Code changes for bug fixing 2?
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@ -1 +0,0 @@
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uranium_with_technic = true
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28
init.lua
28
init.lua
@ -61,16 +61,18 @@ function disp(base, name, light, rp)
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end
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end
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-- disp(base, name, rec, rp)
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-- disp(base, name, rec, rp)
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disp("mese", "Mese", 0, "default:mese_block", "")
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disp("mese", "Mese", 0, "default:mese_block", {})
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disp("glass", "Glass", 0, "default:sand", "")
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disp("glass", "Glass", 0, "default:sand", {})
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disp("fire", "Fire", 15, "bucket:bucket_lava", {{"bucket:bucket_lava", "bucket:bucket_empty"}, {"bucket:bucket_lava", "bucket:bucket_empty"}, {"bucket:bucket_lava", "bucket:bucket_empty"}})
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disp("fire", "Fire", 15, "bucket:bucket_lava", {{"bucket:bucket_lava", "bucket:bucket_empty"}, {"bucket:bucket_lava", "bucket:bucket_empty"}, {"bucket:bucket_lava", "bucket:bucket_empty"}})
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disp("air", "Air", 5, "bucket:bucket_empty", {{"bucket:bucket_empty", "bucket:bucket_empty"}, {"bucket:bucket_empty", "bucket:bucket_empty"}, {"bucket:bucket_empty", "bucket:bucket_empty"}})
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disp("air", "Air", 5, "bucket:bucket_empty", {{"bucket:bucket_empty", "bucket:bucket_empty"}, {"bucket:bucket_empty", "bucket:bucket_empty"}, {"bucket:bucket_empty", "bucket:bucket_empty"}})
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disp("water", "Water", 0, "bucket:bucket_water", {{"bucket:bucket_water", "bucket:bucket_empty"}, {"bucket:bucket_water", "bucket:bucket_empty"}, {"bucket:bucket_water", "bucket:bucket_empty"}})
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disp("water", "Water", 0, "bucket:bucket_water", {{"bucket:bucket_water", "bucket:bucket_empty"}, {"bucket:bucket_water", "bucket:bucket_empty"}, {"bucket:bucket_water", "bucket:bucket_empty"}})
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disp("uranium", "Uranium", 10, "display_blocks:uranium_block", "")
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disp("uranium", "Uranium", 10, "display_blocks:uranium_block", {})
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disp("earth", "Earth", 0, "display_blocks:compressed_earth", {})
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disp("metal", "Metal", 2, "default:steel_block", {})
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if minetest.get_modpath("titanium") then
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if minetest.get_modpath("titanium") then
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disp("titanium", "Titanium", 0, "titanium:block", '')
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disp("titanium", "Titanium", 0, "titanium:block", {})
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end
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end
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--
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--
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@ -124,4 +126,22 @@ minetest.register_craft({
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}
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}
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})
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})
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minetest.register_node("display:blocks", {
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description = "Compressed Dirt",
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tile_images = {"display_blocks_compressed_dirt.png"},
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groups = {crumbly=3,soil=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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minetest.register_craft({
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output= "display_blocks:compressed_dirt",
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recipe = {
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{'default:gravel', 'default:dirt', 'default:gravel'},
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{'default:dirt', 'default:gravel', 'default:dirt'},
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{'default:gravel', 'default:dirt', 'default:gravel'},
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}
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})
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print("[Display Blocks] Loaded! by jojoa1997 :-)")
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print("[Display Blocks] Loaded! by jojoa1997 :-)")
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@ -1,6 +0,0 @@
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if uranium_with_technic == true then
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minetest.register_alias("display_blocks:uranium_dust", "technic:uranium_block")
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minetest.register_alias("display_blocks:uranium_block", "technic:uranium_block")
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end
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disp("uranium", "Uranium", 10, "technic:uranium", "")
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