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10 Commits

Author SHA1 Message Date
sys4-fr
0a7f80b681
Remove description.txt and update mod.conf (#3)
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Co-authored-by: sys4 <bricassa@sys4.fr>
2022-06-26 17:59:12 +02:00
wsor
16ef3878ae update readme 2020-12-05 15:17:54 -05:00
wsor
85aac3c262 add settingtypes.txt 2020-12-05 15:10:24 -05:00
wsor
a7109318ca add option to change mapfix priv 2020-12-05 15:02:06 -05:00
wsor
a5fd28affd fix luacheck warnings 2020-12-05 14:23:43 -05:00
wsor
932e12410a add luacheck 2020-12-05 14:20:51 -05:00
Gaël C
4d3f6505b5
Update settings in README 2018-07-23 12:28:06 +02:00
Gaël C
6772a29a37
Format titles in README 2018-07-23 12:26:04 +02:00
Juraj Vajda
ca4b20ddcc fix deprecated calls 2017-12-10 22:39:28 -05:00
Gael-de-Sailly
d4e9de50a9 Limit radius to 120 even for players with server privilege. 2017-02-22 18:24:35 +01:00
7 changed files with 76 additions and 13 deletions

17
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,17 @@
name: build
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: apt
run: sudo apt-get install -y luarocks
- name: luacheck install
run: luarocks install --local luacheck
- name: luacheck run
run: $HOME/.luarocks/bin/luacheck ./

21
.luacheckrc Normal file
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@ -0,0 +1,21 @@
unused_args = false
allow_defined_top = true
exclude_files = {".luacheckrc"}
globals = {
"minetest",
}
read_globals = {
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
-- Builtin
"vector", "ItemStack",
"dump", "DIR_DELIM", "VoxelArea", "Settings",
-- MTG
"default", "sfinv", "creative", "carts",
--depends
}

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@ -1,4 +1,4 @@
#mapfix
# mapfix
Fix some map errors (flow and light problems)
@ -7,7 +7,8 @@ Fix some map errors (flow and light problems)
Look at the water and the jungle trunk at the center.
##minetest.conf settings
* mapfix_default_size (by default 40) : size used when omitted
* mapfix_max_size (by default 50) : maximum size allowed for players
* mapfix_delay (by default 15) : minimal delay in seconds between 2 "/mapfix" (to avoid server freezing)
## minetest.conf settings
* mapfix_default_size (by default 24) : size used when omitted
* mapfix_max_size (by default 32) : maximum size allowed for players
* mapfix_delay (by default 15) : minimal delay in seconds between 2 `/mapfix` (to avoid server freezing)
* mapfix_priv (by default server) : priv that allows use of `/mapfix` without restrictions

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@ -1 +0,0 @@
Fix some map errors (flow and light problems)

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@ -3,13 +3,25 @@ local function mapfix(minp, maxp)
vm:update_liquids()
vm:write_to_map()
vm:update_map()
local emin, emax = vm:get_emerged_area()
print(minetest.pos_to_string(emin), minetest.pos_to_string(emax))
end
local previous = os.time()
local default_size = tonumber(minetest.setting_get("mapfix_default_size")) or 24
local max_size = tonumber(minetest.setting_get("mapfix_max_size")) or 32
local delay = tonumber(minetest.setting_get("mapfix_delay")) or 15
local default_size = tonumber(minetest.settings:get("mapfix_default_size")) or 24
local max_size = tonumber(minetest.settings:get("mapfix_max_size")) or 32
local delay = tonumber(minetest.settings:get("mapfix_delay")) or 15
local function mapfix_priv()
local priv = minetest.settings:get("mapfix_priv")
if not minetest.registered_privileges[priv] then
return "server"
else
return priv
end
end
minetest.register_chatcommand("mapfix", {
params = "<size>",
@ -17,24 +29,32 @@ minetest.register_chatcommand("mapfix", {
func = function(name, param)
local pos = vector.round(minetest.get_player_by_name(name):getpos())
local size = tonumber(param) or default_size
local privs = minetest.check_player_privs(name, {server=true})
if size >= 121 then
return false, "Radius is too big"
end
local privs = minetest.check_player_privs(name, mapfix_priv())
local time = os.time()
if not privs then
if size > max_size then
return false, "You need the server privilege to exceed the radius of " .. max_size .. " blocks"
return false, "You need the " .. mapfix_priv() .. " privilege to exceed the radius of " .. max_size .. " blocks"
elseif time - previous < delay then
return false, "Wait at least " .. delay .. " seconds from the previous \"/mapfix\"."
end
previous = time
end
size = math.max(math.floor(size - 8), 0) -- When passed to get_voxel_manip, positions are rounded up, to a multiple of 16 nodes in each direction. By subtracting 8 it's rounded to the nearest chunk border. max is used to avoid negative radius.
minetest.log("action",
name .. " uses mapfix at " .. minetest.pos_to_string(vector.round(pos)) .. " with radius " .. size)
-- When passed to get_voxel_manip, positions are rounded up, to a multiple of 16 nodes in each direction.
-- By subtracting 8 it's rounded to the nearest chunk border. max is used to avoid negative radius.
size = math.max(math.floor(size - 8), 0)
local minp = vector.subtract(pos, size)
local maxp = vector.add(pos, size)
minetest.log("action", name .. " uses mapfix at " .. minetest.pos_to_string(vector.round(pos)) .. " with radius " .. size)
mapfix(minp, maxp)
return true, "Done."
end,

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@ -1 +1,2 @@
name = mapfix
description = Fix some map errors (flow and light problems)

4
settingtypes.txt Normal file
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@ -0,0 +1,4 @@
mapfix_default_size (default size a mapfix range is) int 24
mapfix_max_size (max size a mapfix range can be) int 32
mapfix_delay (delay between issueing of /mapfix for players) int 15
mapfix_priv (priv for unrestricted /mapfix use) string server