Rename model file
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@ -49,7 +49,7 @@ local def = {
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},
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model = {
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mesh = "zombie.b3d",
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mesh = "creatures_zombie.b3d",
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textures = {"creatures_zombie.png"},
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collisionbox = {-0.25, -0.01, -0.3, 0.25, 1.75, 0.3},
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rotation = -90.0,
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