Rename mod to "footprints" (#2)

* renaming trail to footprints

* add aliases

* more renamings
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FaceDeer 2020-02-19 20:40:38 -07:00 committed by GitHub
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commit 7aa8ef5c94
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11 changed files with 164 additions and 147 deletions

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@ -9,7 +9,7 @@ It includes definitions for footprint-capable nodes in the "default" mod, and ha
New trampled nodes can be registered with this API:
```
trail.register_trample_node(trampleable_node_name, trample_def)
footprints.register_trample_node(trampleable_node_name, trample_def)
trample_def:
{
@ -34,7 +34,7 @@ trample_def:
-- exists, since that may already have an erosion target established.
add_footprint_overlay = true, -- Applies the footprint texture over the +Y tile of the
-- trampleable node. ignored if trampled_node_name is a node that already exists
footprint_overlay_texture = "trail_footprint.png",
footprint_overlay_texture = "footprints_footprint.png",
footprint_opacity = 64, -- defaults to 64 (0 is transparent, 255 is fully opaque)
hard_pack_node_name = nil, -- If the trampled node is walked on again this is the
-- node that it can get further packed down into. ignored if
@ -48,30 +48,29 @@ trample_def:
}
```
Note that all of the parameters in trample_def have default values, so if you want you can just pass in nil and the trail mod will create a footstep-marked version of the node and set it all up for you with no further information needed. "trail.register_trample_node("modname:dirt")" will work.
Note that all of the parameters in trample_def have default values, so if you want you can just pass in nil and the footprints mod will create a footstep-marked version of the node and set it all up for you with no further information needed. "footprints.register_trample_node("modname:dirt")" will work.
### Eroding hardpack back to soil over time
If you've defined a hard_pack_node and want to have it able to erode back to base soil, you can use this callback to manually add it to the erosion system:
```
trail.register_erosion(starting_node_name, restored_node_name)
footprints.register_erosion(starting_node_name, restored_node_name)
```
Note that the source_node should be in group trail_erodes or an error will be thrown.
Note that the source_node should be in group footprints_erodes or an error will be thrown.
### Using a hoe to convert hardpack back to soil
If you've got the `farming` mod installed you can allow hardpack nodes to be restored back to soil using a hoe with the following function:
```
trail.register_hoe_converts(starting_node_name, restored_node_name)
footprints.register_hoe_converts(starting_node_name, restored_node_name)
```
## License
Licenses: Source code MIT. Textures CC BY-SA (3.0)
This mod was developed by paramat from 'desire path' mod by Casimir
https://forum.minetest.net/viewtopic.php?id=3390
Trail 0.3.1 by paramat
Version 0.4 for Minetest 0.5 was developed by FaceDeer
This mod was developed by paramat from 'desire path' mod by Casimir: https://forum.minetest.net/viewtopic.php?id=3390
Trail 0.3.1 by paramat: https://forum.minetest.net/viewtopic.php?f=11&t=6773
Version 0.4 for Minetest 0.5 was developed by FaceDeer and renamed "footprints"

260
init.lua
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@ -1,5 +1,5 @@
-- global callbacks
trail = {}
footprints = {}
local default_modpath = minetest.get_modpath("default")
@ -9,12 +9,12 @@ local S = minetest.get_translator(minetest.get_current_modname())
local GLOBALSTEP_INTERVAL = 0.2 -- Function cycle in seconds.
local HARDPACK_PROBABILITY = minetest.settings:get("trail_hardpack_probability") or 0.9 -- Chance walked dirt/grass is worn and compacted to trail:trail.
local HARDPACK_COUNT = minetest.settings:get("trail_hardpack_count") or 10 -- Number of times the above chance needs to be passed for soil to compact.
local EROSION = minetest.settings:get_bool("trail_erosion", true) -- Enable footprint erosion.
local TRAIL_EROSION = minetest.settings:get_bool("trail_trail_erosion", false) -- Allow hard-packed soil to erode back to dirt
local EROSION_INTERVAL = minetest.settings:get("trail_erosion_interval") or 128 -- Erosion interval.
local EROSION_CHANCE = minetest.settings:get("trail_erosion_chance") or 2 -- Erosion 1/x chance.
local HARDPACK_PROBABILITY = minetest.settings:get("footprints_hardpack_probability") or 0.9 -- Chance walked dirt/grass is worn and compacted to footprints:trail.
local HARDPACK_COUNT = minetest.settings:get("footprints_hardpack_count") or 10 -- Number of times the above chance needs to be passed for soil to compact.
local EROSION = minetest.settings:get_bool("footprints_erosion", true) -- Enable footprint erosion.
local FOOTPRINTS_EROSION = minetest.settings:get_bool("footprints_trail_erosion", false) -- Allow hard-packed soil to erode back to dirt
local EROSION_INTERVAL = minetest.settings:get("footprints_erosion_interval") or 128 -- Erosion interval.
local EROSION_CHANCE = minetest.settings:get("footprints_erosion_chance") or 2 -- Erosion 1/x chance.
-- Utility
@ -41,20 +41,20 @@ minetest.register_on_leaveplayer(function(player)
player_pos_previous_map[player:get_player_name()] = nil
end)
local trails = {}
local trampleable_nodes = {}
local erosion = {}
trail.register_trample_node = function(trampleable_node_name, trample_def)
footprints.register_trample_node = function(trampleable_node_name, trample_def)
trample_def = trample_def or {} -- Everything has defaults, so if no trample_def is passed in just use an empty table.
if trails[trampleable_node_name] then
minetest.log("error", "[trail] Attempted to call trail.register_trample_node to register trampleable node "
if trampleable_nodes[trampleable_node_name] then
minetest.log("error", "[footprints] Attempted to call footprints.register_trample_node to register trampleable node "
.. trampleable_node_name ..", which has already been registered as trampleable.")
return
end
local trampleable_node_def = minetest.registered_nodes[trampleable_node_name]
if trampleable_node_def == nil then
minetest.log("error", "[trail] Attempted to call trail.register_trample_node with the trampleable node "
minetest.log("error", "[footprints] Attempted to call footprints.register_trample_node with the trampleable node "
.. trampleable_node_name ..", which has not yet been registered as a node.")
return
end
@ -71,7 +71,7 @@ trail.register_trample_node = function(trampleable_node_name, trample_def)
-- Set up the erosion ABM group
if EROSION and trample_def.erodes ~= false then
local groups = trampled_node_def.groups or {}
groups.trail_erodes = 1
groups.footprints_erodes = 1
trampled_node_def.groups = groups
erosion[trampled_node_name] = trampleable_node_name
end
@ -83,7 +83,7 @@ trail.register_trample_node = function(trampleable_node_name, trample_def)
-- Modify the +Y tile with a footprint overlay
if trample_def.add_footprint_overlay ~= false then
local footprint_overlay = trample_def.footprint_overlay or "trail_footprint.png"
local footprint_overlay = trample_def.footprint_overlay or "footprints_footprint.png"
local footprint_opacity = trample_def.footprint_opacity or 64
local overlay_texture = "^(" .. footprint_overlay .. "^[opacity:" .. tostring(footprint_opacity) .. ")"
@ -105,38 +105,38 @@ trail.register_trample_node = function(trampleable_node_name, trample_def)
minetest.register_node(":"..trampled_node_name, trampled_node_def)
-- If hard pack has been defined for this trail type, add it
-- If hard pack has been defined for this footprints type, add it
local hard_pack_node_name = trample_def.hard_pack_node_name
if hard_pack_node_name then
local hard_pack_probability = trample_def.hard_pack_probability or 0.1
local hard_pack_count = trample_def.hard_pack_count or 1
trails[trampled_node_name] = {name=hard_pack_node_name, probability=hard_pack_probability, count = hard_pack_count}
trampleable_nodes[trampled_node_name] = {name=hard_pack_node_name, probability=hard_pack_probability, count = hard_pack_count}
end
end
local probability = trample_def.probability or 1
local trample_count = trample_def.trample_count or 1
trails[trampleable_node_name] = {name=trampled_node_name, probability=probability, randomize_trampled_param2 = trample_def.randomize_trampled_param2, count = trample_count}
trampleable_nodes[trampleable_node_name] = {name=trampled_node_name, probability=probability, randomize_trampled_param2 = trample_def.randomize_trampled_param2, count = trample_count}
end
trail.register_erosion = function(source_node_name, destination_node_name)
footprints.register_erosion = function(source_node_name, destination_node_name)
if not EROSION then
return
end
if minetest.registered_nodes[source_node_name] == nil then
minetest.log("error", "[trail] attempted to call trail.register_erosion with unregistered source node "
minetest.log("error", "[footprints] attempted to call footprints.register_erosion with unregistered source node "
.. source_node_name)
return
end
if minetest.registered_nodes[destination_node_name] == nil then
minetest.log("error", "[trail] attempted to call trail.register_erosion with unregistered destination node "
minetest.log("error", "[footprints] attempted to call footprints.register_erosion with unregistered destination node "
.. destination_node_name)
return
end
if minetest.get_item_group(source_node_name, "trail_erodes") == 0 then
minetest.log("error", "[trail] attempted to call trail.register_erosion with source node "
.. destination_node_name .. " that wasn't in group trail_erodes.")
if minetest.get_item_group(source_node_name, "footprints_erodes") == 0 then
minetest.log("error", "[footprints] attempted to call footprints.register_erosion with source node "
.. destination_node_name .. " that wasn't in group footprints_erodes.")
return
end
@ -147,103 +147,103 @@ end
if default_modpath then
-- hard-packed soil
local trail_trail_def = {
tiles = {"trail_trailtop.png", "default_dirt.png",
"default_dirt.png^trail_trailside.png"},
local footprints_trail_def = {
tiles = {"footprints_trailtop.png", "default_dirt.png",
"default_dirt.png^footprints_trailside.png"},
groups = {crumbly = 2},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults(),
}
if TRAIL_EROSION then
trail_trail_def.groups.trail_erodes = 1
if FOOTPRINTS_EROSION then
footprints_trail_def.groups.footprints_erodes = 1
end
minetest.register_node("trail:trail", trail_trail_def)
if TRAIL_EROSION then
trail.register_erosion("trail:trail", "default:dirt")
minetest.register_node("footprints:trail", footprints_trail_def)
if FOOTPRINTS_EROSION then
footprints.register_erosion("footprints:trail", "default:dirt")
end
-- hard-packed dry soil
local trail_dry_trail_def = {
tiles = {"trail_trailtop.png", "default_dry_dirt.png",
"default_dry_dirt.png^trail_trailside.png"},
local footprints_dry_trail_def = {
tiles = {"footprints_trailtop.png", "default_dry_dirt.png",
"default_dry_dirt.png^footprints_trailside.png"},
groups = {crumbly = 2},
drop = "default:dry_dirt",
sounds = default.node_sound_dirt_defaults(),
}
if TRAIL_EROSION then
trail_dry_trail_def.groups.trail_erodes = 1
if FOOTPRINTS_EROSION then
footprints_dry_trail_def.groups.footprints_erodes = 1
end
minetest.register_node("trail:dry_trail", trail_dry_trail_def)
if TRAIL_EROSION then
trail.register_erosion("trail:dry_trail", "default:dry_dirt")
minetest.register_node("footprints:dry_trail", footprints_dry_trail_def)
if FOOTPRINTS_EROSION then
footprints.register_erosion("footprints:dry_trail", "default:dry_dirt")
end
-- Default dirt
trail.register_trample_node("default:dirt", {
trampled_node_name = "trail:dirt",
footprints.register_trample_node("default:dirt", {
trampled_node_name = "footprints:dirt",
trampled_node_def_override = {description = S("Dirt with Footprint"),},
hard_pack_node_name = "trail:trail",
hard_pack_node_name = "footprints:trail",
footprint_opacity = 96,
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
trail.register_trample_node("default:dirt_with_grass", {
trampled_node_name = "trail:dirt_with_grass",
footprints.register_trample_node("default:dirt_with_grass", {
trampled_node_name = "footprints:dirt_with_grass",
trampled_node_def_override = {description = S("Dirt with Grass and Footprint"),},
hard_pack_node_name = "trail:trail",
hard_pack_node_name = "footprints:trail",
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
trail.register_trample_node("default:dirt_with_dry_grass", {
trampled_node_name = "trail:dirt_with_dry_grass",
footprints.register_trample_node("default:dirt_with_dry_grass", {
trampled_node_name = "footprints:dirt_with_dry_grass",
trampled_node_def_override = {description = S("Dirt with Dry Grass and Footprint"),},
hard_pack_node_name = "trail:trail",
hard_pack_node_name = "footprints:trail",
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
trail.register_trample_node("default:dirt_with_snow", {
trampled_node_name = "trail:dirt_with_snow",
footprints.register_trample_node("default:dirt_with_snow", {
trampled_node_name = "footprints:dirt_with_snow",
trampled_node_def_override = {description = S("Dirt with Snow and Footprint"),},
hard_pack_node_name = "trail:trail",
hard_pack_node_name = "footprints:trail",
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
trail.register_trample_node("default:dirt_with_rainforest_litter", {
trampled_node_name = "trail:dirt_with_rainforest_litter",
footprints.register_trample_node("default:dirt_with_rainforest_litter", {
trampled_node_name = "footprints:dirt_with_rainforest_litter",
trampled_node_def_override = {description = S("Dirt with Rainforest Litter and Footprint"),},
hard_pack_node_name = "trail:trail",
hard_pack_node_name = "footprints:trail",
footprint_opacity = 96,
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
trail.register_trample_node("default:dirt_with_coniferous_litter", {
trampled_node_name = "trail:dirt_with_coniferous_litter",
footprints.register_trample_node("default:dirt_with_coniferous_litter", {
trampled_node_name = "footprints:dirt_with_coniferous_litter",
trampled_node_def_override = {description = S("Dirt with Coniferous Litter and Footprint"),},
hard_pack_node_name = "trail:trail",
hard_pack_node_name = "footprints:trail",
footprint_opacity = 128,
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
trail.register_trample_node("default:dry_dirt", {
trampled_node_name = "trail:dry_dirt",
footprints.register_trample_node("default:dry_dirt", {
trampled_node_name = "footprints:dry_dirt",
trampled_node_def_override = {description = S("Dry Dirt with Footprint"),},
hard_pack_node_name = "trail:dry_trail",
hard_pack_node_name = "footprints:dry_trail",
footprint_opacity = 96,
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
trail.register_trample_node("default:dry_dirt_with_dry_grass", {
trampled_node_name = "trail:dry_dirt_with_dry_grass",
footprints.register_trample_node("default:dry_dirt_with_dry_grass", {
trampled_node_name = "footprints:dry_dirt_with_dry_grass",
trampled_node_def_override = {description = S("Dry Dirt with Dry Grass and Footprint"),},
hard_pack_node_name = "trail:dry_trail",
hard_pack_node_name = "footprints:dry_trail",
footprint_opacity = 96,
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
@ -251,39 +251,39 @@ if default_modpath then
-- Default sand
trail.register_trample_node("default:sand", {
trampled_node_name = "trail:sand",
footprints.register_trample_node("default:sand", {
trampled_node_name = "footprints:sand",
trampled_node_def_override = {description = S("Sand with Footprint"),},
})
trail.register_trample_node("default:desert_sand", {
trampled_node_name = "trail:desert_sand",
footprints.register_trample_node("default:desert_sand", {
trampled_node_name = "footprints:desert_sand",
trampled_node_def_override = {description = S("Desert Sand with Footprint"),},
})
trail.register_trample_node("default:silver_sand", {
trampled_node_name = "trail:silver_sand",
footprints.register_trample_node("default:silver_sand", {
trampled_node_name = "footprints:silver_sand",
trampled_node_def_override = {description = S("Silver Sand with Footprint"),},
})
trail.register_trample_node("default:gravel", {
trampled_node_name = "trail:gravel",
footprints.register_trample_node("default:gravel", {
trampled_node_name = "footprints:gravel",
trampled_node_def_override = {description = S("Gravel with Footprint"),},
footprint_opacity = 128,
})
-- Default snow
trail.register_trample_node("default:snowblock", {
trampled_node_name = "trail:snowblock",
footprints.register_trample_node("default:snowblock", {
trampled_node_name = "footprints:snowblock",
trampled_node_def_override = {description = S("Snow Block with Footprint"),},
hard_pack_node_name = "default:ice",
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
trail.register_trample_node("default:snow", {
trampled_node_name = "trail:snow",
footprints.register_trample_node("default:snow", {
trampled_node_name = "footprints:snow",
trampled_node_def_override = {description = S("Snow with Footprint"),},
})
end
@ -296,10 +296,10 @@ if minetest.get_modpath("farming") then
sounds = default.node_sound_leaves_defaults()
end
-- Flattened wheat
minetest.register_node("trail:wheat", {
minetest.register_node("footprints:wheat", {
description = S("Flattened Wheat"),
tiles = {"trail_flat_wheat.png"},
inventory_image = "trail_flat_wheat.png",
tiles = {"footprints_flat_wheat.png"},
inventory_image = "footprints_flat_wheat.png",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -315,27 +315,27 @@ if minetest.get_modpath("farming") then
sounds = sounds,
})
trail.register_trample_node("farming:wheat_5", {
trampled_node_name = "trail:wheat",
footprints.register_trample_node("farming:wheat_5", {
trampled_node_name = "footprints:wheat",
randomize_trampled_param2 = true,
})
trail.register_trample_node("farming:wheat_6", {
trampled_node_name = "trail:wheat",
footprints.register_trample_node("farming:wheat_6", {
trampled_node_name = "footprints:wheat",
randomize_trampled_param2 = true,
})
trail.register_trample_node("farming:wheat_7", {
trampled_node_name = "trail:wheat",
footprints.register_trample_node("farming:wheat_7", {
trampled_node_name = "footprints:wheat",
randomize_trampled_param2 = true,
})
trail.register_trample_node("farming:wheat_8", {
trampled_node_name = "trail:wheat",
footprints.register_trample_node("farming:wheat_8", {
trampled_node_name = "footprints:wheat",
randomize_trampled_param2 = true,
})
minetest.register_node("trail:cotton", {
minetest.register_node("footprints:cotton", {
description = S("Flattened Cotton"),
tiles = {"trail_flat_cotton.png"},
inventory_image = "trail_flat_cotton.png",
tiles = {"footprints_flat_cotton.png"},
inventory_image = "footprints_flat_cotton.png",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -351,25 +351,25 @@ if minetest.get_modpath("farming") then
sounds = sounds,
})
trail.register_trample_node("farming:cotton_5", {
trampled_node_name = "trail:cotton",
footprints.register_trample_node("farming:cotton_5", {
trampled_node_name = "footprints:cotton",
randomize_trampled_param2 = true,
})
trail.register_trample_node("farming:cotton_6", {
trampled_node_name = "trail:cotton",
footprints.register_trample_node("farming:cotton_6", {
trampled_node_name = "footprints:cotton",
randomize_trampled_param2 = true,
})
trail.register_trample_node("farming:cotton_7", {
trampled_node_name = "trail:cotton",
footprints.register_trample_node("farming:cotton_7", {
trampled_node_name = "footprints:cotton",
randomize_trampled_param2 = true,
})
trail.register_trample_node("farming:cotton_8", {
trampled_node_name = "trail:cotton",
footprints.register_trample_node("farming:cotton_8", {
trampled_node_name = "footprints:cotton",
randomize_trampled_param2 = true,
})
-- Allow hoes to turn hardpack back into bare dirt
trail.register_hoe_converts = function(target_node, converted_node)
footprints.register_hoe_converts = function(target_node, converted_node)
hoe_converts_nodes[target_node] = converted_node
end
@ -423,38 +423,38 @@ if minetest.get_modpath("farming") then
farming.hoe_on_use = new_hoe_on_use
else
trail.register_hoe_converts = function(target_node, converted_node)
footprints.register_hoe_converts = function(target_node, converted_node)
end
end
if default_modpath then
trail.register_hoe_converts("trail:trail", "default:dirt")
trail.register_hoe_converts("trail:dry_trail", "default:dry_dirt")
footprints.register_hoe_converts("footprints:trail", "default:dirt")
footprints.register_hoe_converts("footprints:dry_trail", "default:dry_dirt")
end
-- Globalstep function
local timer = 0
local get_param2 = function(trail_def)
if trail_def.randomize_trampled_param2 then
local get_param2 = function(footprints_def)
if footprints_def.randomize_trampled_param2 then
return math.random(0,3)
end
return 0
end
local test_trample_count = function(trail_def, pos)
local target_count = trail_def.count
local test_trample_count = function(footprints_def, pos)
local target_count = footprints_def.count
if target_count <= 1 then
return true
end
local meta = minetest.get_meta(pos)
local trampled_count = meta:get_int("trail_trample_count")
local trampled_count = meta:get_int("footprints_trample_count")
trampled_count = trampled_count + 1
if trampled_count >= target_count then
return true
end
meta:set_int("trail_trample_count", trampled_count)
meta:set_int("footprints_trample_count", trampled_count)
return false
end
@ -494,16 +494,16 @@ minetest.register_globalstep(function(dtime)
local name_ground_cover = minetest.get_node(pos_ground_cover).name
-- test ground cover first (snow, wheat)
local trail_def = trails[name_ground_cover]
if trail_def then
if math.random() <= trail_def.probability then
local footprints_def = trampleable_nodes[name_ground_cover]
if footprints_def then
if math.random() <= footprints_def.probability then
local pos_ground_cover_plus = {
x = pos_x_plus_half,
y = math_floor(pos_y + 0.5),
z = pos_z_plus_half
}
if test_trample_count(trail_def, pos_ground_cover_plus) then
minetest.set_node(pos_ground_cover_plus, {name = trail_def.name, param2 = get_param2(trail_def)})
if test_trample_count(footprints_def, pos_ground_cover_plus) then
minetest.set_node(pos_ground_cover_plus, {name = footprints_def.name, param2 = get_param2(footprints_def)})
end
end
else
@ -513,15 +513,15 @@ minetest.register_globalstep(function(dtime)
z = pos_z_plus_half
}
local name_ground = minetest.get_node(pos_ground).name
trail_def = trails[name_ground]
if trail_def and math.random() <= trail_def.probability then
footprints_def = trampleable_nodes[name_ground]
if footprints_def and math.random() <= footprints_def.probability then
local pos_groundpl = {
x = pos_x_plus_half,
y = math_floor(pos_y - 0.5),
z =pos_z_plus_half
}
if test_trample_count(trail_def, pos_groundpl) then
minetest.set_node(pos_groundpl, {name = trail_def.name, param2 = get_param2(trail_def)})
if test_trample_count(footprints_def, pos_groundpl) then
minetest.set_node(pos_groundpl, {name = footprints_def.name, param2 = get_param2(footprints_def)})
end
end
end
@ -532,12 +532,11 @@ minetest.register_globalstep(function(dtime)
end
end)
-- ABM
if EROSION then
minetest.register_abm({
nodenames = {"group:trail_erodes"},
nodenames = {"group:footprints_erodes"},
interval = EROSION_INTERVAL,
chance = EROSION_CHANCE,
catch_up = true,
@ -546,16 +545,35 @@ if EROSION then
local erodes_to = erosion[nodename]
if erodes_to then
local meta = minetest.get_meta(pos)
local trampled_count = meta:get_int("trail_trample_count") - 1
local trampled_count = meta:get_int("footprints_trample_count") - 1
if trampled_count <= 0 then
minetest.set_node(pos, {name = erodes_to})
else
meta:set_int("trail_trample_count", trampled_count)
meta:set_int("footprints_trample_count", trampled_count)
end
else
minetest.log("error", "[trail] The node " .. nodename .. " is in group trail_erodes but "
minetest.log("error", "[footprints] The node " .. nodename .. " is in group footprints_erodes but "
.. " didn't have an erosion target node defined.")
end
end
})
end
minetest.register_alias("trail:cotton", "footprints:cotton")
minetest.register_alias("trail:desert_sand", "footprints:desert_sand")
minetest.register_alias("trail:dirt", "footprints:dirt")
minetest.register_alias("trail:dirt_with_coniferous_litter","footprints:dirt_with_coniferous_litter")
minetest.register_alias("trail:dirt_with_dry_grass", "footprints:dirt_with_dry_grass")
minetest.register_alias("trail:dirt_with_grass", "footprints:dirt_with_grass")
minetest.register_alias("trail:dirt_with_rainforest_litter","footprints:dirt_with_rainforest_litter")
minetest.register_alias("trail:dirt_with_snow", "footprints:dirt_with_snow")
minetest.register_alias("trail:dry_dirt", "footprints:dry_dirt")
minetest.register_alias("trail:dry_dirt_with_dry_grass", "footprints:dry_dirt_with_dry_grass")
minetest.register_alias("trail:dry_trail", "footprints:dry_trail")
minetest.register_alias("trail:gravel", "footprints:gravel")
minetest.register_alias("trail:sand", "footprints:sand")
minetest.register_alias("trail:silver_sand", "footprints:silver_sand")
minetest.register_alias("trail:snow", "footprints:snow")
minetest.register_alias("trail:snowblock", "footprints:snowblock")
minetest.register_alias("trail:trail", "footprints:trail")
minetest.register_alias("trail:wheat", "footprints:wheat")

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@ -3,7 +3,7 @@ License of source code
The MIT License (MIT)
Copyright (C) 2013-2017 paramat
Copyright (C) 2019 FaceDeer
Copyright (C) 2020 FaceDeer
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
@ -26,12 +26,12 @@ https://opensource.org/licenses/MIT
License of media (textures)
trail_flat_wheat.png by paramat
trail_footprint.png (from https://github.com/minetest/minetest_game/commit/c7b9e734ffd815e9b86b1fcceba2293e3067785e by paramat)
trail_trailside.png by paramat
trail_trailtop.png by paramat
footprints_flat_wheat.png by paramat
footprints_footprint.png (from https://github.com/minetest/minetest_game/commit/c7b9e734ffd815e9b86b1fcceba2293e3067785e by paramat)
footprints_trailside.png by paramat
footprints_trailtop.png by paramat
trail_flat_cotton.png by FaceDeer (C) 2019
footprints_flat_cotton.png by FaceDeer (C) 2019
---------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)

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@ -1,4 +1,4 @@
# textdomain: trail
# textdomain: footprints
### init.lua ###

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@ -1,3 +1,3 @@
name = trail
name = footprints
description = Players walking over various types of terrain will leave footprints, and optionally pack the soil down into trails
optional_depends = default, farming

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@ -1,14 +1,14 @@
trail_erosion (Erode footsteps back to original soil type) bool true
footprints_erosion (Erode footsteps back to original soil type) bool true
#This setting only has an effect if footstep erosion is also set to true
trail_trail_erosion (Erode hard-packed trails back to dirt) bool false
trail_erosion_interval (Erosion ABM interval) int 128
trail_erosion_chance (Erosion ABM 1/x chance) int 2
#This setting works in combination with trail_hardpack_count. It gives the
footprints_trail_erosion (Erode hard-packed trails back to dirt) bool false
footprints_erosion_interval (Erosion ABM interval) int 128
footprints_erosion_chance (Erosion ABM 1/x chance) int 2
#This setting works in combination with footprints_hardpack_count. It gives the
#probability that a player stepping on a footprint will increment the hardpack
#counter. So by default, every time you step on a footprint there's a 1/2
#chance the counter increments for that node.
trail_hardpack_probability (Probability footprints in dirt turn to hardpacked soil) float 0.9
#This setting works in combination with trail_hardpack_probability. By default,
footprints_hardpack_probability (Probability footprints in dirt turn to hardpacked soil) float 0.9
#This setting works in combination with footprints_hardpack_probability. By default,
#once a footprint has been stepped on enough to increment its counter 5 times
#it'll turn the soil hard-packed.
trail_hardpack_count (Number of times the hardpack check needs to pass) int 10
footprints_hardpack_count (Number of times the hardpack check needs to pass) int 10

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