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5 Commits

Author SHA1 Message Date
Auke Kok e4b687b6e9 Adding License. 2016-03-27 20:27:13 -07:00
Auke Kok ba874c5c64 Adding standard mod files 2016-03-27 20:22:15 -07:00
Vanessa Ezekowitz 75c8443a75 height_min/max --> y_min/max 2015-10-23 16:02:36 -04:00
Vanessa Ezekowitz aef0889bd7 time_images --> tiles 2015-10-23 13:14:32 -04:00
Vanessa Ezekowitz 9e8cd59b7c minetest.env:* --> minetest.* 2014-11-30 12:10:53 -05:00
6 changed files with 59 additions and 28 deletions

29
LICENSE.txt Normal file
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@ -0,0 +1,29 @@
License:
Copyright (C) 2016 - VanessaE, cheapie, jojoa1997
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject
to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of the authors shall
not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization
from the authors.

1
description.txt Normal file
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@ -0,0 +1 @@
This mod adds blocks that create crystals on top. Some have different light levels others can be seen through and i hope i can make them do other things too.

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@ -12,7 +12,7 @@ local Scale = 0.9
function disp(base, name, light, rec, rp)
minetest.register_node( "display_blocks:"..base.."_base", {
description = name.."Display Base",
tile_images = { "display_blocks_"..base.."_block.png" },
tiles = { "display_blocks_"..base.."_block.png" },
is_ground_content = true,
groups = {cracky=3,},
light_source = light,
@ -24,7 +24,7 @@ function disp(base, name, light, rec, rp)
minetest.register_node( "display_blocks:"..base.."_crystal", {
drawtype = "plantlike",
description = name.." Display Crystal",
tile_images = { "display_blocks_"..base.."_crystal.png" },
tiles = { "display_blocks_"..base.."_crystal.png" },
is_ground_content = true,
paramtype = "light",
visual_scale = Scale,
@ -44,7 +44,7 @@ function disp(base, name, light, rec, rp)
pos.y = pos.y + 1
local n = minetest.get_node(pos)
if n and n.name == "air" then
minetest.env:add_node(pos, {name="display_blocks:"..base.."_crystal"})
minetest.add_node(pos, {name="display_blocks:"..base.."_crystal"})
end
end
})
@ -54,7 +54,7 @@ function disp(base, name, light, rec, rp)
pos.y = pos.y + 1
local n = minetest.get_node(pos)
if n and n.name == "display_blocks:"..base.."_crystal" then
minetest.env:remove_node(pos)
minetest.remove_node(pos)
end
end
end
@ -92,7 +92,7 @@ end
minetest.register_node( "display_blocks:universia_base", {
description = "Universia Display Base",
tile_images = {"display_blocks_universia_block.png"},
tiles = {"display_blocks_universia_block.png"},
is_ground_content = true,
groups = {cracky=3,},
light_source = 15,
@ -104,7 +104,7 @@ minetest.register_node( "display_blocks:universia_base", {
minetest.register_node( "display_blocks:universia_crystal", {
description = "Universia Display Crystal",
drawtype = "plantlike",
tile_images = {"display_blocks_universia_crystal.png"},
tiles = {"display_blocks_universia_crystal.png"},
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
@ -122,7 +122,7 @@ minetest.register_abm({
chance = 1.0,
action = function(pos, node, active_object_count, active_object_count_wider)
pos.y = pos.y + 1
minetest.env:add_node(pos, {name="display_blocks:universia_crystal"})
minetest.add_node(pos, {name="display_blocks:universia_crystal"})
end
})
@ -131,7 +131,7 @@ function remove_crystal(pos, node, active_object_count, active_object_count_wide
node.name == "display_blocks:universia_base"
then
pos.y = pos.y + 1
minetest.env:remove_node(pos, {name="display_blocks:universia_crystal"})
minetest.remove_node(pos, {name="display_blocks:universia_crystal"})
end
end
minetest.register_on_dignode(remove_crystal)
@ -151,7 +151,7 @@ minetest.register_craft({
minetest.register_node("display_blocks:compressed_earth", {
description = "Compressed Earth",
tile_images = {"display_blocks_compressed_earth.png"},
tiles = {"display_blocks_compressed_earth.png"},
groups = {crumbly=3,soil=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
@ -160,7 +160,7 @@ minetest.register_node("display_blocks:compressed_earth", {
minetest.register_node("display_blocks:empty_display", {
description = "Empty Display",
tile_images = {"display_blocks_empty_display.png"},
tiles = {"display_blocks_empty_display.png"},
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
sunlight_propagates = true,
@ -171,7 +171,7 @@ minetest.register_node("display_blocks:empty_display", {
minetest.register_node("display_blocks:industria_cube", {
description = "Industria Cube",
tile_images = {"display_blocks_industria_cube.png"},
tiles = {"display_blocks_industria_cube.png"},
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
sunlight_propagates = true,
@ -182,7 +182,7 @@ minetest.register_node("display_blocks:industria_cube", {
minetest.register_node("display_blocks:natura_cube", {
description = "Natura Cube",
tile_images = {"display_blocks_natura_cube.png"},
tiles = {"display_blocks_natura_cube.png"},
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
sunlight_propagates = true,
@ -238,8 +238,8 @@ minetest.register_ore({
clust_scarcity = 25*25*25,
clust_num_ores = 20,
clust_size = 5,
height_max = -5,
height_min = -15,
y_max = -5,
y_min = -15,
})
minetest.register_ore({
@ -249,8 +249,8 @@ minetest.register_ore({
clust_scarcity = 20*20*20,
clust_num_ores = 50,
clust_size = 5,
height_max = -16,
height_min = -29,
y_max = -16,
y_min = -29,
})
minetest.register_ore({
@ -260,8 +260,8 @@ minetest.register_ore({
clust_scarcity = 15*15*15,
clust_num_ores = 80,
clust_size = 5,
height_max = -30,
height_min = -100,
y_max = -30,
y_min = -100,
})
print("[Display Blocks] Loaded! by jojoa1997 :-)")

1
mod.conf Normal file
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@ -0,0 +1 @@
name = display_blocks

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@ -12,8 +12,8 @@ if technic_uranium_new_ore_gen == true then
clust_scarcity = 20*20*20,
clust_num_ores = 18,
clust_size = 3,
height_min = -3000,
height_max = -2000,
y_min = -3000,
y_max = -2000,
})
minetest.register_ore({
@ -23,8 +23,8 @@ if technic_uranium_new_ore_gen == true then
clust_scarcity =30*30*30,
clust_num_ores = 40,
clust_size = 4,
height_min = -7000,
height_max = -5000,
y_min = -7000,
y_max = -5000,
})
end

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@ -1,6 +1,6 @@
minetest.register_node( "display_blocks:uranium_ore", {
description = "Uranium Ore",
tile_images = { "default_stone.png^uranium_ore.png" },
tiles = { "default_stone.png^uranium_ore.png" },
is_ground_content = true,
groups = {cracky=3},
drop = 'craft "display_blocks:uranium_dust" 3',
@ -14,7 +14,7 @@ minetest.register_craftitem( "display_blocks:uranium_dust", {
minetest.register_node( "display_blocks:uranium_block", {
description = "Uranium Block",
tile_images = { "uranium_block.png" },
tiles = { "uranium_block.png" },
light_propagates = true,
paramtype = "light",
sunlight_propagates = true,
@ -40,8 +40,8 @@ minetest.register_ore({
clust_scarcity = 10*10*10,
clust_num_ores =18,
clust_size = 3,
height_min = -3000,
height_max = -2000,
y_min = -3000,
y_max = -2000,
})
minetest.register_ore({
@ -51,6 +51,6 @@ minetest.register_ore({
clust_scarcity =20*20*20,
clust_num_ores =40,
clust_size = 4,
height_min = -7000,
height_max = -5000,
y_min = -7000,
y_max = -5000,
})