expand effectsets

This commit is contained in:
raymoo 2016-01-05 19:00:14 -08:00
parent 4a29b34e4c
commit 087d4ebcb5

View File

@ -6,8 +6,6 @@
--
-- A single effect record has these components:
--
-- A unique ID (uid)
--
-- A boolean, whether it is dynamic (dynamic)
--
-- The effect type name (effect_type)
@ -27,24 +25,17 @@
--
-- Effect Set
--
-- An effect set represents a many-to-many relation by holding for each index a
-- map from indices to a set of records it indexes. Since the unique ID should be
-- unique, a set of records can instead be represented by a map from IDs to
-- records. The ID table can instead be a simple map to records, since each
-- effect can only have one ID.
--
-- Has a table uid_table that maps uids to records
--
-- Has a field "tables" that holds all the index tables.
--
-- Currently, it has index tables:
--
-- player_table (many-to-many)
-- tag_table (many-to-many)
-- monoid_table (many-to-many)
-- name_table (one-to-many)
-- perm_table (one-to-many)
--
-- player (many-to-many)
-- tag (many-to-many)
-- monoid (many-to-many)
-- name (one-to-many)
-- perm (one-to-many)
--
-- To serialize, it suffices to just serialize the ID-indexed table, since all
-- records have an ID.
@ -63,7 +54,9 @@
-- Version of db format
local db_version
local db_version = 0
local table_names = { "player", "tag", "monoid", "name", "perm" }
-- Returns a set of results
@ -72,8 +65,7 @@ local function setmap_get(setmap, index)
end
local function setmap_insert(setmap, indices, record)
local uid = record.uid
local function setmap_insert(setmap, indices, uid)
for k, index in pairs(indices) do
local set = setmap[index]
@ -83,7 +75,7 @@ local function setmap_insert(setmap, indices, record)
setmap[index] = set
end
setmap[index][uid] = record
set[uid] = true
end
end
@ -112,9 +104,7 @@ local function set_intersect(set1,set2)
local res_set = {}
for k, rec in pairs(set1) do
if set2[k] then
res_set[k] = rec
end
res_set[k] = set2[k]
end
return res_set
@ -192,10 +182,9 @@ monoidal_effects.static = 1
monoidal_effects.dynamic = 2
local function record(id, dyn, effect_type, players, tags, monoids, dur, values)
local function record(dyn, effect_type, players, tags, monoids, dur, values)
return { uid = id,
dynamic = dyn,
return { dynamic = dyn,
effect_type = effect_type,
players = players,
tags = tags,
@ -251,6 +240,27 @@ local function effect_set_effects(eset)
end
-- Returns a set of UIDs that match the given index
local function effect_set_index_set(db, table_name, index)
return db.tables[table_name][index]
end
local function fill_tables(db)
db.tables = {}
for i, table_name in ipairs(table_names) do
db.tables[table_name] = {}
end
for k, v in pairs(db.uid_table) do
insert_record_with_uid(k, db, v)
end
end
local function add_methods(eset)
eset.get = effect_set_get
eset.effects = effect_set_effects
@ -259,6 +269,7 @@ local function add_methods(eset)
eset.size = function(self)
return #(self.uid_table)
end
eset.with_index = effect_set_index_set
end
@ -273,11 +284,11 @@ local function make_db()
db.tables = {}
db.uid_table = {}
db.tables.player_table = {}
db.tables.tag_table = {}
db.tables.monoid_table = {}
db.tables.name_table = {}
db.tables.perm_table = {}
db.tables.player = {}
db.tables.tag = {}
db.tables.monoid = {}
db.tables.name = {}
db.tables.perm = {}
add_methods(db)
end
@ -286,14 +297,14 @@ end
-- Mutates the DB to have the new record
local function insert_record_with_uid(uid, db, record)
db.uid_table[uid] = record
setmap_insert(db.tables.player_table, record.players, record)
setmap_insert(db.tables.tag_table, record.tags, record)
setmap_insert(db.tables.monoid_table, record.monoids, record)
setmap_insert(db.tables.name_table, {record.effect_type}, record)
setmap_insert(db.tables.player, record.players, uid)
setmap_insert(db.tables.tag, record.tags, uid)
setmap_insert(db.tables.monoid, record.monoids, uid)
setmap_insert(db.tables.name, {record.effect_type}, uid)
local perm = is_perm(record)
setmap_insert(db.tables.name_table, {perm}, record)
setmap_insert(db.tables.perm, {perm}, uid)
end
@ -302,6 +313,8 @@ local function insert_record(db, record)
db.next_id = uid + 1
insert_record_with_uid(uid, db, record)
return uid
end
@ -320,11 +333,11 @@ local function delete_record(db, uid)
db.uid_table[uid] = nil
setmap_delete(db.tables.player_table, players, uid)
setmap_delete(db.tables.tag_table, tags, uid)
setmap_delete(db.tables.monoid_table, monoids, uid)
setmap_delete(db.tables.name_table, {effect_type}, uid)
setmap_delete(db.tables.perm_table, {perm}, uid)
setmap_delete(db.tables.player, players, uid)
setmap_delete(db.tables.tag, tags, uid)
setmap_delete(db.tables.monoid, monoids, uid)
setmap_delete(db.tables.name, {effect_type}, uid)
setmap_delete(db.tables.perm, {perm}, uid)
end