52 lines
1.9 KiB
Lua
52 lines
1.9 KiB
Lua
-- This code is for if Thirst isn't enabled.
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--Parse Table
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for i in ipairs (drinks.drink_table) do
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local desc = drinks.drink_table[i][1]
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local craft = drinks.drink_table[i][2]
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local color = drinks.drink_table[i][3]
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local health = drinks.drink_table[i][4]
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health = health or 1
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--Actual Node registration
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drinks.register_item( 'drinks:jcu_'..desc, 'vessels:drinking_glass', {
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description = 'Cup of '..craft..' Juice',
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juice_type = craft,
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inventory_image = 'drinks_glass_contents.png^[colorize:'..color..':200^drinks_drinking_glass.png',
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on_use = function(itemstack, user, pointed_thing)
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local eat_func = minetest.item_eat(health, 'vessels:drinking_glass')
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return eat_func(itemstack, user, pointed_thing)
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end,
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})
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drinks.register_item( 'drinks:jbo_'..desc, 'vessels:glass_bottle', {
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description = 'Bottle of '..craft..' Juice',
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groups = {drink=1},
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juice_type = craft,
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inventory_image = 'drinks_bottle_contents.png^[colorize:'..color..':200^drinks_glass_bottle.png',
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on_use = function(itemstack, user, pointed_thing)
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local eat_func = minetest.item_eat((health*2), 'vessels:glass_bottle')
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return eat_func(itemstack, user, pointed_thing)
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end,
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})
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drinks.register_item( 'drinks:jsb_'..desc, 'vessels:steel_bottle', {
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description = 'Heavy Steel Bottle ('..craft..' Juice)',
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groups = {drink=1},
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juice_type = craft,
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inventory_image = 'vessels_steel_bottle.png',
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on_use = function(itemstack, user, pointed_thing)
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local eat_func = minetest.item_eat((health*2), 'vessels:steel_bottle')
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return eat_func(itemstack, user, pointed_thing)
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end,
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})
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drinks.register_item('drinks:jbu_'..desc, 'bucket:bucket_empty',{
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description = 'Bucket of '..craft..' Juice',
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groups = {drink=1},
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juice_type = craft,
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inventory_image = 'bucket.png^(drinks_bucket_contents.png^[colorize:'..color..':200)',
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stack_max = 1,
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})
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end
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