b84cb17b44
Updated luacheck version LuaDoc comments for public functions
569 lines
18 KiB
Lua
569 lines
18 KiB
Lua
letters = {}
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local lettersmod = minetest.get_current_modname()
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local letterspath = minetest.get_modpath(lettersmod)
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local letter_cutter = {}
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letter_cutter.known_nodes = {}
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-- Use files in the textures folder to populate letter group tables.
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letter_cutter.names_upper = {}
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letter_cutter.names_lower = {}
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letter_cutter.names_digit = {}
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for _, tile in ipairs(minetest.get_dir_list(letterspath .. "/textures", false)) do
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local char, group = tile:match("_([%d%u%l])(%l)_overlay")
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if char and group then
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if group == "d" then
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table.insert(letter_cutter.names_digit, "letter_" ..char..group)
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elseif group == "u" then
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table.insert(letter_cutter.names_upper, "letter_" ..char..group)
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elseif group == "l" then
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table.insert(letter_cutter.names_lower, "letter_" ..char..group)
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end
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end
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end
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letter_cutter.show_item_list = dofile(
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minetest.get_modpath(minetest.get_current_modname())..'/itemlist.lua')
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--- Register a node for use as a material in letter cutters.
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-- @param modname is the mod that the node belongs to.
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-- @param subname is the actual name of the node.
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-- @param from_node is the node that the letters will be crafted from (Usually modname:subname).
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-- @param description is the description of the node.
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-- @param tiles defines the image that will be used with the node.
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-- @param basedef (optional) may contain additional node definition parameters. Some might be overwritten to make the letters look and work as intended.
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function letters.register_letters(modname, subname, from_node, description, tiles, basedef)
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basedef = basedef and table.copy(basedef) or {}
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--default node
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basedef.drawtype = "signlike"
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basedef.paramtype = "light"
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basedef.paramtype2 = basedef.paramtype2 or "wallmounted"
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basedef.sunlight_propagates = true
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basedef.is_ground_content = false
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basedef.walkable = false
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basedef.selection_box = {
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type = "wallmounted"
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--wall_top = <default>
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--wall_bottom = <default>
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--wall_side = <default>
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}
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basedef.groups = basedef.groups or {
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not_in_creative_inventory = 1,
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not_in_craft_guide = 1,
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oddly_breakable_by_hand = 1,
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attached_node = 1
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}
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basedef.legacy_wallmounted = false
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-- Register a new node for each letter using the provided from_node as the material.
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for _, tile in ipairs(minetest.get_dir_list(letterspath .. "/textures", false)) do
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local char, group = tile:match("_([%d%u%l])(%l)_overlay")
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if char and group then
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local def = table.copy(basedef)
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if group == "d" then
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def.description = description.. " " ..char
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elseif group == "u" then
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def.description = description.. " " ..char:upper()
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elseif group == "l" then
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def.description = description.. " " ..char
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end
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def.inventory_image = tiles.. "^" ..tile.. "^[makealpha:255,126,126"
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def.wield_image = def.inventory_image
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def.tiles = {def.inventory_image}
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minetest.register_node(":" ..modname..":"..subname.. "_letter_" ..char..group,def)
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end
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end
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letter_cutter.known_nodes[from_node] = {modname, subname}
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end
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local cost = 0.110
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-- Collect items to display in letter cutter output inventory.
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function letter_cutter.get_output_inv(modname, subname, amount, max, group)
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local list = {}
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if amount < 1 then
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return list
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end
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for _, name in ipairs(group) do
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table.insert(list, modname .. ":" .. subname .. "_" .. name
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.. " " .. math.min(math.floor(amount/cost), max))
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end
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return list
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end
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-- Reset letter cutter to its empty state.
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function letter_cutter:reset(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_list("input", {})
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inv:set_list("output", {})
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meta:set_int("anz", 0)
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local groupname = self.group_name(pos)
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meta:set_string("infotext",
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"Letter Cutter ("..groupname..") is empty (owned by "..
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meta:get_string("owner")..")")
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end
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-- Update letter cutter inventories with available material count.
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function letter_cutter:update_inventory(pos, amount)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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amount = meta:get_int("anz") + amount
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local groupname = self.group_name(pos)
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if amount < 1 then -- If the last block is taken out.
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self:reset(pos)
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return
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end
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local stack = inv:get_stack("input", 1)
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if stack:is_empty() then
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self:reset(pos)
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return
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end
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local node_name = stack:get_name() or ""
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local name_parts = letter_cutter.known_nodes[node_name] or ""
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local modname = name_parts[1] or ""
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local material = name_parts[2] or ""
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inv:set_list("input", {
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node_name.. " " .. math.floor(amount)
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})
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local max_offered = meta:get_int("max_offered")
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local output = self.get_output_inv(modname, material, amount, max_offered, self.group(pos))
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-- Display:
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inv:set_list("output", output)
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-- Store how many microblocks are available:
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meta:set_int("anz", amount)
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meta:set_string("infotext",
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"Letter Cutter ("..groupname..") is working (owned by "..
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meta:get_string("owner")..")")
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end
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-- Implement allow_metadata_inventory_move.
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-- https://minetest.gitlab.io/minetest/definition-tables/#node-definition
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--
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-- Moving is forbidden.
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function letter_cutter.allow_metadata_inventory_move(_pos, _from_list, _from_index, _to_list, _to_index, _count, _player)
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return 0
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end
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-- Implement allow_metadata_inventory_put.
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-- https://minetest.gitlab.io/minetest/definition-tables/#node-definition
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--
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-- Only input- and recycle-slot are intended as input slots:
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function letter_cutter.allow_metadata_inventory_put(pos, listname, index, stack, _player)
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-- The player is not allowed to put something in there:
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if listname == "output" then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stackname = stack:get_name()
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local count = stack:get_count()
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-- Only accept certain blocks as input which are known to be craftable into stairs:
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if listname == "input" then
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if not inv:is_empty("input") and
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inv:get_stack("input", index):get_name() ~= stackname then
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return 0
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end
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for name, _ in pairs(letter_cutter.known_nodes) do
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if name == stackname and inv:room_for_item("input", stack) then
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return count
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end
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end
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return 0
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end
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end
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-- Implement on_metadata_inventory_put.
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-- https://minetest.gitlab.io/minetest/definition-tables/#node-definition
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--
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-- Add craftable letters to the letter cutter inventory.
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function letter_cutter.on_metadata_inventory_put(pos, listname, _index, stack, _player)
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local count = stack:get_count()
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if listname == "input" then
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letter_cutter:update_inventory(pos, count)
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end
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end
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-- Implement on_metadata_inventory_take.
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-- https://minetest.gitlab.io/minetest/definition-tables/#node-definition
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--
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-- Taking is allowed from all slots (even the internal microblock slot).
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function letter_cutter.on_metadata_inventory_take(pos, listname, _index, stack, _player)
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if listname == "output" then
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-- We do know how much each block at each position costs:
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letter_cutter:update_inventory(pos, 8 * -cost)
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elseif listname == "input" then
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-- Each normal (= full) block taken costs 8 microblocks:
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letter_cutter:update_inventory(pos, 8 * -stack:get_count())
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end
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-- The recycle field plays no role here since it is processed immediately.
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end
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-- The name of the group of letters managed by this letter cutter.
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function letter_cutter.group_name(pos)
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local node = minetest.get_node(pos)
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if node.name == "letters:letter_cutter_digit" then
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return "Digit"
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elseif node.name == "letters:letter_cutter_upper" then
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return "Upper"
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elseif node.name == "letters:letter_cutter_lower" then
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return "Lower"
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end
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end
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-- The group of letters managed by this letter cutter.
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function letter_cutter.group(pos)
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local node = minetest.get_node(pos)
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if node.name == "letters:letter_cutter_digit" then
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return letter_cutter.names_digit
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elseif node.name == "letters:letter_cutter_upper" then
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return letter_cutter.names_upper
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elseif node.name == "letters:letter_cutter_lower" then
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return letter_cutter.names_lower
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end
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end
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-- Consume the input material and update inventories.
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function letter_cutter.remove_from_input(pos, origname, count)
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local meta = minetest.get_meta(pos)
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local cutterinv = meta:get_inventory()
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local removed = cutterinv:remove_item("input", origname .. " " .. tostring(count))
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letter_cutter:update_inventory(pos, -removed:get_count())
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end
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local gui_slots = "listcolors[#606060AA;#808080;#101010;#202020;#FFF]"
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-- Update formspec.
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local function update_cutter_formspec(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", "size[11,9]" ..gui_slots..
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"label[0,0;Input\nmaterial]" ..
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"list[current_name;input;1.5,0;1,1;]" ..
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"list[current_name;output;2.8,0;8,4;]" ..
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"button[0,1;2.5,1;itemlist;Cuttable materials]" ..
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"list[current_player;main;1.5,5;8,4;]" ..
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"field[0.5,4.3;3,1;text;Enter text;${text}]" ..
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"button[3.5,4;2,1;make_text;Make text]" ..
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"label[5.5,4.2;" .. minetest.formspec_escape(meta:get_string("message")) .. "]")
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end
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-- Create letter nodes from player-supplied text string.
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local function cut_from_text(pos, input_text, player)
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local playername = player:get_player_name()
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local meta = minetest.get_meta(pos)
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local cutterinv = meta:get_inventory()
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local cutterinput = cutterinv:get_list("input")
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local cuttercount = cutterinput[1]:get_count()
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if cuttercount < 1 then
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meta:set_string("message", "No materials.")
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update_cutter_formspec(pos)
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return
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end
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local origname = cutterinput[1]:get_name()
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local playerinv = player:get_inventory()
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meta:set_string("text", input_text)
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local totalcost = 0
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local throwawayinv = minetest.create_detached_inventory("letter_cutter:throwaway", {}, playername)
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throwawayinv:set_size("main", playerinv:get_size("main"))
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throwawayinv:set_list("main", playerinv:get_list("main"))
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for i = 1, #input_text do
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-- Determine letter group.
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local char = input_text:sub(i, i)
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local group
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if char:match("%d") then
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group = "d"
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elseif char:match("%u") then
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group = "u"
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char = char:lower()
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elseif char:match("%l") then
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group = "l"
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else
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goto continue -- unrecognized, skip it
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end
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local lettername = origname .. "_" .. "letter_" ..char:lower() ..group
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if cuttercount < totalcost + cost then
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meta:set_string("message", "Not enough materials.")
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update_cutter_formspec(pos)
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minetest.remove_detached_inventory("letter_cutter:throwaway")
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return
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end
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if lettername and not throwawayinv:room_for_item("main", lettername) then
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meta:set_string("message", "Not enough room.")
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update_cutter_formspec(pos)
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minetest.remove_detached_inventory("letter_cutter:throwaway")
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return
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end
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totalcost = totalcost + cost
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throwawayinv:add_item("main", lettername)
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::continue::
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end
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meta:set_string("message", "Successfully added letters to inventory.")
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update_cutter_formspec(pos)
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letter_cutter.remove_from_input(pos, origname, tostring(math.ceil(totalcost)))
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playerinv:set_list("main", throwawayinv:get_list("main"))
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minetest.remove_detached_inventory("letter_cutter:throwaway")
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end
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-- Implement on_construct.
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-- https://minetest.gitlab.io/minetest/definition-tables/#node-definition
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--
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-- Initialize a new letter cutter.
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function letter_cutter.on_construct(pos)
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local meta = minetest.get_meta(pos)
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local groupname = letter_cutter.group_name(pos)
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update_cutter_formspec(pos)
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meta:set_int("anz", 0) -- No microblocks inside yet.
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meta:set_string("max_offered", 9) -- How many items of this kind are offered by default?
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meta:set_string("infotext", "Letter Cutter ("..groupname..") is empty")
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meta:set_string("text", "")
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meta:set_string("message", "")
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local inv = meta:get_inventory()
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inv:set_size("input", 1) -- Input slot for full blocks of material x.
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inv:set_size("output", 4*8) -- 4x8 versions of stair-parts of material x.
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letter_cutter:reset(pos)
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end
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-- Implement can_dig.
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-- https://minetest.gitlab.io/minetest/definition-tables/#node-definition
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--
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-- Allow digging if the letter cutter is empty.
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function letter_cutter.can_dig(pos, _player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if not inv:is_empty("input") then
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return false
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end
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return true
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end
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-- Implement on_receive_fields.
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-- https://minetest.gitlab.io/minetest/definition-tables/#node-definition
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--
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-- Handle formspec update.
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function letter_cutter.on_receive_fields(pos, _formname, fields, sender)
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if fields.itemlist then
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local list = {}
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for name, _ in pairs(letter_cutter.known_nodes) do
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list[#list+1] = name
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end
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letter_cutter.show_item_list(sender, 'Cuttable materials', list, pos)
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return
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end
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if fields.make_text and fields.text then
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cut_from_text(pos, fields.text, sender)
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return
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end
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end
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minetest.register_node("letters:letter_cutter_lower", {
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description = "Lower Case Leter Cutter",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.4375, -0.3125, 0.125, -0.3125},
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{-0.4375, -0.5, 0.3125, -0.3125, 0.125, 0.4375},
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{0.3125, -0.5, 0.3125, 0.4375, 0.125, 0.4375},
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{0.3125, -0.5, -0.4375, 0.4375, 0.125, -0.3125},
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{-0.5, 0.0625, -0.5, 0.5, 0.25, 0.5},
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{-0.125, 0.25, 0.125, 0.125, 0.3125, 0.1875},
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{0.125, 0.25, 0.0625, 0.1875, 0.3125, 0.125},
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{0.1875, 0.25, -0.1875, 0.25, 0.3125, 0.1875},
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{-0.1875, 0.25, 0.0625, -0.125, 0.3125, 0.125},
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{-0.25, 0.25, -0.1875, -0.1875, 0.3125, 0.0625},
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{-0.1875, 0.25, -0.25, -0.125, 0.3125, -0.1875},
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{-0.125, 0.25, -0.3125, 0.125, 0.3125, -0.25},
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{0.125, 0.25, -0.25, 0.375, 0.3125, -0.1875},
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{0.3125, 0.25, -0.1875, 0.375, 0.3125, -0.125},
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},
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},
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tiles = {"letters_letter_cutter_lower_top.png",
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"default_tree.png",
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"letters_letter_cutter_side.png"},
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy = 2,oddly_breakable_by_hand = 2},
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sounds = default.node_sound_wood_defaults(),
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on_construct = letter_cutter.on_construct,
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can_dig = letter_cutter.can_dig,
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-- Set the cutter type and owner.
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local owner = placer and placer:get_player_name() or ""
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meta:set_string("owner", owner)
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meta:set_string("infotext",
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"Letter Cutter (Lower) is empty (owned by "
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..meta:get_string("owner")..")")
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end,
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allow_metadata_inventory_move = letter_cutter.allow_metadata_inventory_move,
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allow_metadata_inventory_put = letter_cutter.allow_metadata_inventory_put,
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on_metadata_inventory_put = letter_cutter.on_metadata_inventory_put,
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on_metadata_inventory_take = letter_cutter.on_metadata_inventory_take,
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on_receive_fields = letter_cutter.on_receive_fields,
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})
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minetest.register_craft({
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output = "letters:letter_cutter_lower",
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recipe = {
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{"default:tree", "default:tree", "default:tree"},
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{"default:wood", "default:steel_ingot", "default:wood"},
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{"default:tree", "", "default:tree"},
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},
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})
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minetest.register_node("letters:letter_cutter_upper", {
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description = "Upper Case Leter Cutter",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.4375, -0.3125, 0.125, -0.3125},
|
|
{-0.4375, -0.5, 0.3125, -0.3125, 0.125, 0.4375},
|
|
{0.3125, -0.5, 0.3125, 0.4375, 0.125, 0.4375},
|
|
{0.3125, -0.5, -0.4375, 0.4375, 0.125, -0.3125},
|
|
{-0.5, 0.0625, -0.5, 0.5, 0.25, 0.5},
|
|
{0.1875, 0.25, -0.125, 0.125, 0.3125, -0.3125},
|
|
{0.125, 0.25, 0.125, 0.0625, 0.3125, -0.125},
|
|
{0.0625, 0.25, 0.3125, -0.0625, 0.3125, 0.0625},
|
|
{-0.0625, 0.25, 0.125, -0.125, 0.3125, -0.125},
|
|
{-0.125, 0.25, -0.125, -0.1875, 0.3125, -0.3125},
|
|
{0.125, 0.25, -0.125, -0.125, 0.3125, -0.1875},
|
|
},
|
|
},
|
|
tiles = {"letters_letter_cutter_upper_top.png",
|
|
"default_tree.png",
|
|
"letters_letter_cutter_side.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "facedir",
|
|
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_construct = letter_cutter.on_construct,
|
|
can_dig = letter_cutter.can_dig,
|
|
-- Set the cutter type and owner.
|
|
after_place_node = function(pos, placer)
|
|
local meta = minetest.get_meta(pos)
|
|
local owner = placer and placer:get_player_name() or ""
|
|
meta:set_string("owner", owner)
|
|
meta:set_string("infotext",
|
|
"Letter Cutter (Upper) is empty (owned by "
|
|
..meta:get_string("owner")..")")
|
|
end,
|
|
allow_metadata_inventory_move = letter_cutter.allow_metadata_inventory_move,
|
|
allow_metadata_inventory_put = letter_cutter.allow_metadata_inventory_put,
|
|
on_metadata_inventory_put = letter_cutter.on_metadata_inventory_put,
|
|
on_metadata_inventory_take = letter_cutter.on_metadata_inventory_take,
|
|
on_receive_fields = letter_cutter.on_receive_fields,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "letters:letter_cutter_upper",
|
|
recipe = {
|
|
{"default:tree", "default:tree", "default:tree"},
|
|
{"default:wood", "default:steel_ingot", "default:wood"},
|
|
{"default:tree", "default:steel_ingot", "default:tree"},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("letters:letter_cutter_digit", {
|
|
description = "Digit Cutter",
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.4375, -0.5, -0.4375, -0.3125, 0.125, -0.3125},
|
|
{-0.4375, -0.5, 0.3125, -0.3125, 0.125, 0.4375},
|
|
{0.3125, -0.5, 0.3125, 0.4375, 0.125, 0.4375},
|
|
{0.3125, -0.5, -0.4375, 0.4375, 0.125, -0.3125},
|
|
{-0.5, 0.0625, -0.5, 0.5, 0.25, 0.5},
|
|
{-0.0625, 0.25, 0.3125, 0, 0.3125, 0.1875},
|
|
{0.125, 0.25, 0.3125, 0.1875, 0.3125, 0.1875},
|
|
{-0.25, 0.25, 0.125, 0.25, 0.3125, 0.1875},
|
|
{-0.125, 0.25, -0.0625, -0.0625, 0.3125, 0.125},
|
|
{0.0625, 0.25, -0.0625, 0.125, 0.3125, 0.125},
|
|
{-0.25, 0.25, -0.0625, 0.25, 0.3125, -0.125},
|
|
{-0.1875, 0.25, -0.125, -0.125, 0.3125, -0.25},
|
|
{0, 0.25, -0.125, 0.0625, 0.3125, -0.25},
|
|
},
|
|
},
|
|
tiles = {"letters_letter_cutter_digit_top.png",
|
|
"default_tree.png",
|
|
"letters_letter_cutter_side.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "facedir",
|
|
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_construct = letter_cutter.on_construct,
|
|
can_dig = letter_cutter.can_dig,
|
|
-- Set the cutter type and owner.
|
|
after_place_node = function(pos, placer)
|
|
local meta = minetest.get_meta(pos)
|
|
local owner = placer and placer:get_player_name() or ""
|
|
meta:set_string("owner", owner)
|
|
meta:set_string("infotext",
|
|
"Letter Cutter (Digit) is empty (owned by "
|
|
..meta:get_string("owner")..")")
|
|
end,
|
|
allow_metadata_inventory_move = letter_cutter.allow_metadata_inventory_move,
|
|
allow_metadata_inventory_put = letter_cutter.allow_metadata_inventory_put,
|
|
on_metadata_inventory_put = letter_cutter.on_metadata_inventory_put,
|
|
on_metadata_inventory_take = letter_cutter.on_metadata_inventory_take,
|
|
on_receive_fields = letter_cutter.on_receive_fields,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "letters:letter_cutter_digit",
|
|
recipe = {
|
|
{"default:tree", "default:tree", "default:tree"},
|
|
{"default:wood", "default:copper_ingot", "default:wood"},
|
|
{"default:tree", "", "default:tree"},
|
|
},
|
|
})
|
|
|
|
dofile(minetest.get_modpath("letters").."/registrations.lua")
|