crops-cd2025/tomato.lua
Auke Kok 5f9a5d7835 Add default leaf sounds to all the crops.
Only melon blocks have a different sound at this point.
2015-04-12 18:56:52 -07:00

159 lines
4.3 KiB
Lua

--[[
Copyright (C) 2015 - Auke Kok <sofar@foo-projects.org>
"crops" is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1
of the license, or (at your option) any later version.
--]]
local interval = 90
local chance = 2
minetest.register_node("crops:tomato_seed", {
description = "tomato seed",
inventory_image = "crops_tomato_seed.png",
wield_image = "crops_tomato_seed.png",
tiles = { "crops_tomato_plant_1.png" },
drawtype = "plantlike",
sunlight_propagates = true,
use_texture_alpha = true,
walkable = false,
paramtype = "light",
groups = { snappy=3,flammable=3,flora=1,attached_node=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local under = minetest.get_node(pointed_thing.under)
if minetest.get_item_group(under.name, "soil") <= 1 then
return
end
minetest.set_node(pointed_thing.above, {name="crops:tomato_plant_1"})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
for stage = 1, 4 do
minetest.register_node("crops:tomato_plant_" .. stage , {
description = "tomato plant",
tiles = { "crops_tomato_plant_" .. stage .. ".png" },
drawtype = "plantlike",
sunlight_propagates = true,
use_texture_alpha = true,
walkable = false,
paramtype = "light",
groups = { snappy=3, flammable=3, flora=1, attached_node=1, not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.5 + (((math.min(stage, 4)) + 1) / 5), 0.5}
}
})
end
minetest.register_node("crops:tomato_plant_5" , {
description = "tomato plant",
tiles = { "crops_tomato_plant_5.png" },
drawtype = "plantlike",
sunlight_propagates = true,
use_texture_alpha = true,
walkable = false,
paramtype = "light",
groups = { snappy=3, flammable=3, flora=1, attached_node=1, not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_dig = function(pos, node, digger)
local drops = {}
for i = 1, math.random(1, 2) do
table.insert(drops, "crops:tomato")
end
core.handle_node_drops(pos, drops, digger)
local meta = minetest.get_meta(pos)
local ttl = meta:get_int("crops_tomato_ttl")
if ttl > 1 then
minetest.set_node(pos, { name = "crops:tomato_plant_4"})
meta:set_int("crops_tomato_ttl", ttl - 1)
else
minetest.set_node(pos, { name = "crops:tomato_plant_6"})
meta:set_int("crops_tomato_ttl", 0)
end
end
})
minetest.register_node("crops:tomato_plant_6", {
description = "tomato plant",
tiles = { "crops_tomato_plant_6.png" },
drawtype = "plantlike",
sunlight_propagates = true,
use_texture_alpha = true,
walkable = false,
paramtype = "light",
groups = { snappy=3, flammable=3, flora=1, attached_node=1, not_in_creative_inventory=1 },
drop = {},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craftitem("crops:tomato", {
description = "Tomato",
inventory_image = "crops_tomato.png",
on_use = minetest.item_eat(1)
})
minetest.register_craft({
type = "shapeless",
output = "crops:tomato_seed",
recipe = { "crops:tomato" }
})
--
-- grows a plant to mature size
--
minetest.register_abm({
nodenames = { "crops:tomato_plant_1", "crops:tomato_plant_2", "crops:tomato_plant_3" },
neighbors = { "group:soil" },
interval = interval,
chance = chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.get_node_light(pos, nil) < 13 then
return
end
local n = string.gsub(node.name, "4", "5")
n = string.gsub(n, "3", "4")
n = string.gsub(n, "2", "3")
n = string.gsub(n, "1", "2")
minetest.set_node(pos, { name = n })
end
})
--
-- grows a tomato
--
minetest.register_abm({
nodenames = { "crops:tomato_plant_4" },
neighbors = { "group:soil" },
interval = interval,
chance = chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.get_node_light(pos, nil) < 13 then
return
end
local meta = minetest.get_meta(pos)
local ttl = meta:get_int("crops_tomato_ttl")
if ttl == 0 then
ttl = math.random(4, 6)
end
minetest.set_node(pos, { name = "crops:tomato_plant_5" })
meta:set_int("crops_tomato_ttl", ttl)
end
})