Finished Lava Pick
--Overwrites mobs_monster lava pick with new texture, if mobs_monstor is loaded, otherwise adds a lavastuff lava pick --Added autosmelt functionality for if not using mobs_monster --Clears craft for old lava pick recipe
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2739c49e42
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9896e39165
113
init.lua
113
init.lua
@ -54,33 +54,77 @@ tool_capabilities = {
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},
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sound = {breaks = "default_tool_breaks"},
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})
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if not minetest.global_exists("mobs_monster") then
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minetest.register_tool("lavastuff:pick", {
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description = ("Lava Pickaxe"),
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inventory_image = "lavastuff_pick.png",
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=3,
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groupcaps={
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cracky = {times={[1]=1.80, [2]=0.80, [3]=0.40}, uses=50, maxlevel=3},
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},
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damage_groups = {fleshy=5},
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},
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})
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end
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if minetest.global_exists("mobs_monster") then
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minetest.register_tool("::mobs:pick_lava", {
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description = ("Lava Pickaxe"),
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inventory_image = "lavastuff_pick.png",
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=3,
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groupcaps={
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cracky = {times={[1]=1.80, [2]=0.80, [3]=0.40}, uses=50, maxlevel=3},
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if not minetest.get_modpath("mobs_monster") then
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minetest.register_alias("mobs:pick_lava", "lavastuff:pick")
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minetest.register_tool("lavastuff:pick", {
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description = ("Lava Pickaxe"),
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inventory_image = "lavastuff_pick.png",
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=3,
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groupcaps={
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cracky = {times={[1]=1.80, [2]=0.80, [3]=0.40}, uses=50, maxlevel=3},
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},
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damage_groups = {fleshy=5},
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},
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})
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-- Lava Pick (restores autosmelt functionality)
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local old_handle_node_drops = minetest.handle_node_drops
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function minetest.handle_node_drops(pos, drops, digger)
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-- are we holding Lava Pick?
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if digger:get_wielded_item():get_name() ~= ("lavastuff:pick") then
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return old_handle_node_drops(pos, drops, digger)
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end
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-- reset new smelted drops
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local hot_drops = {}
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-- loop through current node drops
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for _, drop in pairs(drops) do
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-- get cooked output of current drops
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local stack = ItemStack(drop)
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local output = minetest.get_craft_result({
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method = "cooking",
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width = 1,
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items = {drop}
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})
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-- if we have cooked result then add to new list
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if output
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and output.item
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and not output.item:is_empty() then
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table.insert(hot_drops,
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ItemStack({
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name = output.item:get_name(),
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count = output.item:to_table().count,
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})
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)
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else -- if not then return normal drops
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table.insert(hot_drops, stack)
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end
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end
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return old_handle_node_drops(pos, hot_drops, digger)
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end
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else
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minetest.register_alias("lavastuff:pick", "mobs:pick_lava")
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minetest.register_tool(":mobs:pick_lava", {
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description = ("Lava Pickaxe"),
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inventory_image = "lavastuff_pick.png",
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=3,
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groupcaps={
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cracky = {times={[1]=1.80, [2]=0.80, [3]=0.40}, uses=50, maxlevel=3},
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},
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damage_groups = {fleshy=5},
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},
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damage_groups = {fleshy=5},
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},
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})
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})
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end
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minetest.register_tool("lavastuff:shovel", {
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description = "Lava Shovel",
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@ -146,15 +190,14 @@ minetest.register_craft({
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{'', 'default:obsidian_shard', ''},
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}
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})
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if minetest.global_exists ("mobs_monster") then
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minetest.register_craft({
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output = "mobs:pick_lava",
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recipe = {
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{"lavastuff:ingot", "lavastuff:ingot", "lavastuff:ingot"},
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{"", "default:obsidian_shard", ""},
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{"", "default:obsidian_shard", ""},
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}
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})
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if minetest.get_modpath("mobs_monster") then
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minetest.clear_craft({
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recipe = {
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{"mobs:lava_orb", "mobs:lava_orb", "mobs:lava_orb"},
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{"", "default:obsidian_shard", ""},
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{"", "default:obsidian_shard", ""},
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}
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})
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end
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--
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