Update the readme
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README.md
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README.md
@ -54,12 +54,17 @@ Once a second fill node is placed, a dialog appears listing all items in the pla
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### Open Tool
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Right click with this tool to load a .mts schematic for pasting from the the world subfolder `schems`.
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Right click with this tool to load .we or .mts schematics from the the world subfolder `schems` for pasting.
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Large .we files may fail to load.
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### Save Tool
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Right click with this tool to save copied area as a .mts schematic in the the world subfolder `schems`.
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Right click with this tool to save copied area as a .we or .mts schematic in the the world subfolder `schems`.
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.mts is the native schematic for Minetest. However it does not support node meta data so some nodes will not be properly saved.
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For example, the contents of a chest will be missing.
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.we is the WorldEdit format. It supports node meta data but it produces much larger files than .mts.
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Large .we files may fail to load.
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### Undo Tool
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@ -81,10 +86,12 @@ If the copied area has a larger number of nodes, some nodes will be randomly exc
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The maximum volume of any edit operation. Increase to allow larger operations.
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### edit_use_fast_node_fill
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### edit_fast_node_fill_threshold
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Fast filling of nodes. This uses VoxelManip for fast node placement.
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No node placement callbacks are called so some nodes might be broken.
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When the fill operation has a larger volume then the specified number, fast node fill will be used.
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To disable fast node placement, set the threshold to be equil to the max operation volume.
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To disable slow node placement, set the threshold to 0.
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With fast node placement, callbacks are not called so some nodes might be broken.
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## Privileges
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