Anthony Zhang
96011bc718
Audit code for possible nil value indexing with unregistered nodes.
2013-06-22 15:43:58 -04:00
RealBadAngel
255e363b04
Fix all crafting recipes to use modern style
2013-04-28 12:40:08 +02:00
Anthony Zhang
10bacdd7f4
Update selection boxes to make building easier.
2013-04-20 11:25:12 -04:00
Anthony Zhang
5b5e919683
Make load times faster by avoiding inventorycube and wielditem creation in technical blocks such as active wires and various piston orientations.
2013-02-08 14:36:20 -05:00
Jeija
ec07fc27d7
Merge branch 'nextgen'
...
Conflicts:
mesecons/wires.lua
2012-12-31 18:32:46 +01:00
Vanessa Ezekowitz
5921f6d46c
made tweaks to the way mese is converted to mesecons. If old mese paradigm is
...
in use, one default:mese crafts to 18 mesecons wires. If new paradigm is in
use, cook one mese crystal fragment to get 2 wires, or cook one mese crystal to
get 18, or cook one mese block to get 162. Avoids conflict with new default
recipe that crafts 9 crystals from one mese block.
2012-12-28 16:51:11 -05:00
Jeija
973a9c650f
Add new crafting recipe for mesecons: Cook a mese crystal
2012-12-21 16:19:38 +01:00
Jeija
23bebfc054
Merge branch 'master' into nextgen
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Conflicts:
mesecons/internal.lua
mesecons/wires.lua
mesecons_pistons/init.lua
2012-12-21 16:22:25 +01:00
Jeija
a1852204fb
Cleanup and improve piston code
2012-12-16 11:58:43 +01:00
Jeija
44dc1a128c
Upload cleaned up mesecons to nextgen branch
2012-12-15 18:45:51 +01:00
Jeija
192b9eca4f
Fix crash when digging unknown nodes
2012-12-10 21:14:03 +01:00
Jeija
e9f2beb2c6
Slightly change wire look (may be reverted?)
2012-12-10 20:39:12 +01:00
Jeija
472650f099
Finish new mesecon-in-nodedef for conductors and receptors. Make wires and switch use it for reference.
2012-12-08 17:50:25 +01:00
Jeija
4ae7bc9aa6
Use sunlight_propagates = true for some more nodes
2012-09-07 15:59:49 +02:00
Vanessa Ezekowitz
bca93e8287
minor tweak to vertical mesecons wire stubs to help with z-fighting objects
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above them
2012-08-21 14:19:28 -04:00
Jeija
15fa38b848
Switch from tile_images to tiles = {...}
2012-08-20 10:12:10 +02:00
Jeija
78fdedc880
Add conductor rules, add demo isolated mesecons to proof that it works
2012-08-16 21:24:06 +02:00
Jeija
9396ce8940
Re-enable backwards compatibility (sorry for disabling)
2012-08-13 21:51:41 +02:00
Jeija
24c50571f7
Make mesecons only connect to input and output ports (e.g. of the delayer)
2012-08-13 16:49:14 +02:00
Vanessa Ezekowitz
b78b540653
reworked textures for mesecons wires, added a new one for each of on/off
...
states, to allow wires without junction bumps to be textured differently.
2012-08-13 05:54:14 -04:00
Jeija
c8c2fd32da
Code cleanup and ond more extremely small speedup
2012-08-13 08:50:10 +02:00
Vanessa Ezekowitz
68342c79d5
Made X <-> Z bends not produce junction bump (only appears on T-junctions,
...
crossings, etc)
2012-08-12 22:31:35 -04:00
Vanessa Ezekowitz
6d499ae971
Slimmed down wire junctions a bit.
2012-08-12 22:28:45 -04:00
Vanessa Ezekowitz
d950f0d169
Merge branch 'master' of github.com:Jeija/minetest-mod-mesecons
2012-08-11 17:52:11 -04:00
Vanessa Ezekowitz
d2aeeb3e94
Reverted back to old mesecons wire image for inventory
2012-08-11 17:51:36 -04:00
Jeija
8b62511615
Add some wires to mesecon_conductor_craftable group
2012-08-11 23:45:51 +02:00
Jeija
1f6e1fa7ab
Mesecons only connect to blocks with group mesecon > 1
2012-08-11 23:39:28 +02:00
Jeija
6b1941a380
Add new nodebox style wires. Can be activated by setting NEW_STYLE_WIRES to true (in mesecons/settings.lua)
2012-08-11 22:58:00 +02:00