loot/loot_vault.lua
2016-02-02 19:41:28 -08:00

32 lines
682 B
Lua

-- Creates loot vaults
local mts = loot.modpath .. "loot_vault.mts"
minetest.register_on_generated(function(minp, maxp, seed)
if maxp.y < -10 then return end
local do_gen = seed % 131 == 0
if not do_gen then return end
local face = tostring((seed % 4) * 90)
local candidates =
minetest.find_nodes_in_area_under_air(minp, maxp, "group:soil")
local choice = candidates[1]
if not choice then return end
local base = vector.add(choice, {x=-7, y=-13, z=-7})
minetest.log("action",
"Generating loot vault at " .. minetest.pos_to_string(base))
minetest.place_schematic(base,
mts,
face,
{ ["default:chest"] = "loot:loot_node" },
true)
end)