("mycorners:stone_"..mat.."_corner", {
description = "Stone "..desc.." Corner",
@ -31,4 +32,28 @@ minetest.register_node("mycorners:stone_"..mat.."_corner", {
groups = {cracky = 2},
})
minetest.register_craft({
output = "mycorners:stone_"..mat.."_corner 1",
recipe = {
{item,"mycorners:stone_corner_block",""},
{"mycorners:stone_corner_block","",""},
{"","",""},
}
})
end
--stone corner
minetest.register_craftitem("mycorners:stone_corner_block", {
description = "Stone Corner Block",
inventory_image = "corners_stone1.png",
})
minetest.register_craft({
output = "mycorners:stone_corner_block 16",
recipe = {
{"default:cobble","",""},
{"default:cobble","default:cobble",""},
{"default:cobble","",""},
}
})

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