Adding humidity to polebeans
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761c6618aa
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45
polebean.lua
45
polebean.lua
@ -89,6 +89,7 @@ local function crops_beanpole_on_dig(pos, node, digger)
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minetest.set_node(top, { name = "crops:beanpole_top"})
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elseif bottom_n.name == "crops:beanpole_plant_base_5" and top_n.name == "crops:beanpole_plant_top_3" then
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-- ripe beanpole
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-- FIXME dmg
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for i = 1,math.random(3,7) do
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table.insert(drops, "crops:green_bean")
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end
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@ -181,11 +182,11 @@ minetest.register_craftitem("crops:green_bean_seed", {
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on_place = function(itemstack, placer, pointed_thing)
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local under = minetest.get_node(pointed_thing.under)
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if under.name == "crops:beanpole_base" then
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minetest.set_node(pointed_thing.under, {name="crops:beanpole_plant_base_1"})
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crops.plant(pointed_thing.under, {name="crops:beanpole_plant_base_1"})
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elseif under.name == "crops:beanpole_top" then
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local below = { x = pointed_thing.under.x, y = pointed_thing.under.y - 1, z = pointed_thing.under.z }
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if minetest.get_node(below).name == "crops:beanpole_base" then
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minetest.set_node(below, {name="crops:beanpole_plant_base_1"})
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crops.plant(below, {name="crops:beanpole_plant_base_1"})
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else
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return
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end
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@ -239,26 +240,52 @@ minetest.register_abm({
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chance = crops.chance,
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neighbors = { "group:soil" },
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.get_node_light(pos, nil) < crops.light then
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if not crops.can_grow(pos) then
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return
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end
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if node.name == "crops:beanpole_plant_base_1" then
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minetest.set_node(pos, { name = "crops:beanpole_plant_base_2"})
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minetest.swap_node(pos, { name = "crops:beanpole_plant_base_2"})
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elseif node.name == "crops:beanpole_plant_base_2" then
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minetest.set_node(pos, { name = "crops:beanpole_plant_base_3"})
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minetest.swap_node(pos, { name = "crops:beanpole_plant_base_3"})
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elseif node.name == "crops:beanpole_plant_base_3" then
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local apos = {x = pos.x, y = pos.y + 1, z = pos.z}
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local above = minetest.get_node(apos)
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if above.name == "crops:beanpole_top" then
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minetest.set_node(apos, { name = "crops:beanpole_plant_top_1" })
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local meta = minetest.get_meta(apos)
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meta:set_int("crops_top_half", 1)
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elseif above.name == "crops:beanpole_plant_top_1" then
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minetest.set_node(pos, { name = "crops:beanpole_plant_base_4" })
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minetest.set_node(apos, { name = "crops:beanpole_plant_top_2" })
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minetest.swap_node(pos, { name = "crops:beanpole_plant_base_4" })
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minetest.swap_node(apos, { name = "crops:beanpole_plant_top_2" })
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end
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elseif node.name == "crops:beanpole_plant_base_4" then
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local apos = {x = pos.x, y = pos.y + 1, z = pos.z}
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minetest.set_node(pos, { name = "crops:beanpole_plant_base_5" })
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minetest.set_node(apos, { name = "crops:beanpole_plant_top_3" })
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minetest.swap_node(pos, { name = "crops:beanpole_plant_base_5" })
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minetest.swap_node(apos, { name = "crops:beanpole_plant_top_3" })
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end
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end
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})
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crops.beanpole_die = function(pos)
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minetest.set_node(pos, { name = "crops:beanpole_base_6" })
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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minetest.set_node(above, { name = "crops:beanpole_plant_top_4" })
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end
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local properties = {
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wither = crops.beanpole_die,
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waterstart = 30,
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wateruse = 1,
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night = 5,
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soak = 60,
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soak_damage = 75,
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wither = 25,
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wither_damage = 15,
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doublesize = true,
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}
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table.insert(crops.plants, { name = "crops:beanpole_plant_base_1", properties = properties })
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table.insert(crops.plants, { name = "crops:beanpole_plant_base_2", properties = properties })
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table.insert(crops.plants, { name = "crops:beanpole_plant_base_3", properties = properties })
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table.insert(crops.plants, { name = "crops:beanpole_plant_base_4", properties = properties })
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