Version 1.1
- Add LuaCheck and GitHub workflow. - Change license to LGPLv2.1+ - Improve `README.md` and add build status badge. - Use `mod.conf` for dependencies. - Replace deprecated functions with newer ones.
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11
.github/workflows/build.yml
vendored
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11
.github/workflows/build.yml
vendored
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@ -0,0 +1,11 @@
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on: [push, pull_request]
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name: build
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jobs:
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lint:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@master
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- name: lint
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uses: Roang-zero1/factorio-mod-luacheck@master
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with:
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luacheckrc_url: https://raw.githubusercontent.com/Panquesito7/lib_mount/master/.luacheckrc
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.luacheckrc
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.luacheckrc
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unused_args = false
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allow_defined_top = true
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max_line_length = 999
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globals = {
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"lib_mount", "player_api",
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}
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read_globals = {
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string = {fields = {"split", "trim"}},
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table = {fields = {"copy", "getn"}},
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"minetest", "mobs",
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}
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files["init.lua"].ignore = { "eye_offset", "attach_at",
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"set_animation", "new_velo" }
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504
LICENSE.md
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504
LICENSE.md
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@ -0,0 +1,504 @@
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||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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||||
Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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||||
[This is the first released version of the Lesser GPL. It also counts
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||||
as the successor of the GNU Library Public License, version 2, hence
|
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the version number 2.1.]
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Preamble
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The licenses for most software are designed to take away your
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Licenses are intended to guarantee your freedom to share and change
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||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
||||
USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random
|
||||
Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
31
README.md
Normal file
31
README.md
Normal file
@ -0,0 +1,31 @@
|
||||
# Library Mount [![](https://github.com/Panquesito7/lib_mount/workflows/build/badge.svg)](https://github.com/Panquesito7/lib_mount/actions)
|
||||
Made by [blert2112](https://github.com/blert2112).\
|
||||
Improved by [Panquesito7](https://github.com/Panquesito7).
|
||||
|
||||
Current version: 1.1
|
||||
|
||||
## Dependencies
|
||||
- `default` (included in [Minetest Game](https://github.com/minetest/minetest_game))
|
||||
- `wool` (included in [Minetest Game](https://github.com/minetest/minetest_game))
|
||||
|
||||
## Requirements
|
||||
- Version 1.0 for MT 0.4.14+
|
||||
- Version 1.1 for MT 5.0.0+
|
||||
|
||||
## License
|
||||
Based on the Boats mod by [PilzAdam](https://github.com/PilzAdam).\
|
||||
See [`LICENSE.md`](LICENSE.md) for information.
|
||||
|
||||
## Installation
|
||||
- Unzip the archive, rename the folder to `lib_mount` and place it in ../minetest/mods/
|
||||
|
||||
- GNU/Linux: If you use a system-wide installation place it in ~/.minetest/mods/.
|
||||
|
||||
- If you only want this to be used in a single world, place the folder in worldmods/ in your world directory.
|
||||
|
||||
For further information or help, see:\
|
||||
http://wiki.minetest.net/Installing_Mods.
|
||||
|
||||
## Bugs, suggestions, features & bugfixes
|
||||
Report bugs or suggest ideas by [creating an issue](https://github.com/Panquesito7/lib_mount/issues/new).\
|
||||
If you know how to fix an issue, consider opening a [pull request](https://github.com/Panquesito7/lib_mount/compare).
|
@ -1,7 +0,0 @@
|
||||
|
||||
Minetest mod: lib_mount
|
||||
=======================
|
||||
by blert2112
|
||||
|
||||
Based on the Boats mod by: PilzAdam.
|
||||
License of source code: WTFPL
|
@ -1,2 +1,3 @@
|
||||
default
|
||||
player_api
|
||||
mobs?
|
||||
|
80
init.lua
80
init.lua
@ -1,3 +1,27 @@
|
||||
--[[
|
||||
An API framework for mounting objects.
|
||||
Copyright (C) 2016-2020 blert2112 and David Leal (halfpacho@gmail.com)
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
||||
USA
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
|
||||
Dependencies: default, player_api (both included in Minetest Game)
|
||||
Optional dependencies: mobs
|
||||
--]]
|
||||
|
||||
local enable_crash = true
|
||||
local crash_threshold = 6.5 -- ignored if enable_crash=false
|
||||
@ -63,7 +87,7 @@ local function force_detach(player)
|
||||
entity.passenger = nil
|
||||
end
|
||||
player:set_detach()
|
||||
default.player_attached[player:get_player_name()] = false
|
||||
player_api.player_attached[player:get_player_name()] = false
|
||||
player:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
|
||||
end
|
||||
end
|
||||
@ -94,11 +118,11 @@ lib_mount = {}
|
||||
|
||||
function lib_mount.attach(entity, player, is_passenger)
|
||||
local attach_at, eye_offset = {}, {}
|
||||
|
||||
|
||||
if not entity.player_rotation then
|
||||
entity.player_rotation = {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
|
||||
local rot_view = 0
|
||||
if entity.player_rotation.y == 90 then
|
||||
rot_view = math.pi/2
|
||||
@ -110,7 +134,7 @@ function lib_mount.attach(entity, player, is_passenger)
|
||||
end
|
||||
if not entity.passenger_eye_offset then
|
||||
entity.passenger_eye_offset = {x=0, y=0, z=0}
|
||||
end
|
||||
end
|
||||
attach_at = entity.passenger_attach_at
|
||||
eye_offset = entity.passenger_eye_offset
|
||||
entity.passenger = player
|
||||
@ -120,7 +144,7 @@ function lib_mount.attach(entity, player, is_passenger)
|
||||
end
|
||||
if not entity.driver_eye_offset then
|
||||
entity.driver_eye_offset = {x=0, y=0, z=0}
|
||||
end
|
||||
end
|
||||
attach_at = entity.driver_attach_at
|
||||
eye_offset = entity.driver_eye_offset
|
||||
entity.driver = player
|
||||
@ -129,21 +153,21 @@ function lib_mount.attach(entity, player, is_passenger)
|
||||
force_detach(player)
|
||||
|
||||
player:set_attach(entity.object, "", attach_at, entity.player_rotation)
|
||||
default.player_attached[player:get_player_name()] = true
|
||||
player_api.player_attached[player:get_player_name()] = true
|
||||
player:set_eye_offset(eye_offset, {x=0, y=0, z=0})
|
||||
minetest.after(0.2, function()
|
||||
default.player_set_animation(player, "sit" , 30)
|
||||
player_api.set_animation(player, "sit" , 30)
|
||||
end)
|
||||
player:set_look_yaw(entity.object:getyaw() - rot_view)
|
||||
player:set_look_horizontal(entity.object:get_yaw() - rot_view)
|
||||
end
|
||||
|
||||
function lib_mount.detach(player, offset)
|
||||
force_detach(player)
|
||||
default.player_set_animation(player, "stand" , 30)
|
||||
local pos = player:getpos()
|
||||
player_api.set_animation(player, "stand" , 30)
|
||||
local pos = player:get_pos()
|
||||
pos = {x = pos.x + offset.x, y = pos.y + 0.2 + offset.y, z = pos.z + offset.z}
|
||||
minetest.after(0.1, function()
|
||||
player:setpos(pos)
|
||||
player:set_pos(pos)
|
||||
end)
|
||||
end
|
||||
|
||||
@ -151,7 +175,7 @@ local aux_timer = 0
|
||||
|
||||
function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_height, can_fly)
|
||||
aux_timer = aux_timer + dtime
|
||||
|
||||
|
||||
if can_fly and can_fly == true then
|
||||
jump_height = 0
|
||||
end
|
||||
@ -163,7 +187,7 @@ function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_he
|
||||
|
||||
local acce_y = 0
|
||||
|
||||
local velo = entity.object:getvelocity()
|
||||
local velo = entity.object:get_velocity()
|
||||
entity.v = get_v(velo) * get_sign(entity.v)
|
||||
|
||||
-- process controls
|
||||
@ -191,12 +215,12 @@ function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_he
|
||||
end
|
||||
if entity.mouselook then
|
||||
if ctrl.left then
|
||||
entity.object:setyaw(entity.object:getyaw()+get_sign(entity.v)*math.rad(1+dtime)*entity.turn_spd)
|
||||
entity.object:set_yaw(entity.object:get_yaw()+get_sign(entity.v)*math.rad(1+dtime)*entity.turn_spd)
|
||||
elseif ctrl.right then
|
||||
entity.object:setyaw(entity.object:getyaw()-get_sign(entity.v)*math.rad(1+dtime)*entity.turn_spd)
|
||||
entity.object:set_yaw(entity.object:get_yaw()-get_sign(entity.v)*math.rad(1+dtime)*entity.turn_spd)
|
||||
end
|
||||
else
|
||||
entity.object:setyaw(entity.driver:get_look_yaw() - rot_steer)
|
||||
entity.object:set_yaw(entity.driver:get_look_horizontal() - rot_steer)
|
||||
end
|
||||
if ctrl.jump then
|
||||
if jump_height > 0 and velo.y == 0 then
|
||||
@ -225,7 +249,7 @@ function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_he
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
-- set animation
|
||||
if is_mob and mobs_redo == true then
|
||||
if moving_anim and moving_anim ~= nil then
|
||||
@ -237,7 +261,7 @@ function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_he
|
||||
local s = get_sign(entity.v)
|
||||
entity.v = entity.v - 0.02 * s
|
||||
if s ~= get_sign(entity.v) then
|
||||
entity.object:setvelocity({x=0, y=0, z=0})
|
||||
entity.object:set_velocity({x=0, y=0, z=0})
|
||||
entity.v = 0
|
||||
return
|
||||
end
|
||||
@ -251,8 +275,8 @@ function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_he
|
||||
entity.v = entity.v - get_sign(entity.v)
|
||||
end
|
||||
|
||||
-- Set position, velocity and acceleration
|
||||
local p = entity.object:getpos()
|
||||
-- Set position, velocity and acceleration
|
||||
local p = entity.object:get_pos()
|
||||
local new_velo = {x=0, y=0, z=0}
|
||||
local new_acce = {x=0, y=-9.8, z=0}
|
||||
|
||||
@ -277,9 +301,9 @@ function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_he
|
||||
end
|
||||
else
|
||||
if math.abs(velo.y) < 1 then
|
||||
local pos = entity.object:getpos()
|
||||
local pos = entity.object:get_pos()
|
||||
pos.y = math.floor(pos.y) + 0.5
|
||||
entity.object:setpos(pos)
|
||||
entity.object:set_pos(pos)
|
||||
velo.y = 0
|
||||
end
|
||||
end
|
||||
@ -291,11 +315,11 @@ function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_he
|
||||
-- new_acce.y = 1
|
||||
end
|
||||
|
||||
new_velo = get_velocity(v, entity.object:getyaw() - rot_view, velo.y)
|
||||
new_velo = get_velocity(v, entity.object:get_yaw() - rot_view, velo.y)
|
||||
new_acce.y = new_acce.y + acce_y
|
||||
|
||||
entity.object:setvelocity(new_velo)
|
||||
entity.object:setacceleration(new_acce)
|
||||
entity.object:set_velocity(new_velo)
|
||||
entity.object:set_acceleration(new_acce)
|
||||
|
||||
-- CRASH!
|
||||
if enable_crash then
|
||||
@ -307,16 +331,16 @@ function lib_mount.drive(entity, dtime, is_mob, moving_anim, stand_anim, jump_he
|
||||
if entity.driver then
|
||||
local drvr = entity.driver
|
||||
lib_mount.detach(drvr, {x=0, y=0, z=0})
|
||||
drvr:setvelocity(new_velo)
|
||||
drvr:set_velocity(new_velo)
|
||||
drvr:set_hp(drvr:get_hp() - intensity)
|
||||
end
|
||||
if entity.passenger then
|
||||
local pass = entity.passenger
|
||||
lib_mount.detach(pass, {x=0, y=0, z=0})
|
||||
pass:setvelocity(new_velo)
|
||||
pass:set_velocity(new_velo)
|
||||
pass:set_hp(pass:get_hp() - intensity)
|
||||
end
|
||||
local pos = entity.object:getpos()
|
||||
local pos = entity.object:get_pos()
|
||||
minetest.add_item(pos, entity.drop_on_destroy)
|
||||
entity.removed = true
|
||||
-- delay remove to ensure player is detached
|
||||
|
Loading…
x
Reference in New Issue
Block a user