41 lines
1.3 KiB
Lua
41 lines
1.3 KiB
Lua
local function paste_on_place(itemstack, player, pointed_thing)
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if not edit.on_place_checks(player) then return end
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if not pointed_thing.above then
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pointed_thing = edit.get_pointed_thing_node(player)
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end
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if not edit.player_data[player].schematic then
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minetest.chat_send_player(player:get_player_name(), "Nothing to paste.")
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return
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end
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local d = edit.player_data[player]
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local schematic = d.schematic
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local pos = edit.pointed_thing_to_pos(pointed_thing)
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if not pos then return end
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local pos = vector.add(pos, d.schematic_offset)
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local size = schematic.size
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if schematic._rotation == 90 or schematic._rotation == 270 then
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size = vector.new(size.z, size.y, size.x)
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end
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edit.player_data[player].undo_schematic = edit.schematic_from_map(pos, size)
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edit.schematic_to_map(pos, schematic)
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end
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minetest.register_tool("edit:paste", {
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description = "Edit Paste",
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tiles = {"edit_paste.png"},
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inventory_image = "edit_paste.png",
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groups = {snappy = 2, oddly_breakable_by_hand = 3},
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range = 10,
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on_place = paste_on_place,
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on_secondary_use = paste_on_place,
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on_use = function(itemstack, player, pointed_thing)
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local d = edit.player_data[player]
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if not d.schematic then return end
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edit.set_schematic_rotation(d.schematic, 90)
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edit.rotate_paste_preview(player)
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end
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})
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