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# The maximum number of entities used to construct the paste preview.
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# If the copied area has a larger number of nodes, some nodes will be randomly excluded from the preview.
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edit_paste_preview_max_entities (Paste preview max entities) int 2000
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# The maximum volume of any edit operation. Increase to allow larger operations.
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edit_max_operation_volume (Max edit operation volume) int 20000
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# Fast filling of nodes. This uses VoxelManip for fast node placement.
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# No node placement callbacks are called so some nodes might be broken.
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edit_use_fast_node_fill (Use fast node fill) bool false
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