Merge branch 'main' of https://github.com/minetest-mods/i3
@ -10,6 +10,7 @@ read_globals = {
|
||||
"armor",
|
||||
"skins",
|
||||
"awards",
|
||||
"hb",
|
||||
"vector",
|
||||
"string",
|
||||
"table",
|
||||
|
4
API.md
@ -17,9 +17,7 @@ i3.new_tab("stuff", {
|
||||
-- Determine if the tab is visible by a player, `false` or `nil` hide the tab
|
||||
access = function(player, data)
|
||||
local name = player:get_player_name()
|
||||
if name == "singleplayer" then
|
||||
return false
|
||||
end
|
||||
return name == "singleplayer"
|
||||
end,
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
|
@ -7,7 +7,7 @@
|
||||
This mod features a modern, powerful inventory menu with a good user experience.
|
||||
**`i3`** provides a rich [**API**](https://github.com/minetest-mods/i3/blob/master/API.md) for mod developers who want to extend it.
|
||||
|
||||
This mod requires **Minetest 5.4+**
|
||||
This mod requires **Minetest 5.6+**
|
||||
|
||||
#### List of features:
|
||||
- Crafting Guide (survival mode only)
|
||||
@ -43,6 +43,8 @@ To use this mod in the best conditions:
|
||||
If the inventory's font size is too big on certain setups (namely Windows 10/11 or 144 DPI display), you should lower the
|
||||
value of the setting `display_density_factor` in your `minetest.conf`. Note that the change is applied after restart.
|
||||
|
||||
You can also use the font size slider in the inventory, settings window.
|
||||
|
||||
#### Notes
|
||||
|
||||
`i3` uses a larger inventory than the usual inventories in Minetest games.
|
||||
@ -53,4 +55,4 @@ Report bugs on the [**Bug Tracker**](https://github.com/minetest-mods/i3/issues)
|
||||
|
||||
**Video review on YouTube:** https://www.youtube.com/watch?v=Xd14BCdEZ3o
|
||||
|
||||
![Preview](https://user-images.githubusercontent.com/7883281/144105848-535b5e4f-a6fc-44d6-add1-e62a45d36f63.png)
|
||||
![Preview](https://user-images.githubusercontent.com/7883281/185755315-23c2fffa-203d-4115-9dc3-576c92615733.png)
|
||||
|
18
init.lua
@ -13,22 +13,24 @@ print[[
|
||||
local modpath = core.get_modpath"i3"
|
||||
local http = core.request_http_api()
|
||||
local storage = core.get_mod_storage()
|
||||
local _loadfile = dofile(modpath .. "/src/operators.lua")
|
||||
local _loadfile = dofile(modpath .. "/src/preprocessor.lua")
|
||||
|
||||
local function lf(path)
|
||||
return assert(_loadfile(modpath .. path))
|
||||
end
|
||||
|
||||
i3 = {
|
||||
version = 1113,
|
||||
data = core.deserialize(storage:get_string"data") or {},
|
||||
|
||||
settings = {
|
||||
debug_mode = false,
|
||||
max_favs = 6,
|
||||
max_waypoints = 30,
|
||||
min_fs_version = 4,
|
||||
min_fs_version = 6,
|
||||
item_btn_size = 1.1,
|
||||
drop_bag_on_die = true,
|
||||
wielditem_fade_after = 3,
|
||||
save_interval = 600, -- Player data save interval (in seconds)
|
||||
|
||||
hud_speed = 1,
|
||||
@ -36,7 +38,6 @@ i3 = {
|
||||
|
||||
damage_enabled = core.settings:get_bool"enable_damage",
|
||||
progressive_mode = core.settings:get_bool"i3_progressive_mode",
|
||||
legacy_inventory = core.settings:get_bool"i3_legacy_inventory",
|
||||
item_compression = core.settings:get_bool("i3_item_compression", true),
|
||||
},
|
||||
|
||||
@ -51,10 +52,13 @@ i3 = {
|
||||
saves = { -- Metadata to save
|
||||
bag = true,
|
||||
home = true,
|
||||
font_size = true,
|
||||
hide_tabs = true,
|
||||
waypoints = true,
|
||||
inv_items = true,
|
||||
drop_items = true,
|
||||
known_recipes = true,
|
||||
wielditem_hud = true,
|
||||
legacy_inventory = true,
|
||||
},
|
||||
|
||||
files = {
|
||||
@ -63,7 +67,7 @@ i3 = {
|
||||
caches = lf"/src/caches.lua",
|
||||
callbacks = lf"/src/callbacks.lua",
|
||||
common = lf"/src/common.lua",
|
||||
compress = lf"/src/compress.lua",
|
||||
compress = lf"/src/compression.lua",
|
||||
detached = lf"/src/detached_inv.lua",
|
||||
fields = lf"/src/fields.lua",
|
||||
groups = lf"/src/groups.lua",
|
||||
@ -82,6 +86,7 @@ i3 = {
|
||||
|
||||
tabs = {},
|
||||
cubes = {},
|
||||
groups = {},
|
||||
plants = {},
|
||||
modules = {},
|
||||
craft_types = {},
|
||||
@ -91,9 +96,6 @@ i3 = {
|
||||
sorting_methods = {},
|
||||
}
|
||||
|
||||
i3.settings.hotbar_len = i3.settings.legacy_inventory and 8 or 9
|
||||
i3.settings.inv_size = 4 * i3.settings.hotbar_len
|
||||
|
||||
i3.files.common()
|
||||
i3.files.api(http)
|
||||
i3.files.compress()
|
||||
|
2
mod.conf
@ -1,4 +1,4 @@
|
||||
name = i3
|
||||
description = Next-generation inventory
|
||||
optional_depends = 3d_armor, skinsdb, awards
|
||||
min_minetest_version = 5.4
|
||||
min_minetest_version = 5.6
|
||||
|
@ -3,6 +3,3 @@ i3_progressive_mode (Learn crafting recipes progressively) bool false
|
||||
|
||||
# Regroup the items of the same type in the item list.
|
||||
i3_item_compression (Regroup items of the same type) bool true
|
||||
|
||||
# Set the inventory size to common chests size (8*4).
|
||||
i3_legacy_inventory (Legacy inventory size) bool false
|
BIN
sounds/i3_heavy_armor.ogg
Normal file
BIN
sounds/i3_heavy_boots.ogg
Normal file
BIN
sounds/i3_heavy_helmet.ogg
Normal file
BIN
sounds/i3_heavy_leggings.ogg
Normal file
BIN
sounds/i3_heavy_shield.ogg
Normal file
BIN
sounds/i3_light_armor.ogg
Normal file
BIN
sounds/i3_light_boots.ogg
Normal file
BIN
sounds/i3_light_helmet.ogg
Normal file
BIN
sounds/i3_light_leggings.ogg
Normal file
BIN
sounds/i3_light_shield.ogg
Normal file
15
src/api.lua
@ -167,6 +167,13 @@ function i3.set_fs(player)
|
||||
sort_inventory(player, data)
|
||||
end
|
||||
|
||||
for i, tab in ipairs(i3.tabs) do
|
||||
if data.tab == i and tab.access and not tab.access(player, data) then
|
||||
data.tab = 1
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local fs = make_fs(player, data)
|
||||
player:set_inventory_formspec(fs)
|
||||
end
|
||||
@ -221,8 +228,8 @@ function i3.set_tab(player, tabname)
|
||||
return
|
||||
end
|
||||
|
||||
for i, def in ipairs(i3.tabs) do
|
||||
if def.name == tabname then
|
||||
for i, tab in ipairs(i3.tabs) do
|
||||
if tab.name == tabname then
|
||||
data.tab = i
|
||||
return
|
||||
end
|
||||
@ -337,7 +344,7 @@ end
|
||||
i3.add_sorting_method("alphabetical", {
|
||||
description = S"Sort items by name (A-Z)",
|
||||
func = function(list, data)
|
||||
sorter(list, data.reverse_sorting, 1)
|
||||
sorter(list, data, 1)
|
||||
return list
|
||||
end
|
||||
})
|
||||
@ -345,7 +352,7 @@ i3.add_sorting_method("alphabetical", {
|
||||
i3.add_sorting_method("numerical", {
|
||||
description = S"Sort items by number of items per stack",
|
||||
func = function(list, data)
|
||||
sorter(list, data.reverse_sorting, 2)
|
||||
sorter(list, data, 2)
|
||||
return list
|
||||
end,
|
||||
})
|
||||
|
@ -1,11 +1,10 @@
|
||||
local PNG = i3.files.styles()
|
||||
local replacements = {fuel = {}}
|
||||
local http = ...
|
||||
|
||||
IMPORT("maxn", "copy", "insert", "sort", "match", "sub")
|
||||
IMPORT("is_group", "extract_groups", "item_has_groups", "groups_to_items")
|
||||
IMPORT("fmt", "reg_items", "reg_aliases", "reg_nodes", "draw_cube", "ItemStack")
|
||||
IMPORT("true_str", "true_table", "is_table", "valid_item", "table_merge", "table_replace", "rcp_eq")
|
||||
IMPORT("true_str", "is_table", "valid_item", "table_merge", "table_replace", "rcp_eq")
|
||||
IMPORT("fmt", "reg_items", "reg_aliases", "reg_nodes", "is_cube", "get_cube", "ItemStack")
|
||||
IMPORT("is_group", "extract_groups", "item_has_groups", "groups_to_items", "get_group_stereotype")
|
||||
|
||||
local function get_burntime(item)
|
||||
return core.get_craft_result{method = "fuel", items = {item}}.time
|
||||
@ -23,10 +22,55 @@ local function cache_fuel(item)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_item_usages(item, recipe, added)
|
||||
local groups = extract_groups(item)
|
||||
local function cache_groups(group, groups)
|
||||
i3.groups[group] = {}
|
||||
i3.groups[group].groups = groups
|
||||
i3.groups[group].items = groups_to_items(groups)
|
||||
|
||||
if #groups == 1 then
|
||||
i3.groups[group].stereotype = get_group_stereotype(groups[1])
|
||||
end
|
||||
|
||||
local items = i3.groups[group].items
|
||||
if #items <= 1 then return end
|
||||
|
||||
local px, lim, c = 64, 10, 0
|
||||
local sprite = "[combine:WxH"
|
||||
|
||||
for _, item in ipairs(items) do
|
||||
local def = reg_items[item]
|
||||
local tiles = def.tiles or def.tile_images
|
||||
local texture = true_str(def.inventory_image) and def.inventory_image --or tiles[1]
|
||||
|
||||
if def.drawtype and is_cube(def.drawtype) then
|
||||
texture = get_cube(tiles)
|
||||
end
|
||||
|
||||
if texture then
|
||||
texture = texture:gsub("%^", "\\^"):gsub(":", "\\:") .. fmt("\\^[resize\\:%ux%u", px, px)
|
||||
sprite = sprite .. fmt(":0,%u=%s", c * px, texture)
|
||||
c++
|
||||
if c == lim then break end
|
||||
end
|
||||
end
|
||||
|
||||
if c > 1 then
|
||||
sprite = sprite:gsub("WxH", px .. "x" .. px * c)
|
||||
i3.groups[group].sprite = sprite
|
||||
i3.groups[group].count = c
|
||||
end
|
||||
end
|
||||
|
||||
local function get_item_usages(item, recipe, added)
|
||||
if is_group(item) then
|
||||
local group = item:sub(7)
|
||||
local group_cache = i3.groups[group]
|
||||
local groups = group_cache and group_cache.groups or extract_groups(item)
|
||||
|
||||
if not group_cache then
|
||||
cache_groups(group, groups)
|
||||
end
|
||||
|
||||
if groups then
|
||||
for name, def in pairs(reg_items) do
|
||||
if not added[name] and valid_item(def) and item_has_groups(def.groups, groups) then
|
||||
local usage = copy(recipe)
|
||||
@ -181,7 +225,7 @@ core.register_craft = function(def)
|
||||
|
||||
if is_group(output[1]) then
|
||||
groups = extract_groups(output[1])
|
||||
output = groups_to_items(groups, true)
|
||||
output = groups_to_items(groups)
|
||||
end
|
||||
|
||||
for i = 1, #output do
|
||||
@ -242,7 +286,7 @@ local function resolve_aliases(hash)
|
||||
end
|
||||
end
|
||||
|
||||
if newname ~= "" and i3.recipes_cache[oldname] and not hash[newname] then
|
||||
if newname ~= "" and i3.recipes_cache[oldname] and reg_items[newname] and not hash[newname] then
|
||||
insert(i3.init_items, newname)
|
||||
end
|
||||
end
|
||||
@ -284,40 +328,20 @@ local function init_recipes()
|
||||
end
|
||||
end
|
||||
|
||||
local function get_cube(tiles)
|
||||
if not true_table(tiles) then
|
||||
return PNG.blank
|
||||
end
|
||||
|
||||
local top = tiles[1] or PNG.blank
|
||||
if is_table(top) then
|
||||
top = top.name or top.image
|
||||
end
|
||||
|
||||
local left = tiles[3] or top or PNG.blank
|
||||
if is_table(left) then
|
||||
left = left.name or left.image
|
||||
end
|
||||
|
||||
local right = tiles[5] or left or PNG.blank
|
||||
if is_table(right) then
|
||||
right = right.name or right.image
|
||||
end
|
||||
|
||||
return draw_cube(top, left, right)
|
||||
end
|
||||
|
||||
local function init_cubes()
|
||||
for name, def in pairs(reg_nodes) do
|
||||
if def then
|
||||
local id = core.get_content_id(name)
|
||||
local tiles = def.tiles or def.tile_images
|
||||
|
||||
if def.drawtype == "normal" or def.drawtype == "liquid" or
|
||||
sub(def.drawtype, 1, 9) == "glasslike" or
|
||||
sub(def.drawtype, 1, 8) == "allfaces" then
|
||||
i3.cubes[id] = get_cube(def.tiles)
|
||||
if is_cube(def.drawtype) then
|
||||
i3.cubes[id] = get_cube(tiles)
|
||||
elseif sub(def.drawtype, 1, 9) == "plantlike" or sub(def.drawtype, 1, 8) == "firelike" then
|
||||
i3.plants[id] = def.inventory_image .. "^\\[resize:16x16"
|
||||
local texture = true_str(def.inventory_image) and def.inventory_image or tiles[1]
|
||||
|
||||
if texture then
|
||||
i3.plants[id] = texture
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -5,8 +5,8 @@ local init_detached = i3.files.detached()
|
||||
local init_hud = i3.files.hud()
|
||||
local set_fs = i3.set_fs
|
||||
|
||||
IMPORT("slz", "min", "copy", "ItemStack")
|
||||
IMPORT("spawn_item", "reset_data", "get_detached_inv")
|
||||
IMPORT("slz", "min", "insert", "copy", "ItemStack")
|
||||
IMPORT("spawn_item", "reset_data", "get_detached_inv", "play_sound", "update_inv_size")
|
||||
|
||||
core.register_on_player_hpchange(function(player, hpchange)
|
||||
local name = player:get_player_name()
|
||||
@ -66,16 +66,93 @@ core.register_on_player_inventory_action(function(player, _, _, info)
|
||||
end
|
||||
end)
|
||||
|
||||
if core.global_exists("armor") then
|
||||
if core.global_exists"armor" then
|
||||
i3.modules.armor = true
|
||||
armor:register_on_update(set_fs)
|
||||
|
||||
local group_indexes = {
|
||||
{"armor_head", "i3_heavy_helmet"},
|
||||
{"armor_torso", "i3_heavy_armor"},
|
||||
{"armor_legs", "i3_heavy_leggings"},
|
||||
{"armor_feet", "i3_heavy_boots"},
|
||||
{"armor_shield", "i3_heavy_shield"},
|
||||
}
|
||||
|
||||
local function check_group(def, group)
|
||||
return def.groups[group] and def.groups[group] > 0
|
||||
end
|
||||
|
||||
armor:register_on_equip(function(player, idx, stack)
|
||||
local _, armor_inv = armor:get_valid_player(player, "3d_armor")
|
||||
local def = stack:get_definition()
|
||||
local name = player:get_player_name()
|
||||
local data = i3.data[name]
|
||||
|
||||
for i, v in ipairs(group_indexes) do
|
||||
local group, sound = unpack(v)
|
||||
local stackname = stack:get_name()
|
||||
|
||||
if stackname:find"wood" or stackname:find"stone" or stackname:find"cactus" then
|
||||
sound = sound:gsub("heavy", "light")
|
||||
end
|
||||
|
||||
if i == idx and check_group(def, group) then
|
||||
data.armor_allow = sound
|
||||
return armor:register_on_update(set_fs)
|
||||
end
|
||||
end
|
||||
|
||||
data.armor_disallow = true
|
||||
armor_inv:remove_item("armor", stack)
|
||||
end)
|
||||
|
||||
armor:register_on_update(function(player)
|
||||
local _, armor_inv = armor:get_valid_player(player, "3d_armor")
|
||||
if not armor_inv then return end
|
||||
|
||||
for i = 1, 5 do
|
||||
local stack = armor_inv:get_stack("armor", i)
|
||||
local def = stack:get_definition()
|
||||
|
||||
for j, v in ipairs(group_indexes) do
|
||||
local group = v[1]
|
||||
|
||||
if check_group(def, group) and i ~= j then
|
||||
armor_inv:set_stack("armor", i, armor_inv:get_stack("armor", j))
|
||||
armor_inv:set_stack("armor", j, stack)
|
||||
|
||||
return play_sound(player:get_player_name(), "i3_cannot", 0.8)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
core.register_on_player_inventory_action(function(player, action, _, info)
|
||||
if action ~= "take" then return end
|
||||
local name = player:get_player_name()
|
||||
local data = i3.data[name]
|
||||
|
||||
if data.armor_disallow then
|
||||
local inv = player:get_inventory()
|
||||
inv:set_stack("main", info.index, info.stack)
|
||||
data.armor_disallow = nil
|
||||
play_sound(name, "i3_cannot", 0.8)
|
||||
|
||||
elseif data.armor_allow then
|
||||
play_sound(name, data.armor_allow, 0.8)
|
||||
data.armor_allow = nil
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
if core.global_exists("skins") then
|
||||
if core.global_exists"skins" then
|
||||
i3.modules.skins = true
|
||||
end
|
||||
|
||||
if core.global_exists("awards") then
|
||||
if core.global_exists"hb" then
|
||||
i3.modules.hudbars = true
|
||||
end
|
||||
|
||||
if core.global_exists"awards" then
|
||||
i3.modules.awards = true
|
||||
|
||||
core.register_on_craft(function(_, player)
|
||||
@ -134,25 +211,26 @@ local function init_data(player, info)
|
||||
data.player_name = name
|
||||
data.filter = ""
|
||||
data.pagenum = 1
|
||||
data.skin_pagenum = 1
|
||||
data.items = i3.init_items
|
||||
data.items_raw = i3.init_items
|
||||
data.favs = {}
|
||||
data.sort = "alphabetical"
|
||||
data.show_setting = "home"
|
||||
data.ignore_hotbar = false
|
||||
data.auto_sorting = false
|
||||
data.reverse_sorting = false
|
||||
data.inv_compress = true
|
||||
data.export_counts = {}
|
||||
data.crafting_counts = {}
|
||||
data.sort = 1
|
||||
data.tab = 1
|
||||
data.itab = 1
|
||||
data.subcat = 1
|
||||
data.scrbar_inv = 0
|
||||
data.font_size = data.font_size or 0
|
||||
data.lang_code = get_lang_code(info)
|
||||
data.fs_version = info.formspec_version
|
||||
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("main", i3.settings.inv_size)
|
||||
update_inv_size(player, data)
|
||||
|
||||
core.after(0, set_fs, player)
|
||||
end
|
||||
@ -175,7 +253,7 @@ local function save_data(player_name)
|
||||
storage:set_string("data", slz(_data))
|
||||
end
|
||||
|
||||
core.register_on_joinplayer(function(player)
|
||||
insert(core.registered_on_joinplayers, 1, function(player)
|
||||
local name = player:get_player_name()
|
||||
local info = core.get_player_information and core.get_player_information(name)
|
||||
|
||||
|
168
src/common.lua
@ -9,6 +9,14 @@ local fmt, find, match, gmatch, sub, split, lower, upper =
|
||||
string.format, string.find, string.match, string.gmatch,
|
||||
string.sub, string.split, string.lower, string.upper
|
||||
|
||||
if not core.registered_privileges.creative then
|
||||
core.register_privilege("creative", {
|
||||
description = "Allow player to use creative inventory",
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = false,
|
||||
})
|
||||
end
|
||||
|
||||
local old_is_creative_enabled = core.is_creative_enabled
|
||||
|
||||
function core.is_creative_enabled(name)
|
||||
@ -69,6 +77,16 @@ local function toupper(str)
|
||||
return str:gsub("%f[%w]%l", upper):gsub("_", " ")
|
||||
end
|
||||
|
||||
local function utf8_len(str)
|
||||
local c = 0
|
||||
|
||||
for _ in str:gmatch"[%z\1-\127\194-\244][\128-\191]*" do -- Arguably working duct-tape code
|
||||
c++
|
||||
end
|
||||
|
||||
return c
|
||||
end
|
||||
|
||||
local function get_bag_description(data, stack)
|
||||
local desc = translate(data.lang_code, stack:get_description())
|
||||
desc = split(desc, "(")[1] or desc
|
||||
@ -101,7 +119,7 @@ local function search(data)
|
||||
for i = 1, #data.items_raw do
|
||||
local item = data.items_raw[i]
|
||||
local def = reg_items[item]
|
||||
local desc = lower(translate(data.lang_code, def and def.description)) or ""
|
||||
local desc = lower(translate(data.lang_code, def.description)) or ""
|
||||
local search_in = fmt("%s %s", item, desc)
|
||||
local temp, j, to_add = {}, 1
|
||||
|
||||
@ -228,9 +246,7 @@ local function is_group(item)
|
||||
end
|
||||
|
||||
local function extract_groups(str)
|
||||
if sub(str, 1, 6) == "group:" then
|
||||
return split(sub(str, 7), ",")
|
||||
end
|
||||
return split(sub(str, 7), ",")
|
||||
end
|
||||
|
||||
local function item_has_groups(item_groups, groups)
|
||||
@ -247,30 +263,56 @@ local function valid_item(def)
|
||||
def.description and def.description ~= ""
|
||||
end
|
||||
|
||||
local function groups_to_items(groups, get_all)
|
||||
if not get_all and #groups == 1 then
|
||||
local group = groups[1]
|
||||
local stereotype = i3.group_stereotypes[group]
|
||||
local def = reg_items[stereotype]
|
||||
local function get_group_stereotype(group)
|
||||
local stereotype = i3.group_stereotypes[group]
|
||||
local def = reg_items[stereotype]
|
||||
|
||||
if valid_item(def) then
|
||||
return stereotype
|
||||
end
|
||||
if valid_item(def) then
|
||||
return stereotype
|
||||
end
|
||||
end
|
||||
|
||||
local function groups_to_items(groups)
|
||||
local names = {}
|
||||
|
||||
for name, def in pairs(reg_items) do
|
||||
if valid_item(def) and item_has_groups(def.groups, groups) then
|
||||
if get_all then
|
||||
insert(names, name)
|
||||
else
|
||||
return name
|
||||
end
|
||||
insert(names, name)
|
||||
end
|
||||
end
|
||||
|
||||
return get_all and names or ""
|
||||
sort(names)
|
||||
|
||||
return names
|
||||
end
|
||||
|
||||
local function is_cube(drawtype)
|
||||
return drawtype == "normal" or drawtype == "liquid" or
|
||||
sub(drawtype, 1, 9) == "glasslike" or
|
||||
sub(drawtype, 1, 8) == "allfaces"
|
||||
end
|
||||
|
||||
local function get_cube(tiles)
|
||||
if not true_table(tiles) then
|
||||
return "i3_blank.png"
|
||||
end
|
||||
|
||||
local top = tiles[1] or "i3_blank.png"
|
||||
if is_table(top) then
|
||||
top = top.name or top.image
|
||||
end
|
||||
|
||||
local left = tiles[3] or top or "i3_blank.png"
|
||||
if is_table(left) then
|
||||
left = left.name or left.image
|
||||
end
|
||||
|
||||
local right = tiles[5] or left or "i3_blank.png"
|
||||
if is_table(right) then
|
||||
right = right.name or right.image
|
||||
end
|
||||
|
||||
return core.inventorycube(top, left, right)
|
||||
end
|
||||
|
||||
local function apply_recipe_filters(recipes, player)
|
||||
@ -366,22 +408,24 @@ end
|
||||
local function craft_stack(player, data, craft_rcp)
|
||||
local inv = player:get_inventory()
|
||||
local rcp_usg = craft_rcp and "recipe" or "usage"
|
||||
local rcp_def = rcp_usg == "recipe" and data.recipes[data.rnum] or data.usages[data.unum]
|
||||
local output = craft_rcp and data.recipes[data.rnum].output or data.usages[data.unum].output
|
||||
output = ItemStack(output)
|
||||
local stackname, stackcount, stackmax = output:get_name(), output:get_count(), output:get_stack_max()
|
||||
local scrbar_val = data[fmt("scrbar_%s", craft_rcp and "rcp" or "usg")] or 1
|
||||
|
||||
for name, count in pairs(data.export_counts[rcp_usg].rcp) do
|
||||
for name, count in pairs(data.crafting_counts[rcp_usg].rcp) do
|
||||
local items = {[name] = count}
|
||||
|
||||
if is_group(name) then
|
||||
items = {}
|
||||
local groups = extract_groups(name)
|
||||
local item_groups = groups_to_items(groups, true)
|
||||
local groupname = name:sub(7)
|
||||
local item_groups = i3.groups[groupname].items or groups_to_items(groups)
|
||||
local remaining = count
|
||||
|
||||
for _, item in ipairs(item_groups) do
|
||||
for _name, _count in pairs(data.export_counts[rcp_usg].inv) do
|
||||
for _name, _count in pairs(data.crafting_counts[rcp_usg].inv) do
|
||||
if item == _name and remaining > 0 then
|
||||
local c = min(remaining, _count)
|
||||
items[item] = c
|
||||
@ -398,6 +442,12 @@ local function craft_stack(player, data, craft_rcp)
|
||||
end
|
||||
end
|
||||
|
||||
if rcp_def.replacements then
|
||||
for _, pair in ipairs(rcp_def.replacements) do
|
||||
get_stack(player, ItemStack(pair[2]))
|
||||
end
|
||||
end
|
||||
|
||||
local count = stackcount * scrbar_val
|
||||
local iter = ceil(count / stackmax)
|
||||
local leftover = count
|
||||
@ -427,27 +477,16 @@ local function safe_teleport(player, pos)
|
||||
player:set_pos(p)
|
||||
end
|
||||
|
||||
local function get_sorting_idx(name)
|
||||
local idx = 1
|
||||
|
||||
for i, def in ipairs(i3.sorting_methods) do
|
||||
if name == def.name then
|
||||
idx = i
|
||||
end
|
||||
end
|
||||
|
||||
return idx
|
||||
end
|
||||
|
||||
local function sorter(inv, reverse, mode)
|
||||
local function sorter(inv, data, mode)
|
||||
sort(inv, function(a, b)
|
||||
if mode == 1 then
|
||||
a, b = a:get_name(), b:get_name()
|
||||
a = translate(data.lang_code, a:get_short_description())
|
||||
b = translate(data.lang_code, b:get_short_description())
|
||||
else
|
||||
a, b = a:get_count(), b:get_count()
|
||||
end
|
||||
|
||||
if reverse then
|
||||
if data.reverse_sorting then
|
||||
return a > b
|
||||
end
|
||||
|
||||
@ -514,31 +553,11 @@ local function compress_items(list, start_i)
|
||||
return new_inv
|
||||
end
|
||||
|
||||
local function drop_items(player, inv, list, start_i, rej)
|
||||
for i = start_i, #list do
|
||||
local stack = list[i]
|
||||
local name = stack:get_name()
|
||||
|
||||
for _, it in ipairs(rej) do
|
||||
if name == it then
|
||||
spawn_item(player, stack)
|
||||
inv:set_stack("main", i, ItemStack(""))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return inv:get_list"main"
|
||||
end
|
||||
|
||||
local function sort_inventory(player, data)
|
||||
local inv = player:get_inventory()
|
||||
local list = inv:get_list"main"
|
||||
local size = inv:get_size"main"
|
||||
local start_i = data.ignore_hotbar and (i3.settings.hotbar_len + 1) or 1
|
||||
|
||||
if true_table(data.drop_items) then
|
||||
list = drop_items(player, inv, list, start_i, data.drop_items)
|
||||
end
|
||||
local start_i = data.ignore_hotbar and (data.hotbar_len + 1) or 1
|
||||
|
||||
if data.inv_compress then
|
||||
list = compress_items(list, start_i)
|
||||
@ -546,8 +565,7 @@ local function sort_inventory(player, data)
|
||||
list = pre_sorting(list, start_i)
|
||||
end
|
||||
|
||||
local idx = get_sorting_idx(data.sort)
|
||||
local new_inv = i3.sorting_methods[idx].func(list, data)
|
||||
local new_inv = i3.sorting_methods[data.sort].func(list, data)
|
||||
if not new_inv then return end
|
||||
|
||||
if not data.ignore_hotbar then
|
||||
@ -570,10 +588,12 @@ local function reset_data(data)
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.query_item = nil
|
||||
data.enable_search = nil
|
||||
data.goto_page = nil
|
||||
data.recipes = nil
|
||||
data.usages = nil
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
data.crafting_rcp = nil
|
||||
data.crafting_usg = nil
|
||||
data.alt_items = nil
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = nil
|
||||
@ -589,7 +609,7 @@ local function add_hud_waypoint(player, name, pos, color)
|
||||
return player:hud_add {
|
||||
hud_elem_type = "waypoint",
|
||||
name = name,
|
||||
text = " m",
|
||||
text = "m",
|
||||
world_pos = pos,
|
||||
number = color,
|
||||
z_index = -300,
|
||||
@ -603,6 +623,24 @@ local function get_detached_inv(name, player_name)
|
||||
}
|
||||
end
|
||||
|
||||
local function update_inv_size(player, data)
|
||||
data.hotbar_len = data.legacy_inventory and 8 or 9
|
||||
data.inv_size = 4 * data.hotbar_len
|
||||
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("main", data.inv_size)
|
||||
|
||||
player:hud_set_hotbar_itemcount(data.hotbar_len)
|
||||
|
||||
core.after(0, function()
|
||||
if data.legacy_inventory then
|
||||
player:hud_set_hotbar_image"gui_hotbar.png"
|
||||
else
|
||||
player:hud_set_hotbar_image"i3_hotbar.png"
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
-- Much faster implementation of `unpack`
|
||||
local function createunpack(n)
|
||||
local ret = {"local t = ... return "}
|
||||
@ -630,6 +668,7 @@ local _ = {
|
||||
extract_groups = extract_groups,
|
||||
item_has_groups = item_has_groups,
|
||||
groups_to_items = groups_to_items,
|
||||
get_group_stereotype = get_group_stereotype,
|
||||
|
||||
-- Compression
|
||||
compressible = compressible,
|
||||
@ -640,7 +679,6 @@ local _ = {
|
||||
sorter = sorter,
|
||||
get_recipes = get_recipes,
|
||||
sort_inventory = sort_inventory,
|
||||
get_sorting_idx = get_sorting_idx,
|
||||
sort_by_category = sort_by_category,
|
||||
apply_recipe_filters = apply_recipe_filters,
|
||||
|
||||
@ -657,6 +695,8 @@ local _ = {
|
||||
msg = msg,
|
||||
|
||||
-- Misc. functions
|
||||
is_cube = is_cube,
|
||||
get_cube = get_cube,
|
||||
ItemStack = ItemStack,
|
||||
valid_item = valid_item,
|
||||
spawn_item = spawn_item,
|
||||
@ -682,6 +722,7 @@ local _ = {
|
||||
-- Inventory
|
||||
get_stack = get_stack,
|
||||
craft_stack = craft_stack,
|
||||
update_inv_size = update_inv_size,
|
||||
get_detached_inv = get_detached_inv,
|
||||
get_bag_description = get_bag_description,
|
||||
create_inventory = core.create_detached_inventory,
|
||||
@ -709,6 +750,7 @@ local _ = {
|
||||
match = string.match,
|
||||
gmatch = string.gmatch,
|
||||
toupper = toupper,
|
||||
utf8_len = utf8_len,
|
||||
|
||||
-- Table
|
||||
maxn = table.maxn,
|
||||
|
@ -10,6 +10,9 @@ local trash = create_inventory("i3_trash", {
|
||||
inv:set_list(listname, {})
|
||||
|
||||
local name = player:get_player_name()
|
||||
local data = i3.data[name]
|
||||
data.armor_allow = nil
|
||||
|
||||
play_sound(name, "i3_trash", 1.0)
|
||||
|
||||
if not core.is_creative_enabled(name) then
|
||||
|
917
src/fields.lua
@ -1,446 +1,471 @@
|
||||
local set_fs = i3.set_fs
|
||||
|
||||
IMPORT("vec_eq", "vec_round")
|
||||
IMPORT("reg_items", "reg_aliases")
|
||||
IMPORT("S", "random", "translate", "ItemStack")
|
||||
IMPORT("sort", "copy", "insert", "remove", "indexof")
|
||||
IMPORT("fmt", "find", "match", "sub", "lower", "split", "toupper")
|
||||
IMPORT("msg", "is_fav", "pos_to_str", "str_to_pos", "add_hud_waypoint", "play_sound", "reset_data")
|
||||
IMPORT("search", "get_sorting_idx", "sort_inventory", "sort_by_category", "get_recipes", "get_detached_inv")
|
||||
IMPORT("valid_item", "get_stack", "craft_stack", "clean_name", "compressible", "check_privs", "safe_teleport")
|
||||
|
||||
local function inv_fields(player, data, fields)
|
||||
local name = data.player_name
|
||||
local inv = player:get_inventory()
|
||||
local sb_inv = fields.scrbar_inv
|
||||
|
||||
if fields.skins then
|
||||
local id = tonumber(fields.skins)
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
skins.set_player_skin(player, _skins[id])
|
||||
end
|
||||
|
||||
if fields.drop_items then
|
||||
local items = split(fields.drop_items, ",")
|
||||
data.drop_items = items
|
||||
end
|
||||
|
||||
for field in pairs(fields) do
|
||||
if sub(field, 1, 4) == "btn_" then
|
||||
data.subcat = indexof(i3.categories, sub(field, 5))
|
||||
break
|
||||
|
||||
elseif sub(field, 1, 3) == "cb_" then
|
||||
local str = sub(field, 4)
|
||||
data[str] = false
|
||||
|
||||
if fields[field] == "true" then
|
||||
data[str] = true
|
||||
end
|
||||
|
||||
elseif sub(field, 1, 8) == "setting_" then
|
||||
data.show_setting = match(field, "_(%w+)$")
|
||||
|
||||
elseif find(field, "waypoint_%d+") then
|
||||
local id, action = match(field, "_(%d+)_(%w+)$")
|
||||
id = tonumber(id)
|
||||
local waypoint = data.waypoints[id]
|
||||
if not waypoint then return end
|
||||
|
||||
if action == "see" then
|
||||
if data.waypoint_see and data.waypoint_see == id then
|
||||
data.waypoint_see = nil
|
||||
else
|
||||
data.waypoint_see = id
|
||||
end
|
||||
|
||||
elseif action == "delete" then
|
||||
player:hud_remove(waypoint.id)
|
||||
remove(data.waypoints, id)
|
||||
|
||||
elseif action == "teleport" then
|
||||
local pos = str_to_pos(waypoint.pos)
|
||||
safe_teleport(player, pos)
|
||||
msg(name, S("Teleported to: @1", waypoint.name))
|
||||
|
||||
elseif action == "refresh" then
|
||||
local color = random(0xffffff)
|
||||
waypoint.color = color
|
||||
player:hud_change(waypoint.id, "number", color)
|
||||
|
||||
elseif action == "hide" then
|
||||
if waypoint.hide then
|
||||
local new_id = add_hud_waypoint(
|
||||
player, waypoint.name, str_to_pos(waypoint.pos), waypoint.color)
|
||||
|
||||
waypoint.id = new_id
|
||||
waypoint.hide = nil
|
||||
else
|
||||
player:hud_remove(waypoint.id)
|
||||
waypoint.hide = true
|
||||
end
|
||||
end
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if fields.quit then
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = nil
|
||||
data.waypoint_see = nil
|
||||
data.bag_rename = nil
|
||||
|
||||
elseif fields.trash then
|
||||
data.show_settings = nil
|
||||
data.confirm_trash = true
|
||||
|
||||
elseif fields.settings then
|
||||
if not data.show_settings then
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = true
|
||||
else
|
||||
data.show_settings = nil
|
||||
end
|
||||
|
||||
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
|
||||
if fields.confirm_trash_yes then
|
||||
inv:set_list("main", {})
|
||||
inv:set_list("craft", {})
|
||||
end
|
||||
|
||||
data.confirm_trash = nil
|
||||
|
||||
elseif fields.close_settings then
|
||||
data.show_settings = nil
|
||||
|
||||
elseif fields.close_preview then
|
||||
data.waypoint_see = nil
|
||||
|
||||
elseif fields.sort then
|
||||
sort_inventory(player, data)
|
||||
|
||||
elseif fields.prev_sort or fields.next_sort then
|
||||
local idx = get_sorting_idx(data.sort)
|
||||
local tot = #i3.sorting_methods
|
||||
|
||||
idx -= (fields.prev_sort and 1 or -1)
|
||||
|
||||
if idx > tot then
|
||||
idx = 1
|
||||
elseif idx == 0 then
|
||||
idx = tot
|
||||
end
|
||||
|
||||
data.sort = i3.sorting_methods[idx].name
|
||||
|
||||
elseif fields.home then
|
||||
if not data.home then
|
||||
return msg(name, "No home set")
|
||||
elseif not check_privs(name, {home = true}) then
|
||||
return msg(name, "'home' privilege missing")
|
||||
end
|
||||
|
||||
safe_teleport(player, str_to_pos(data.home))
|
||||
msg(name, S"Welcome back home!")
|
||||
|
||||
elseif fields.set_home then
|
||||
data.home = pos_to_str(player:get_pos(), 1)
|
||||
|
||||
elseif fields.bag_rename then
|
||||
data.bag_rename = true
|
||||
|
||||
elseif fields.confirm_rename then
|
||||
local bag = get_detached_inv("bag", name)
|
||||
local bagstack = bag:get_stack("main", 1)
|
||||
local meta = bagstack:get_meta()
|
||||
local desc = translate(data.lang_code, bagstack:get_description())
|
||||
local fill = split(desc, "(")[2]
|
||||
local newname = fields.bag_newname:gsub("([%(%)])", "")
|
||||
newname = toupper(newname:trim())
|
||||
|
||||
if fill then
|
||||
newname = fmt("%s (%s", newname, fill)
|
||||
end
|
||||
|
||||
meta:set_string("description", newname)
|
||||
bag:set_stack("main", 1, bagstack)
|
||||
|
||||
data.bag = bagstack:to_string()
|
||||
data.bag_rename = nil
|
||||
|
||||
elseif sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
||||
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
|
||||
return
|
||||
|
||||
elseif fields.waypoint_add then
|
||||
local max_waypoints = i3.settings.max_waypoints
|
||||
|
||||
if #data.waypoints >= max_waypoints then
|
||||
play_sound(name, "i3_cannot", 0.8)
|
||||
return msg(name, fmt("Waypoints limit reached (%u)", max_waypoints))
|
||||
end
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
||||
for _, v in ipairs(data.waypoints) do
|
||||
if vec_eq(vec_round(pos), vec_round(str_to_pos(v.pos))) then
|
||||
play_sound(name, "i3_cannot", 0.8)
|
||||
return msg(name, S"You already set a waypoint at this position")
|
||||
end
|
||||
end
|
||||
|
||||
local waypoint = fields.waypoint_name
|
||||
|
||||
if fields.waypoint_name == "" then
|
||||
waypoint = "Waypoint"
|
||||
end
|
||||
|
||||
local color = random(0xffffff)
|
||||
local id = add_hud_waypoint(player, waypoint, pos, color)
|
||||
|
||||
insert(data.waypoints, {
|
||||
name = waypoint,
|
||||
pos = pos_to_str(pos, 1),
|
||||
color = color,
|
||||
id = id,
|
||||
})
|
||||
|
||||
data.scrbar_inv += 1000
|
||||
|
||||
elseif fields.hide_debug_grid then
|
||||
data.hide_debug_grid = not data.hide_debug_grid
|
||||
end
|
||||
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local function select_item(player, data, _f)
|
||||
local item
|
||||
|
||||
for field in pairs(_f) do
|
||||
if find(field, ":") then
|
||||
item = field
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not item then return end
|
||||
|
||||
if compressible(item, data) then
|
||||
local idx
|
||||
|
||||
for i = 1, #data.items do
|
||||
local it = data.items[i]
|
||||
if it == item then
|
||||
idx = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if data.expand ~= "" then
|
||||
data.alt_items = nil
|
||||
|
||||
if item == data.expand then
|
||||
data.expand = nil
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if idx and item ~= data.expand then
|
||||
data.alt_items = copy(data.items)
|
||||
data.expand = item
|
||||
|
||||
if i3.compress_groups[item] then
|
||||
local items = copy(i3.compress_groups[item])
|
||||
insert(items, fmt("_%s", item))
|
||||
|
||||
sort(items, function(a, b)
|
||||
if a:sub(1, 1) == "_" then
|
||||
a = a:sub(2)
|
||||
end
|
||||
|
||||
return a < b
|
||||
end)
|
||||
|
||||
local i = 1
|
||||
|
||||
for _, v in ipairs(items) do
|
||||
if valid_item(reg_items[clean_name(v)]) then
|
||||
insert(data.alt_items, idx + i, v)
|
||||
i++
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if sub(item, 1, 1) == "_" then
|
||||
item = sub(item, 2)
|
||||
elseif sub(item, 1, 6) == "group!" then
|
||||
item = match(item, "([%w:_]+)$")
|
||||
end
|
||||
|
||||
item = reg_aliases[item] or item
|
||||
if not reg_items[item] then return end
|
||||
|
||||
if core.is_creative_enabled(data.player_name) then
|
||||
local stack = ItemStack(item)
|
||||
local stackmax = stack:get_stack_max()
|
||||
stack = fmt("%s %s", item, stackmax)
|
||||
|
||||
return get_stack(player, stack)
|
||||
end
|
||||
|
||||
if item == data.query_item then return end
|
||||
local recipes, usages = get_recipes(player, item)
|
||||
|
||||
data.query_item = item
|
||||
data.recipes = recipes
|
||||
data.usages = usages
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function rcp_fields(player, data, fields)
|
||||
local sb_rcp, sb_usg = fields.scrbar_rcp, fields.scrbar_usg
|
||||
|
||||
if fields.cancel then
|
||||
reset_data(data)
|
||||
|
||||
elseif fields.exit then
|
||||
data.query_item = nil
|
||||
|
||||
elseif fields.key_enter_field == "filter" or fields.search then
|
||||
if fields.filter == "" then
|
||||
reset_data(data)
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local str = lower(fields.filter)
|
||||
if data.filter == str then return end
|
||||
|
||||
data.filter = str
|
||||
data.pagenum = 1
|
||||
|
||||
search(data)
|
||||
|
||||
if data.itab > 1 then
|
||||
sort_by_category(data)
|
||||
end
|
||||
|
||||
elseif fields.prev_page or fields.next_page then
|
||||
if data.pagemax == 1 then return end
|
||||
data.pagenum -= (fields.prev_page and 1 or -1)
|
||||
|
||||
if data.pagenum > data.pagemax then
|
||||
data.pagenum = 1
|
||||
elseif data.pagenum == 0 then
|
||||
data.pagenum = data.pagemax
|
||||
end
|
||||
|
||||
elseif fields.prev_recipe or fields.next_recipe then
|
||||
local num = data.rnum + (fields.prev_recipe and -1 or 1)
|
||||
data.rnum = data.recipes[num] and num or (fields.prev_recipe and #data.recipes or 1)
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
|
||||
elseif fields.prev_usage or fields.next_usage then
|
||||
local num = data.unum + (fields.prev_usage and -1 or 1)
|
||||
data.unum = data.usages[num] and num or (fields.prev_usage and #data.usages or 1)
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
|
||||
elseif fields.fav then
|
||||
local fav = is_fav(data)
|
||||
|
||||
if #data.favs < i3.settings.max_favs and not fav then
|
||||
insert(data.favs, data.query_item)
|
||||
elseif fav then
|
||||
remove(data.favs, fav)
|
||||
end
|
||||
|
||||
elseif fields.export_rcp or fields.export_usg then
|
||||
if fields.export_rcp then
|
||||
data.export_rcp = not data.export_rcp
|
||||
|
||||
if not data.export_rcp then
|
||||
data.scrbar_rcp = 1
|
||||
end
|
||||
else
|
||||
data.export_usg = not data.export_usg
|
||||
|
||||
if not data.export_usg then
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
end
|
||||
|
||||
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
||||
data.scrbar_rcp = sb_rcp and tonumber(match(sb_rcp, "%d+"))
|
||||
data.scrbar_usg = sb_usg and tonumber(match(sb_usg, "%d+"))
|
||||
|
||||
elseif fields.craft_rcp or fields.craft_usg then
|
||||
craft_stack(player, data, fields.craft_rcp)
|
||||
|
||||
if fields.craft_rcp then
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
else
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
else
|
||||
select_item(player, data, fields)
|
||||
end
|
||||
end
|
||||
|
||||
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local name = player:get_player_name()
|
||||
|
||||
if formname == "i3_outdated" then
|
||||
return false, core.kick_player(name,
|
||||
S"Come back when your Minetest client is up-to-date (www.minetest.net).")
|
||||
elseif formname ~= "" then
|
||||
return false
|
||||
end
|
||||
|
||||
-- No-op buttons
|
||||
if fields.player_name or fields.awards or fields.home_pos or fields.pagenum or
|
||||
fields.no_item or fields.no_rcp or fields.select_sorting or fields.sort_method or
|
||||
fields.bg_content then
|
||||
return false
|
||||
end
|
||||
|
||||
--print(dump(fields))
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
for f in pairs(fields) do
|
||||
if sub(f, 1, 4) == "tab_" then
|
||||
local tabname = sub(f, 5)
|
||||
i3.set_tab(player, tabname)
|
||||
break
|
||||
elseif sub(f, 1, 5) == "itab_" then
|
||||
data.pagenum = 1
|
||||
data.itab = tonumber(f:sub(-1))
|
||||
sort_by_category(data)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
rcp_fields(player, data, fields)
|
||||
|
||||
local tab = i3.tabs[data.tab]
|
||||
|
||||
if tab and tab.fields then
|
||||
return true, tab.fields(player, data, fields)
|
||||
end
|
||||
|
||||
return true, set_fs(player)
|
||||
end)
|
||||
|
||||
return inv_fields
|
||||
local set_fs = i3.set_fs
|
||||
|
||||
IMPORT("reg_items", "reg_aliases")
|
||||
IMPORT("min", "max", "vec_eq", "vec_round")
|
||||
IMPORT("S", "random", "translate", "ItemStack")
|
||||
IMPORT("sort", "copy", "insert", "remove", "indexof")
|
||||
IMPORT("fmt", "find", "match", "sub", "lower", "split", "toupper")
|
||||
IMPORT("msg", "is_fav", "pos_to_str", "str_to_pos", "add_hud_waypoint", "play_sound", "reset_data")
|
||||
IMPORT("search", "sort_inventory", "sort_by_category", "get_recipes", "get_detached_inv", "update_inv_size")
|
||||
IMPORT("valid_item", "get_stack", "craft_stack", "clean_name", "compressible", "check_privs", "safe_teleport")
|
||||
|
||||
local function inv_fields(player, data, fields)
|
||||
local name = data.player_name
|
||||
local inv = player:get_inventory()
|
||||
local sb_inv = fields.scrbar_inv
|
||||
|
||||
if sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
||||
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
|
||||
return
|
||||
end
|
||||
|
||||
for field in pairs(fields) do
|
||||
if sub(field, 1, 4) == "btn_" then
|
||||
data.subcat = indexof(i3.categories, sub(field, 5))
|
||||
break
|
||||
|
||||
elseif sub(field, 1, 3) == "cb_" then
|
||||
local str = sub(field, 4)
|
||||
data[str] = false
|
||||
|
||||
if fields[field] == "true" then
|
||||
data[str] = true
|
||||
end
|
||||
|
||||
if str == "legacy_inventory" then
|
||||
update_inv_size(player, data)
|
||||
end
|
||||
|
||||
elseif sub(field, 1, 8) == "setting_" then
|
||||
data.show_setting = match(field, "_(%w+)$")
|
||||
|
||||
elseif sub(field, 1, 9) == "skin_btn_" then
|
||||
local id = tonumber(field:match("%d+"))
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
skins.set_player_skin(player, _skins[id])
|
||||
|
||||
elseif find(field, "waypoint_%d+") then
|
||||
local id, action = match(field, "_(%d+)_(%w+)$")
|
||||
id = tonumber(id)
|
||||
local waypoint = data.waypoints[id]
|
||||
if not waypoint then return end
|
||||
|
||||
if action == "see" then
|
||||
if data.waypoint_see and data.waypoint_see == id then
|
||||
data.waypoint_see = nil
|
||||
else
|
||||
data.waypoint_see = id
|
||||
end
|
||||
|
||||
elseif action == "delete" then
|
||||
player:hud_remove(waypoint.id)
|
||||
remove(data.waypoints, id)
|
||||
|
||||
elseif action == "teleport" then
|
||||
local pos = str_to_pos(waypoint.pos)
|
||||
safe_teleport(player, pos)
|
||||
msg(name, S("Teleported to: @1", waypoint.name))
|
||||
|
||||
elseif action == "refresh" then
|
||||
local color = random(0xffffff)
|
||||
waypoint.color = color
|
||||
player:hud_change(waypoint.id, "number", color)
|
||||
|
||||
elseif action == "hide" then
|
||||
if waypoint.hide then
|
||||
local new_id = add_hud_waypoint(
|
||||
player, waypoint.name, str_to_pos(waypoint.pos), waypoint.color)
|
||||
|
||||
waypoint.id = new_id
|
||||
waypoint.hide = nil
|
||||
else
|
||||
player:hud_remove(waypoint.id)
|
||||
waypoint.hide = true
|
||||
end
|
||||
end
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if fields.quit then
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = nil
|
||||
data.waypoint_see = nil
|
||||
data.bag_rename = nil
|
||||
data.goto_page = nil
|
||||
|
||||
if data.filter == "" then
|
||||
data.enable_search = nil
|
||||
end
|
||||
|
||||
elseif fields.trash then
|
||||
data.show_settings = nil
|
||||
data.confirm_trash = true
|
||||
|
||||
elseif fields.settings then
|
||||
if not data.show_settings then
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = true
|
||||
else
|
||||
data.show_settings = nil
|
||||
end
|
||||
|
||||
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
|
||||
if fields.confirm_trash_yes then
|
||||
inv:set_list("main", {})
|
||||
inv:set_list("craft", {})
|
||||
end
|
||||
|
||||
data.confirm_trash = nil
|
||||
|
||||
elseif fields.close_settings then
|
||||
data.show_settings = nil
|
||||
|
||||
elseif fields.close_preview then
|
||||
data.waypoint_see = nil
|
||||
|
||||
elseif fields.sort then
|
||||
sort_inventory(player, data)
|
||||
|
||||
elseif fields.dd_sorting_method then
|
||||
data.sort = tonumber(fields.dd_sorting_method)
|
||||
|
||||
elseif fields.home then
|
||||
if not data.home then
|
||||
return msg(name, "No home set")
|
||||
elseif not check_privs(name, {home = true}) then
|
||||
return msg(name, "'home' privilege missing")
|
||||
end
|
||||
|
||||
safe_teleport(player, str_to_pos(data.home))
|
||||
msg(name, S"Welcome back home!")
|
||||
|
||||
elseif fields.set_home then
|
||||
data.home = pos_to_str(player:get_pos(), 1)
|
||||
|
||||
elseif fields.bag_rename then
|
||||
data.bag_rename = true
|
||||
|
||||
elseif fields.sb_font_size then
|
||||
data.font_size = tonumber(fields.sb_font_size:match"-?%d+$")
|
||||
|
||||
elseif fields.confirm_rename then
|
||||
local bag = get_detached_inv("bag", name)
|
||||
local bagstack = bag:get_stack("main", 1)
|
||||
local meta = bagstack:get_meta()
|
||||
local desc = translate(data.lang_code, bagstack:get_description())
|
||||
local fill = split(desc, "(")[2]
|
||||
local newname = fields.bag_newname:gsub("([%(%)])", "")
|
||||
newname = toupper(newname:trim())
|
||||
|
||||
if fill then
|
||||
newname = fmt("%s (%s", newname, fill)
|
||||
end
|
||||
|
||||
meta:set_string("description", newname)
|
||||
bag:set_stack("main", 1, bagstack)
|
||||
|
||||
data.bag = bagstack:to_string()
|
||||
data.bag_rename = nil
|
||||
|
||||
elseif fields.waypoint_add then
|
||||
local max_waypoints = i3.settings.max_waypoints
|
||||
|
||||
if #data.waypoints >= max_waypoints then
|
||||
play_sound(name, "i3_cannot", 0.8)
|
||||
return msg(name, fmt("Waypoints limit reached (%u)", max_waypoints))
|
||||
end
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
||||
for _, v in ipairs(data.waypoints) do
|
||||
if vec_eq(vec_round(pos), vec_round(str_to_pos(v.pos))) then
|
||||
play_sound(name, "i3_cannot", 0.8)
|
||||
return msg(name, S"You already have set a waypoint at this position")
|
||||
end
|
||||
end
|
||||
|
||||
local waypoint = fields.waypoint_name
|
||||
|
||||
if fields.waypoint_name == "" then
|
||||
waypoint = "Waypoint"
|
||||
end
|
||||
|
||||
local color = random(0xffffff)
|
||||
local id = add_hud_waypoint(player, waypoint, pos, color)
|
||||
|
||||
insert(data.waypoints, {
|
||||
name = waypoint,
|
||||
pos = pos_to_str(pos, 1),
|
||||
color = color,
|
||||
id = id,
|
||||
})
|
||||
|
||||
data.scrbar_inv += 1000
|
||||
|
||||
elseif fields.hide_debug_grid then
|
||||
data.hide_debug_grid = not data.hide_debug_grid
|
||||
end
|
||||
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local function select_item(player, data, fields)
|
||||
local item
|
||||
|
||||
for field in pairs(fields) do
|
||||
if find(field, ":") then
|
||||
item = field
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not item then return end
|
||||
|
||||
if compressible(item, data) then
|
||||
local idx
|
||||
|
||||
for i = 1, #data.items do
|
||||
local it = data.items[i]
|
||||
if it == item then
|
||||
idx = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if data.expand ~= "" then
|
||||
data.alt_items = nil
|
||||
|
||||
if item == data.expand then
|
||||
data.expand = nil
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if idx and item ~= data.expand then
|
||||
data.alt_items = copy(data.items)
|
||||
data.expand = item
|
||||
|
||||
if i3.compress_groups[item] then
|
||||
local items = copy(i3.compress_groups[item])
|
||||
insert(items, fmt("_%s", item))
|
||||
|
||||
sort(items, function(a, b)
|
||||
if a:sub(1, 1) == "_" then
|
||||
a = a:sub(2)
|
||||
end
|
||||
|
||||
return a < b
|
||||
end)
|
||||
|
||||
local i = 1
|
||||
|
||||
for _, v in ipairs(items) do
|
||||
if valid_item(reg_items[clean_name(v)]) then
|
||||
insert(data.alt_items, idx + i, v)
|
||||
i++
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if sub(item, 1, 1) == "_" then
|
||||
item = sub(item, 2)
|
||||
elseif sub(item, 1, 6) == "group!" then
|
||||
item = match(item, "([%w:_]+)$")
|
||||
end
|
||||
|
||||
item = reg_aliases[item] or item
|
||||
if not reg_items[item] then return end
|
||||
|
||||
if core.is_creative_enabled(data.player_name) then
|
||||
local stack = ItemStack(item)
|
||||
local stackmax = stack:get_stack_max()
|
||||
stack = fmt("%s %s", item, stackmax)
|
||||
|
||||
return get_stack(player, stack)
|
||||
end
|
||||
|
||||
if item == data.query_item then return end
|
||||
local recipes, usages = get_recipes(player, item)
|
||||
|
||||
data.query_item = item
|
||||
data.recipes = recipes
|
||||
data.usages = usages
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.crafting_rcp = nil
|
||||
data.crafting_usg = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function rcp_fields(player, data, fields)
|
||||
local sb_rcp, sb_usg = fields.scrbar_rcp, fields.scrbar_usg
|
||||
|
||||
if not data.hide_tabs and fields.filter and fields.filter == "" then
|
||||
data.enable_search = nil
|
||||
end
|
||||
|
||||
if fields.cancel then
|
||||
reset_data(data)
|
||||
|
||||
elseif fields.exit then
|
||||
data.query_item = nil
|
||||
|
||||
elseif fields.enable_search then
|
||||
if data.hide_tabs then
|
||||
data.enable_search = not data.enable_search
|
||||
else
|
||||
data.enable_search = true
|
||||
end
|
||||
|
||||
elseif fields.filter and (fields.key_enter_field == "filter" or fields.search) then
|
||||
if fields.filter == "" then
|
||||
reset_data(data)
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local str = lower(fields.filter)
|
||||
if data.filter == str then return end
|
||||
|
||||
data.filter = str
|
||||
data.pagenum = 1
|
||||
|
||||
search(data)
|
||||
|
||||
if data.itab > 1 then
|
||||
sort_by_category(data)
|
||||
end
|
||||
|
||||
elseif fields.pagenum then
|
||||
data.goto_page = not data.goto_page
|
||||
|
||||
elseif fields.goto_page then
|
||||
local pagenum = tonumber(fields.goto_page)
|
||||
data.pagenum = max(1, min(data.pagemax, pagenum or data.pagenum))
|
||||
data.goto_page = nil
|
||||
|
||||
elseif fields.prev_page or fields.next_page then
|
||||
if data.pagemax == 1 then return end
|
||||
data.pagenum -= (fields.prev_page and 1 or -1)
|
||||
|
||||
if data.pagenum > data.pagemax then
|
||||
data.pagenum = 1
|
||||
elseif data.pagenum == 0 then
|
||||
data.pagenum = data.pagemax
|
||||
end
|
||||
|
||||
elseif fields.prev_skin or fields.next_skin then
|
||||
if data.skin_pagemax == 1 then return end
|
||||
data.skin_pagenum -= (fields.prev_skin and 1 or -1)
|
||||
|
||||
if data.skin_pagenum > data.skin_pagemax then
|
||||
data.skin_pagenum = 1
|
||||
elseif data.skin_pagenum == 0 then
|
||||
data.skin_pagenum = data.skin_pagemax
|
||||
end
|
||||
|
||||
elseif fields.prev_recipe or fields.next_recipe then
|
||||
local num = data.rnum + (fields.prev_recipe and -1 or 1)
|
||||
data.rnum = data.recipes[num] and num or (fields.prev_recipe and #data.recipes or 1)
|
||||
data.crafting_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
|
||||
elseif fields.prev_usage or fields.next_usage then
|
||||
local num = data.unum + (fields.prev_usage and -1 or 1)
|
||||
data.unum = data.usages[num] and num or (fields.prev_usage and #data.usages or 1)
|
||||
data.crafting_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
|
||||
elseif fields.fav then
|
||||
local fav = is_fav(data)
|
||||
|
||||
if #data.favs < i3.settings.max_favs and not fav then
|
||||
insert(data.favs, data.query_item)
|
||||
elseif fav then
|
||||
remove(data.favs, fav)
|
||||
end
|
||||
|
||||
elseif fields.crafting_rcp or fields.crafting_usg then
|
||||
if fields.crafting_rcp then
|
||||
data.crafting_rcp = not data.crafting_rcp
|
||||
|
||||
if not data.crafting_rcp then
|
||||
data.scrbar_rcp = 1
|
||||
end
|
||||
else
|
||||
data.crafting_usg = not data.crafting_usg
|
||||
|
||||
if not data.crafting_usg then
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
end
|
||||
|
||||
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
||||
data.scrbar_rcp = sb_rcp and tonumber(match(sb_rcp, "%d+"))
|
||||
data.scrbar_usg = sb_usg and tonumber(match(sb_usg, "%d+"))
|
||||
|
||||
elseif fields.craft_rcp or fields.craft_usg then
|
||||
craft_stack(player, data, fields.craft_rcp)
|
||||
|
||||
if fields.craft_rcp then
|
||||
data.crafting_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
else
|
||||
data.crafting_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
else
|
||||
select_item(player, data, fields)
|
||||
end
|
||||
end
|
||||
|
||||
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local name = player:get_player_name()
|
||||
|
||||
if formname == "i3_outdated" then
|
||||
return false, core.kick_player(name,
|
||||
S"Come back when your Minetest client is up-to-date (www.minetest.net).")
|
||||
elseif formname ~= "" then
|
||||
return false
|
||||
end
|
||||
|
||||
-- No-op buttons
|
||||
if fields.player_name or fields.awards or fields.home_pos or fields.no_item or
|
||||
fields.no_rcp or fields.select_sorting or fields.sort_method or fields.bg_content or
|
||||
fields.quick_crafting then
|
||||
return false
|
||||
end
|
||||
|
||||
-- print(dump(fields))
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
for f in pairs(fields) do
|
||||
if sub(f, 1, 4) == "tab_" then
|
||||
local tabname = sub(f, 5)
|
||||
i3.set_tab(player, tabname)
|
||||
break
|
||||
elseif sub(f, 1, 5) == "itab_" then
|
||||
data.pagenum = 1
|
||||
data.itab = tonumber(f:sub(-1))
|
||||
sort_by_category(data)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
rcp_fields(player, data, fields)
|
||||
|
||||
local tab = i3.tabs[data.tab]
|
||||
|
||||
if tab and tab.fields then
|
||||
return true, tab.fields(player, data, fields)
|
||||
end
|
||||
|
||||
return true, set_fs(player)
|
||||
end)
|
||||
|
||||
return inv_fields
|
||||
|
@ -11,6 +11,7 @@ i3.group_stereotypes = {
|
||||
stone = "default:stone",
|
||||
leaves = "default:leaves",
|
||||
coal = "default:coal_lump",
|
||||
fence = "default:fence_wood",
|
||||
vessel = "vessels:glass_bottle",
|
||||
flower = "flowers:dandelion_yellow",
|
||||
water_bucket = "bucket:bucket_water",
|
||||
@ -26,6 +27,7 @@ i3.group_names = {
|
||||
glass = S"Any glass",
|
||||
stick = S"Any stick",
|
||||
stone = S"Any stone",
|
||||
fence = S"Any fence",
|
||||
carpet = S"Any carpet",
|
||||
flower = S"Any flower",
|
||||
leaves = S"Any leaves",
|
||||
|
773
src/gui.lua
60
src/hud.lua
@ -1,4 +1,4 @@
|
||||
IMPORT("get_connected_players", "str_to_pos", "add_hud_waypoint")
|
||||
IMPORT("ceil", "get_connected_players", "str_to_pos", "add_hud_waypoint")
|
||||
|
||||
local function init_hud(player)
|
||||
local name = player:get_player_name()
|
||||
@ -32,14 +32,18 @@ local function init_hud(player)
|
||||
z_index = 0xDEAD,
|
||||
style = 1,
|
||||
},
|
||||
}
|
||||
|
||||
if not i3.settings.legacy_inventory then
|
||||
core.after(0, function()
|
||||
player:hud_set_hotbar_itemcount(i3.settings.hotbar_len)
|
||||
player:hud_set_hotbar_image"i3_hotbar.png"
|
||||
end)
|
||||
end
|
||||
wielditem = player:hud_add {
|
||||
hud_elem_type = "text",
|
||||
position = {x = 0.5, y = 1},
|
||||
offset = {x = 0, y = -65 - (i3.modules.hudbars and (ceil(hb.hudbars_count / 2) * 25) or 25)},
|
||||
alignment = {x = 0, y = -1},
|
||||
number = 0xffffff,
|
||||
text = "",
|
||||
z_index = 0xDEAD,
|
||||
style = 1,
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
local function show_hud(player, data)
|
||||
@ -91,6 +95,46 @@ local function show_hud(player, data)
|
||||
end
|
||||
end
|
||||
|
||||
core.register_globalstep(function(dt)
|
||||
local players = get_connected_players()
|
||||
players[0] = #players
|
||||
|
||||
for i = 1, players[0] do
|
||||
local player = players[i]
|
||||
local name = player:get_player_name()
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
if not data.wielditem_hud then
|
||||
player:hud_change(data.hud.wielditem, "text", "")
|
||||
return
|
||||
end
|
||||
|
||||
data.timer = (data.timer or 0) + dt
|
||||
local wieldidx = player:get_wield_index()
|
||||
|
||||
if wieldidx == data.old_wieldidx then
|
||||
if data.timer >= i3.settings.wielditem_fade_after then
|
||||
player:hud_change(data.hud.wielditem, "text", "")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
data.timer = 0
|
||||
data.old_wieldidx = wieldidx
|
||||
|
||||
local wielditem = player:get_wielded_item()
|
||||
local meta = wielditem:get_meta()
|
||||
|
||||
local meta_desc = meta:get_string"short_description"
|
||||
meta_desc = meta_desc:gsub("\27", "")
|
||||
meta_desc = core.strip_colors(meta_desc)
|
||||
|
||||
local desc = meta_desc ~= "" and meta_desc or wielditem:get_short_description()
|
||||
player:hud_change(data.hud.wielditem, "text", desc:trim())
|
||||
end
|
||||
end)
|
||||
|
||||
core.register_globalstep(function()
|
||||
local players = get_connected_players()
|
||||
players[0] = #players
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
local fmt, split = string.format, string.split
|
||||
local var = "[%w%.%[%]\"\'_]"
|
||||
local modpath = core.get_modpath"i3"
|
||||
local _,_, fs_elements = dofile(modpath .. "/src/styles.lua")
|
||||
|
||||
local operators = {
|
||||
["([%+%-%*%^/&|])="] = function(a, b, c)
|
||||
@ -43,6 +45,16 @@ local function compile(data)
|
||||
return "local " .. a:gsub("\"", "") .. " = i3.get(" .. a .. ")"
|
||||
end)
|
||||
|
||||
data = data:gsub("([%w_]+)%(", function(a)
|
||||
if fs_elements[a] then
|
||||
return fmt("fs('%s',", a)
|
||||
end
|
||||
end)
|
||||
|
||||
data = data:gsub("([%w_]+)-%-\n", function(a)
|
||||
return fmt("%s = %s - 1", a, a)
|
||||
end)
|
||||
|
||||
for op, func in pairs(operators) do
|
||||
data = data:gsub("(" .. var .. "+)%s?" .. op .. "%s?(" .. var .. "*)", func)
|
||||
end
|
@ -32,7 +32,9 @@ local function item_in_inv(item, inv_items)
|
||||
local inv_items_size = #inv_items
|
||||
|
||||
if is_group(item) then
|
||||
local groups = extract_groups(item)
|
||||
local groupname = item:sub(7)
|
||||
local group_cache = i3.groups[groupname]
|
||||
local groups = group_cache and group_cache.groups or extract_groups(item)
|
||||
|
||||
for i = 1, inv_items_size do
|
||||
local def = core.registered_items[inv_items[i]]
|
||||
@ -89,6 +91,10 @@ local item_lists = {"main", "craft", "craftpreview"}
|
||||
|
||||
local function get_inv_items(player)
|
||||
local inv = player:get_inventory()
|
||||
if not inv then
|
||||
return {}
|
||||
end
|
||||
|
||||
local stacks = {}
|
||||
|
||||
for i = 1, #item_lists do
|
||||
|
@ -1,10 +1,14 @@
|
||||
local fmt = string.format
|
||||
|
||||
local PNG = {
|
||||
blank = "i3_blank.png",
|
||||
bg = "i3_bg.png",
|
||||
bg_full = "i3_bg_full.png",
|
||||
bg_goto = "i3_bg_goto.png",
|
||||
bg_content = "i3_bg_content.png",
|
||||
bar = "i3_bar.png",
|
||||
hotbar = "i3_hotbar.png",
|
||||
highlight = "i3_highlight.png",
|
||||
search = "i3_search.png",
|
||||
heart = "i3_heart.png",
|
||||
heart_half = "i3_heart_half.png",
|
||||
@ -22,8 +26,9 @@ local PNG = {
|
||||
book = "i3_book.png",
|
||||
sign = "i3_sign.png",
|
||||
cancel = "i3_cancel.png",
|
||||
export = "i3_export.png",
|
||||
slot = "i3_slot.png",
|
||||
crafting = "i3_crafting.png",
|
||||
slot = "i3_slot.png^\\[resize:128x128",
|
||||
pagenum_hover = "i3_slot.png^\\[resize:128x128^\\[opacity:130",
|
||||
tab = "i3_tab.png",
|
||||
tab_small = "i3_tab_small.png",
|
||||
tab_top = "i3_tab.png^\\[transformFY",
|
||||
@ -42,10 +47,17 @@ local PNG = {
|
||||
home = "i3_home.png",
|
||||
flag = "i3_flag.png",
|
||||
edit = "i3_edit.png",
|
||||
no_result = "i3_no_result.png",
|
||||
find_more = "i3_find_more.png",
|
||||
search_outline = "i3_search_outline.png",
|
||||
search_outline_trim = "i3_search_outline_trim.png",
|
||||
all = "i3_all.png",
|
||||
node = "i3_node.png",
|
||||
item = "i3_item.png",
|
||||
|
||||
cancel_hover = "i3_cancel.png^\\[brighten",
|
||||
search_hover = "i3_search.png^\\[brighten",
|
||||
export_hover = "i3_export.png^\\[brighten",
|
||||
crafting_hover = "i3_crafting.png^\\[brighten",
|
||||
trash_hover = "i3_trash.png^\\[brighten^\\[colorize:#f00:100",
|
||||
compress_hover = "i3_compress.png^\\[brighten",
|
||||
sort_hover = "i3_sort.png^\\[brighten",
|
||||
@ -65,6 +77,9 @@ local PNG = {
|
||||
exit_hover = "i3_exit.png^\\[brighten",
|
||||
home_hover = "i3_home.png^\\[brighten",
|
||||
edit_hover = "i3_edit.png^\\[brighten",
|
||||
all_hover = "i3_all_on.png^\\[brighten",
|
||||
node_hover = "i3_node_on.png^\\[brighten",
|
||||
item_hover = "i3_item_on.png^\\[brighten",
|
||||
}
|
||||
|
||||
local styles = string.format([[
|
||||
@ -72,19 +87,19 @@ local styles = string.format([[
|
||||
style_type[label,field;font_size=16]
|
||||
style_type[button;border=false;content_offset=0]
|
||||
style_type[image_button,item_image_button,checkbox,dropdown;border=false;sound=i3_click]
|
||||
style_type[item_image_button;bgimg_hovered=%s]
|
||||
style_type[item_image_button;bgimg_middle=9;padding=-9]
|
||||
style_type[item_image_button:hovered;bgimg=%s]
|
||||
|
||||
style[;sound=]
|
||||
style[nofav;sound=i3_cannot]
|
||||
style[search;content_offset=0]
|
||||
style[pagenum,no_item,no_rcp;font=bold;font_size=18]
|
||||
style[enable_search:hovered;bgimg=%s]
|
||||
style[enable_search:pressed;bgimg=%s^[opacity:178]
|
||||
style[exit;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[cancel;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[search;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[prev_page;fgimg=%s;fgimg_hovered=%s]
|
||||
style[next_page;fgimg=%s;fgimg_hovered=%s]
|
||||
style[prev_recipe;fgimg=%s;fgimg_hovered=%s]
|
||||
style[next_recipe;fgimg=%s;fgimg_hovered=%s]
|
||||
style[prev_usage;fgimg=%s;fgimg_hovered=%s]
|
||||
style[next_usage;fgimg=%s;fgimg_hovered=%s]
|
||||
style[prev_page,prev_recipe,prev_usage,prev_sort,prev_skin;fgimg=%s;fgimg_hovered=%s]
|
||||
style[next_page,next_recipe,next_usage,next_sort,next_skin;fgimg=%s;fgimg_hovered=%s]
|
||||
style[waypoint_add;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[bag_rename;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[btn_bag,btn_armor,btn_skins;font=bold;font_size=18;content_offset=0;sound=i3_click]
|
||||
@ -97,17 +112,13 @@ local styles = string.format([[
|
||||
style[confirm_trash_yes;sound=i3_trash]
|
||||
]],
|
||||
PNG.slot,
|
||||
PNG.exit, PNG.exit_hover,
|
||||
PNG.cancel, PNG.cancel_hover,
|
||||
PNG.search, PNG.search_hover,
|
||||
PNG.prev, PNG.prev_hover,
|
||||
PNG.next, PNG.next_hover,
|
||||
PNG.prev, PNG.prev_hover,
|
||||
PNG.next, PNG.next_hover,
|
||||
PNG.prev, PNG.prev_hover,
|
||||
PNG.next, PNG.next_hover,
|
||||
PNG.add, PNG.add_hover,
|
||||
PNG.edit, PNG.edit_hover)
|
||||
PNG.search_outline, PNG.search_outline,
|
||||
PNG.exit, PNG.exit_hover,
|
||||
PNG.cancel, PNG.cancel_hover,
|
||||
PNG.prev, PNG.prev_hover,
|
||||
PNG.next, PNG.next_hover,
|
||||
PNG.add, PNG.add_hover,
|
||||
PNG.edit, PNG.edit_hover)
|
||||
|
||||
local fs_elements = {
|
||||
label = "label[%f,%f;%s]",
|
||||
@ -116,9 +127,10 @@ local fs_elements = {
|
||||
tooltip = "tooltip[%f,%f;%f,%f;%s]",
|
||||
button = "button[%f,%f;%f,%f;%s;%s]",
|
||||
checkbox = "checkbox[%f,%f;%s;%s;%s]",
|
||||
slot = "image[%f,%f;%f,%f;" .. fmt("%s;9]", PNG.slot),
|
||||
item_image = "item_image[%f,%f;%f,%f;%s]",
|
||||
hypertext = "hypertext[%f,%f;%f,%f;%s;%s]",
|
||||
bg9 = "background9[%f,%f;%f,%f;%s;false;%u]",
|
||||
bg9 = "background9[%f,%f;%f,%f;%s;false;12]",
|
||||
scrollbar = "scrollbar[%f,%f;%f,%f;%s;%s;%u]",
|
||||
model = "model[%f,%f;%f,%f;%s;%s;%s;%s;%s;%s;%s]",
|
||||
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
|
||||
|
@ -16,30 +16,18 @@ i3.new_tab("test2", {
|
||||
end,
|
||||
})
|
||||
|
||||
i3.new_tab("test3", {
|
||||
description = "Test 3",
|
||||
i3.new_tab("test_creative", {
|
||||
description = "Test creative",
|
||||
|
||||
access = function(player, data)
|
||||
local name = player:get_player_name()
|
||||
if name == "singleplayer" then
|
||||
return true
|
||||
end
|
||||
return core.is_creative_enabled(name)
|
||||
end,
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("label[3,1;Test 3]")
|
||||
fs("label[3,1;Creative enabled]")
|
||||
end,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
i3.set_fs(player, "label[3,2;Test extra_fs]")
|
||||
end,
|
||||
fields = i3.set_fs,
|
||||
})
|
||||
|
||||
i3.override_tab("test2", {
|
||||
description = "Test override",
|
||||
image = "i3_mesepick.png",
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("label[3,1;Override!]")
|
||||
end,
|
||||
})
|
||||
|
BIN
textures/i3_all.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
textures/i3_all_on.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
textures/i3_armor_1.png
Normal file
After Width: | Height: | Size: 186 B |
BIN
textures/i3_armor_2.png
Normal file
After Width: | Height: | Size: 191 B |
BIN
textures/i3_armor_3.png
Normal file
After Width: | Height: | Size: 175 B |
BIN
textures/i3_armor_4.png
Normal file
After Width: | Height: | Size: 167 B |
BIN
textures/i3_armor_5.png
Normal file
After Width: | Height: | Size: 141 B |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 2.0 KiB |
BIN
textures/i3_bg_goto.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
textures/i3_crafting.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 3.1 KiB |
BIN
textures/i3_find_more.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
textures/i3_highlight.png
Normal file
After Width: | Height: | Size: 70 B |
BIN
textures/i3_item.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
textures/i3_item_on.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
textures/i3_no_result.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
textures/i3_node.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
textures/i3_node_on.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
textures/i3_search_outline.png
Normal file
After Width: | Height: | Size: 507 B |
BIN
textures/i3_search_outline_trim.png
Normal file
After Width: | Height: | Size: 304 B |
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 2.4 KiB |
@ -1,6 +1,7 @@
|
||||
local exec = os.execute
|
||||
local fmt, find, sub = string.format, string.find, string.sub
|
||||
local var = "[%w%.%[%]\"\'_]"
|
||||
local _,_, fs_elements = dofile("../src/styles.lua")
|
||||
|
||||
exec "clear"
|
||||
|
||||
@ -34,7 +35,7 @@ local files = {
|
||||
"caches",
|
||||
"callbacks",
|
||||
"common",
|
||||
"compress",
|
||||
"compression",
|
||||
"detached_inv",
|
||||
"fields",
|
||||
"groups",
|
||||
@ -84,6 +85,16 @@ local function compile(data)
|
||||
return "local " .. a:gsub("\"", "") .. " = i3.get(" .. a .. ")"
|
||||
end)
|
||||
|
||||
data = data:gsub("([%w_]+)%(", function(a)
|
||||
if fs_elements[a] then
|
||||
return fmt("fs('%s',", a)
|
||||
end
|
||||
end)
|
||||
|
||||
data = data:gsub("([%w_]+)-%-\n", function(a)
|
||||
return fmt("%s = %s - 1", a, a)
|
||||
end)
|
||||
|
||||
for op, func in pairs(operators) do
|
||||
data = data:gsub("(" .. var .. "+)%s?" .. op .. "%s?(" .. var .. "*)", func)
|
||||
end
|
||||
@ -116,7 +127,7 @@ for _, p in ipairs(files) do
|
||||
end
|
||||
end
|
||||
|
||||
local _file = io.open(path:match("(.*)%.") .. ".l", "w")
|
||||
local _file = io.open(path:match("(.*)%.") .. ".lc", "w")
|
||||
_file:write(data)
|
||||
_file:close()
|
||||
end
|
||||
@ -125,6 +136,6 @@ for _, p in ipairs(files) do
|
||||
end
|
||||
|
||||
exec "luacheck ../init.lua"
|
||||
exec "luacheck ../src/operators.lua"
|
||||
exec "luacheck ../src/*.l"
|
||||
exec "rm ../src/*.l"
|
||||
exec "luacheck ../src/preprocessor.lua"
|
||||
exec "luacheck ../src/*.lc"
|
||||
exec "rm ../src/*.lc"
|
||||
|