Update README.md
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@ -30,7 +30,8 @@ customnode.add_nodes_from_textures({
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6. create your textures (or download them from internet like http://resourcepack.net/super-mario-bros-resource-pack)
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7. store the compatible textures to the texture folder according the filename convention
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7. store the compatible textures to the texture folder according the filename convention. Renaming can be done by any bulk-rename tool.
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```
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$ ls textures/
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newsupermario_brick.png newsupermario_ice.png newsupermario_netherrack.png newsupermario_sandstone_smooth_top.png
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@ -58,9 +59,9 @@ newsupermario_ice_packed.png newsupermario_nether_brick.png
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# API
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## customnode.add_nodes_from_textures(def)
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def.descr_prefix - prefix added to all generated node descriptions. If not defined the modname will be used
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def.check_prefix - Additional prefix if not all textures should be processed
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def.add_stairs_slabs - Adds stairs and slabs for nodes with specific variants. Default value is "brick,cobblestone,ice,iron,sandstone,stone". false means disable, true means for all variants
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- def.descr_prefix - prefix added to all generated node descriptions. If not defined the modname will be used
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- def.check_prefix - Additional prefix if not all textures should be processed
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- def.add_stairs_slabs - Adds stairs and slabs for nodes with specific variants. Default value is "brick,cobblestone,ice,iron,sandstone,stone". false means disable, true means for all variants
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## Textures name convention
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