89 lines
2.7 KiB
Lua
89 lines
2.7 KiB
Lua
--
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--Uranium
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--
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minetest.register_node( "display_blocks:uranium_ore", {
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description = "Uranium Ore",
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tile_images = { "default_stone.png^uranium_ore.png" },
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is_ground_content = true,
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groups = {cracky=3},
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drop = 'craft "display_blocks:uranium_dust" 3',
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})
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minetest.register_craftitem( "display_blocks:uranium_dust", {
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description = "Uranium Dust",
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inventory_image = "uranium_dust.png",
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on_place_on_ground = minetest.craftitem_place_item,
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})
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minetest.register_node( "display_blocks:uranium_block", {
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description = "Uranium Block",
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tile_images = { "uranium_block.png" },
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light_propagates = true,
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 15,
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is_ground_content = true,
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
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})
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minetest.register_craft( {
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output = 'node "display_blocks:uranium_block" 1',
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recipe = {
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{ 'display_blocks:uranium_dust', 'display_blocks:uranium_dust', 'display_blocks:uranium_dust' },
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{ 'display_blocks:uranium_dust', 'display_blocks:uranium_dust', 'display_blocks:uranium_dust' },
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{ 'display_blocks:uranium_dust', 'display_blocks:uranium_dust', 'display_blocks:uranium_dust' },
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}
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})
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-- Ore generation
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local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
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local pr = PseudoRandom(seed)
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local num_chunks = math.floor(chunks_per_volume * volume)
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local chunk_size = 3
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if ore_per_chunk <= 4 then
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chunk_size = 2
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end
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local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
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--print("generate_ore num_chunks: "..dump(num_chunks))
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for i=1,num_chunks do
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if (y_max-chunk_size+1 <= y_min) then return end
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local y0 = pr:next(y_min, y_max-chunk_size+1)
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if y0 >= height_min and y0 <= height_max then
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local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
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local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
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local p0 = {x=x0, y=y0, z=z0}
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for x1=0,chunk_size-1 do
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for y1=0,chunk_size-1 do
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for z1=0,chunk_size-1 do
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if pr:next(1,inverse_chance) == 1 then
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local x2 = x0+x1
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local y2 = y0+y1
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local z2 = z0+z1
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local p2 = {x=x2, y=y2, z=z2}
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if minetest.env:get_node(p2).name == wherein then
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minetest.env:set_node(p2, {name=name})
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end
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end
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end
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end
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end
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end
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end
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--print("generate_ore done")
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end
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minetest.register_on_generated(function(minp, maxp, seed)
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generate_ore("display_blocks:uranium_ore", "default:stone", minp, maxp, seed+21, 1/13/13/13, 5, -31000, -150)
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end)
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