Novatux
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9d082c701a
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Fix a lot of whitespace and localize some more variables.
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2014-11-23 14:10:01 +01:00 |
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Novatux
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4ad72d8e92
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Re-fix another crash
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2014-07-09 14:12:00 +02:00 |
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Novatux
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2eec47b9ed
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First step towards village types
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2014-07-09 09:12:34 +02:00 |
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Novatux
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431c06759d
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Use param2 capabilities of VM for villages
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2014-07-05 19:19:53 +02:00 |
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Novatux
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b9fd4add63
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Fix issue when villages spawn too close from one another
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2014-07-05 18:30:12 +02:00 |
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Novatux
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011f2f05ac
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Fix spawning
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2014-07-05 11:08:23 +02:00 |
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Novatux
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ffa67991d1
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Configurable villages...
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2013-12-09 15:18:25 +01:00 |
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Novatux
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5cdce17151
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Add snowing, some minor bugfixes.
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2013-11-01 14:52:40 +01:00 |
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Novatux
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63a65509ad
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Really fix villages
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2013-10-31 07:44:28 +01:00 |
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Novatux
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466e35a67b
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Try to fix villages bug.
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2013-10-30 17:08:45 +01:00 |
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Novatux
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66562f5c49
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Fix a very rare bug, add rubber tree if moretrees is there.
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2013-10-30 09:58:38 +01:00 |
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Novatux
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f3f38ba23c
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Bugfix, and make a ton of variables local.
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2013-10-30 07:16:23 +01:00 |
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Novatux
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a9ee2744c7
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Add ore registers in a new file, add tree registration.
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2013-10-29 11:12:12 +01:00 |
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Novatux
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e51cb546b9
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Fix nil value, change items
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2013-09-29 09:26:38 +02:00 |
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Novatux
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30bce120af
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Less round villages
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2013-09-28 16:53:38 +02:00 |
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Novatux
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28cad7c42c
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Generate the village after the trees so that a tree cannot be in a building.
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2013-09-28 15:32:27 +02:00 |
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Novatux
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c99cf60651
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Better villages, use WE schematics for everything
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2013-09-28 14:08:19 +02:00 |
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Novatux
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f0638357e2
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Better buildings and WE import
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2013-09-27 18:23:44 +02:00 |
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Novatux
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fae294e993
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Really fix #3, remove goto's
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2013-09-24 20:02:54 +02:00 |
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Novatux
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c67612bd19
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Fix #3
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2013-09-23 20:25:58 +02:00 |
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Sfan5
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986ccff9fb
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Add pubs, Fix some problems with air in building
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2013-09-22 22:18:59 +02:00 |
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Sfan5
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4b0c9d6bf1
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Add inns
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2013-09-22 20:24:24 +02:00 |
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Novatux
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13f50725a3
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Closer trees.
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2013-09-22 20:15:13 +02:00 |
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Novatux
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5c91f35d6e
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Fix roads
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2013-09-22 19:55:43 +02:00 |
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Sfan5
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c7a783e092
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Fix schematic loading code
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2013-09-22 18:21:29 +02:00 |
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Novatux
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b0b6cecc40
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Make the scm loading a function.
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2013-09-22 18:14:27 +02:00 |
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Novatux
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8865cbc2e9
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Add building orientations to face the road.
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2013-09-22 18:07:38 +02:00 |
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Sfan5
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3fda15a220
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Allow WorldEdit schematics to be used as buildings
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2013-09-22 18:03:58 +02:00 |
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Novatux
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3dbe760509
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Villages less rare
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2013-09-22 15:56:10 +02:00 |
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Novatux
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8fff252a42
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Villages less rare
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2013-09-22 15:52:03 +02:00 |
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Novatux
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1b82361884
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Even better villages
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2013-09-22 15:38:24 +02:00 |
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Novatux
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246ecb72c1
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Much better villages
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2013-09-22 14:21:25 +02:00 |
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Sfan5
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b0df1fd8ad
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Add proper building rotation
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2013-09-22 11:24:28 +02:00 |
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Novatux
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a2139d4f96
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Better weights
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2013-09-22 10:14:57 +02:00 |
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Novatux
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7e259c7689
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Use weight for the buildings.
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2013-09-22 10:13:20 +02:00 |
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Novatux
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eb31c2ac2b
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No more villages in the middle of the ocean
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2013-09-22 08:15:44 +02:00 |
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Sfan5
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3ad8dd1337
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Fix buildings spawining in each other
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2013-09-22 08:14:33 +02:00 |
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Novatux
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95ac2ed7d6
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Fix village generation at block boundaries.
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2013-09-22 07:13:41 +02:00 |
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Sfan5
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8f800368d4
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Rework building generation and add 1 Well per Village (fixes #1)
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2013-09-22 00:05:09 +02:00 |
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Sfan5
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3e8f401bee
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Allow buildings to be placed once/twice/.. per village
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2013-09-21 23:14:06 +02:00 |
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Sfan5
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8266ab2072
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Add automatic building rotation
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2013-09-21 20:46:18 +02:00 |
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Sfan5
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d55c56f5d2
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Add lampposts
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2013-09-21 19:16:20 +02:00 |
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Sfan5
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bdb1d05c46
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Use length operator instead of fixed value
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2013-09-21 18:24:20 +02:00 |
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Novatux
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057ce38f95
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Add an additionnal nodes list for nodes with param2 or meta.
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2013-09-21 15:42:00 +02:00 |
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Novatux
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9c79a7e683
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First try for villages.
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2013-09-21 15:07:43 +02:00 |
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