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LICENSE.md
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License for textures/media
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||||
==========================
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||||
Copyright (C) 2019 Panquesito7, David Leal (halfpacho@gmail.com)
|
||||
Copyright (C) Various other Minetest developers/contributors
|
||||
|
||||
[Panquesito7](https://github.com/Panquesito7) ([CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)):
|
||||
|
||||
`screenshot.png`
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||||
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||||
[BlockMen](https://github.com/BlockMen) ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)):
|
||||
|
||||
`cloud_items_tool_*.png` - [`default_tool_*.png`](https://github.com/minetest/minetest_game/tree/master/mods/default/textures)
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`cloud_items_cloud_ingot.png` - [`default_gold_ingot.png`](https://github.com/minetest/minetest_game/blob/master/mods/default/textures/default_gold_ingot.png)
|
||||
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||||
[InfinityProject](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=1494) ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)):
|
||||
|
||||
`cloud_items_mineral_cloud.png` - [`default_mineral_diamond.png`](https://github.com/minetest/minetest_game/blob/master/mods/default/textures/default_mineral_diamond.png)
|
||||
|
||||
[Gambit](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=398) ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)):
|
||||
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||||
`cloud_items_cloud_lump.png` - [`default_gold_lump.png`](https://github.com/minetest/minetest_game/blob/master/mods/default/textures/default_gold_lump.png)
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||||
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||||
[kilbith](https://github.com/kilbith) ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)):
|
||||
|
||||
`cloud_items_cloud_block.png` - [`default_gold_block.png`](https://github.com/minetest/minetest_game/blob/master/mods/default/textures/default_gold_block.png)
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`cloud_items_decorationblock.png` - [`default_gold_block.png`](https://github.com/minetest/minetest_game/blob/master/mods/default/textures/default_gold_block.png)
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Copyright (C) [davidthecreator](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=11158) 2017-2018 ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)):
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||||
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All [`3d_armor`](https://github.com/stujones11/minetest-3d_armor) [textures](https://github.com/stujones11/minetest-3d_armor/tree/master/3d_armor/textures).
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|
||||
|
||||
License for source code
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||||
=======================
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||||
Copyright (C) 2019 Panquesito7, David Leal (halfpacho@gmail.com)
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Copyright (C) Various other Minetest developers/contributors
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GNU LESSER GENERAL PUBLIC LICENSE
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Version 2.1, February 1999
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You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
||||
USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random
|
||||
Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
88
README.md
Normal file
@ -0,0 +1,88 @@
|
||||
# Cloud Items
|
||||
[![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
|
||||
|
||||
Adds powerful cloud tools for Minetest.
|
||||
Stronger than diamond and other materials.
|
||||
|
||||
## Installation
|
||||
- Unzip the archive, rename the folder to `cloud_items` and
|
||||
place it in .. minetest/mods/
|
||||
|
||||
- GNU/Linux: If you use a system-wide installation place
|
||||
it in ~/.minetest/mods/.
|
||||
|
||||
- If you only want this to be used in a single world, place
|
||||
the folder in .. worldmods/ in your world directory.
|
||||
|
||||
For further information or help, see:
|
||||
https://wiki.minetest.net/Installing_Mods
|
||||
|
||||
## Features
|
||||
Take a look at this mod's features.
|
||||
Have any questions/comments? Submit an [issue](https://github.com/Panquesito7/cloud_items/issues/new).
|
||||
|
||||
### Difference beetwen normal ores
|
||||
This "ore", doesn't spawn underground!
|
||||
Instead, it spawns at the sky; that's why it's called "cloud".
|
||||
|
||||
An ore will be spawned inside the schematic.
|
||||
You have less chances to find an ore, than not to find an ore.
|
||||
|
||||
![Small schematic](https://user-images.githubusercontent.com/51391473/69098689-af9fbf00-0a1e-11ea-9e88-c74a6b74baa3.png)
|
||||
|
||||
### Types of cloud
|
||||
There are 4 types of cloud:
|
||||
|
||||
- Normal cloud
|
||||
- Hard to find.
|
||||
- You may find from 1 to 4 ores.
|
||||
- Stronger than diamond.
|
||||
- Damage: 9
|
||||
- Can kill players with 2 hits.
|
||||
- Spawns at 200 blocks and above.
|
||||
- Cloud star (comming soon)
|
||||
- Difficult to find.
|
||||
- You may find from 1 to 4 ores.
|
||||
- Stronger than cloud and diamond.
|
||||
- Damage: 10
|
||||
- Can kill players with 2 hits.
|
||||
- Spawns at 350 blocks and above.
|
||||
- Cloud meteor (comming soon)
|
||||
- Very hard to find.
|
||||
- You may find from 1 to 3 ores.
|
||||
- Stronger than cloud (star) and diamond.
|
||||
- Damage: 12
|
||||
- Can kill players with 2 hits.
|
||||
- Spawns at 500 blocks and above.
|
||||
- Cloud comet (comming soon)
|
||||
- Very difficult to find.
|
||||
- You may find only 1 ore.
|
||||
- Stronger than all materials.
|
||||
- Damage: 15
|
||||
- Very strong, can kill a player with 2 hits.
|
||||
- Spawns at 800 blocks and above.
|
||||
|
||||
## Dependencies
|
||||
- default (included in [minetest_game](https://github.com/minetest/minetest_game))
|
||||
### Optional dependencies
|
||||
- [3d_armor](https://github.com/stujones11/minetest-3d_armor)
|
||||
|
||||
## Requirements
|
||||
This mod works with MT 5.0.0 and above.
|
||||
|
||||
## License
|
||||
Copyright (C) 2019 Panquesito7, David Leal
|
||||
Copyright (C) Various other Minetest developers/contributors
|
||||
|
||||
See [`LICENSE.md`](LICENSE.md) for more information.
|
||||
|
||||
## Credits
|
||||
Credits to (in no particular order):
|
||||
|
||||
- Various Minetest developers/contributors
|
||||
- [Brett O'Donnell](https://github.com/cornernote)
|
||||
- For the function to load an schematic.
|
||||
|
||||
## Issues, suggestions, features & bugfixes
|
||||
Report bugs or suggest ideas by [creating an issue](https://github.com/Panquesito7/cloud_items/issues/new).
|
||||
If you know how to fix an issue, or want something to be added, consider opening a [pull request](https://github.com/Panquesito7/cloud_items/compare).
|
499
init.lua
Normal file
@ -0,0 +1,499 @@
|
||||
--[[
|
||||
Adds powerful cloud tools for Minetest.
|
||||
|
||||
Copyright (C) 2019 David Leal (halfpacho@gmail.com)
|
||||
Copyright (C) Various other Minetest developers/contributors
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
||||
USA
|
||||
|
||||
==========================================================================
|
||||
|
||||
Dependencies: default (included in minetest_game)
|
||||
Optional dependencies: 3D Armor
|
||||
--]]
|
||||
|
||||
-----------------
|
||||
-- Ores/blocks --
|
||||
-----------------
|
||||
|
||||
minetest.register_node("cloud_items:cloud_ore", {
|
||||
description = "Cloud Ore",
|
||||
tiles = {"default_stone.png^cloud_items_mineral_cloud.png"},
|
||||
light_source = 7,
|
||||
groups = {cracky = 1, level = 3},
|
||||
drop = "cloud_items:cloud_lump",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("cloud_items:cloudblock", {
|
||||
description = "Cloud Block",
|
||||
tiles = {"cloud_items_cloud_block.png"},
|
||||
light_source = 5,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 3.9},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("cloud_items:decoration_block", {
|
||||
description = "Cloud decoration Block",
|
||||
tiles = {"cloud_items_decorationblock.png"},
|
||||
light_source = 5,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("cloud_items:cloud", {
|
||||
description = "Cloud",
|
||||
tiles = {"default_cloud.png"},
|
||||
light_source = 2,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
|
||||
drop = "",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("cloud_items:decorative_cloud", {
|
||||
description = "Decorative cloud",
|
||||
tiles = {"default_cloud.png"},
|
||||
light_source = 2,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
-------------
|
||||
-- Mapgen --
|
||||
-------------
|
||||
|
||||
-- Credits to Brett O'Donnell (cornernote) for the "place_schem" function.
|
||||
|
||||
local schem_offset_x = -3
|
||||
local schem_offset_y = -4
|
||||
local schem_offset_z = -3
|
||||
|
||||
local schempath = minetest.get_modpath(minetest.get_current_modname())..'/schems'
|
||||
local function place_schem(origin, filename)
|
||||
local file, err = io.open(schempath..'/'..filename, 'rb')
|
||||
local value = file:read('*a')
|
||||
file:close()
|
||||
|
||||
local nodes = minetest.deserialize(value)
|
||||
if not nodes then return nil end
|
||||
|
||||
for _,entry in ipairs(nodes) do
|
||||
local pos = {
|
||||
x=entry.x + origin.x + schem_offset_x,
|
||||
y=entry.y + origin.y + schem_offset_y,
|
||||
z=entry.z + origin.z + schem_offset_z,
|
||||
}
|
||||
if minetest.get_node(pos).name == 'air' then
|
||||
minetest.add_node(pos, {name=entry.name})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
Functions from Minetest Game's nyancat (LGPLv2.1+).
|
||||
|
||||
This is a modified work.
|
||||
See the mod license (https://github.com/clinew/nyancat/blob/master/license.txt) for more information.
|
||||
--]]
|
||||
|
||||
local function generate_small(minp, maxp, seed)
|
||||
local height_min = 200
|
||||
local height_max = 1000
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (34 * 34 * 34))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_small_1.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Generate the small schematic without the ore. 🤭
|
||||
-- There are more chances to find an small schematic without an ore.
|
||||
local function generate_small_without_ore(minp, maxp, seed)
|
||||
local height_min = 200
|
||||
local height_max = 1000
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (30 * 30 * 30))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_small_2.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Medium.
|
||||
local function generate_medium(minp, maxp, seed)
|
||||
local height_min = 380
|
||||
local height_max = 1180
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (42 * 42 * 42))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_medium_1.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Medium (without ore).
|
||||
local function generate_medium_without_ore(minp, maxp, seed)
|
||||
local height_min = 380
|
||||
local height_max = 1180
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (38 * 38 * 38))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_medium_2.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Big.
|
||||
local function generate_big(minp, maxp, seed)
|
||||
local height_min = 580
|
||||
local height_max = 1380
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (50 * 50 * 50))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_big_1.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Big (without ore).
|
||||
local function generate_big_without_ore(minp, maxp, seed)
|
||||
local height_min = 580
|
||||
local height_max = 1380
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (46 * 46 * 46))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_big_2.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Generate/place the schematics.
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
generate_small(minp, maxp, seed)
|
||||
generate_small_without_ore(minp, maxp, seed)
|
||||
generate_medium(minp, maxp, seed)
|
||||
generate_medium_without_ore(minp, maxp, seed)
|
||||
generate_big(minp, maxp, seed)
|
||||
generate_big_without_ore(minp, maxp, seed)
|
||||
end)
|
||||
|
||||
------------------
|
||||
-- Craftitems --
|
||||
------------------
|
||||
|
||||
minetest.register_craftitem("cloud_items:cloud_lump", {
|
||||
description = "Cloud Lump",
|
||||
inventory_image = "cloud_items_cloud_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("cloud_items:cloud_ingot", {
|
||||
description = "Cloud Ingot",
|
||||
inventory_image = "cloud_items_cloud_ingot.png",
|
||||
})
|
||||
|
||||
------------
|
||||
-- Tools --
|
||||
------------
|
||||
|
||||
minetest.register_tool("cloud_items:cloud_sword", {
|
||||
description = "Cloud Sword",
|
||||
inventory_image = "cloud_items_tool_cloudsword.png",
|
||||
range = 5,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.7,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=90, maxlevel=3},
|
||||
},
|
||||
damage_groups = {fleshy=11},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
groups = {sword = 1}
|
||||
})
|
||||
|
||||
minetest.register_tool("cloud_items:cloud_pickaxe", {
|
||||
description = "Cloud Pickaxe",
|
||||
inventory_image = "cloud_items_tool_cloudpick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
max_drop_level=3,
|
||||
groupcaps={
|
||||
cracky = {times={[1]=1.0, [2]=1.0, [3]=0.50}, uses=60, maxlevel=3},
|
||||
},
|
||||
damage_groups = {fleshy=6},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
groups = {pickaxe = 1}
|
||||
})
|
||||
|
||||
minetest.register_tool("cloud_items:cloud_shovel", {
|
||||
description = "Cloud Shovel",
|
||||
inventory_image = "cloud_items_tool_cloudshovel.png",
|
||||
wield_image = "cloud_items_tool_cloudshovel.png^[transformR90",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
crumbly = {times={[1]=0.5, [2]=0.50, [3]=0.30}, uses=60, maxlevel=3},
|
||||
},
|
||||
damage_groups = {fleshy=4.50},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
groups = {shovel = 1}
|
||||
})
|
||||
|
||||
minetest.register_tool("cloud_items:cloud_axe", {
|
||||
description = "Cloud Axe",
|
||||
inventory_image = "cloud_items_tool_cloudaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
choppy={times={[1]=0.5, [2]=0.60, [3]=0.60}, uses=40, maxlevel=3},
|
||||
},
|
||||
damage_groups = {fleshy=7.50},
|
||||
},
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
groups = {axe = 1}
|
||||
})
|
||||
|
||||
-------------
|
||||
-- Crafts --
|
||||
-------------
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:cloud_sword",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot"},
|
||||
{"group:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:cloud_pickaxe",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
{"", "group:stick", ""},
|
||||
{"", "group:stick", ""},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:cloud_shovel",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot"},
|
||||
{"group:stick"},
|
||||
{"group:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:cloud_axe",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "group:stick"},
|
||||
{"", "group:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:cloudblock",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:cloud_ingot 9",
|
||||
recipe = {
|
||||
{"cloud_items:cloudblock"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Decoration block
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:decoration_block 7",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", ""},
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", ""},
|
||||
{"", "", ""},
|
||||
}
|
||||
})
|
||||
|
||||
-----------------------
|
||||
-- 3D Armor support --
|
||||
-----------------------
|
||||
|
||||
if minetest.get_modpath("3d_armor") then
|
||||
armor:register_armor("cloud_items:helmet_cloud", {
|
||||
description = "Cloud Helmet",
|
||||
inventory_image = "cloud_items_inv_helmet_cloud.png",
|
||||
groups = {armor_head=1, armor_heal=16, armor_use=70},
|
||||
armor_groups = {fleshy=10},
|
||||
damage_groups = {cracky=2, snappy=1, level=6},
|
||||
})
|
||||
|
||||
armor:register_armor("cloud_items:leggings_cloud", {
|
||||
description = "Cloud Leggings",
|
||||
inventory_image = "cloud_items_inv_leggings_cloud.png",
|
||||
groups = {armor_legs=1, armor_heal=16, armor_use=70},
|
||||
armor_groups = {fleshy=30},
|
||||
damage_groups = {cracky=2, snappy=1, level=6},
|
||||
})
|
||||
|
||||
armor:register_armor("cloud_items:chestplate_cloud", {
|
||||
description = "Cloud Chestplate",
|
||||
inventory_image = "cloud_items_inv_chestplate_cloud.png",
|
||||
groups = {armor_torso=1, armor_heal=16, armor_use=70},
|
||||
armor_groups = {fleshy=30},
|
||||
damage_groups = {cracky=2, snappy=1, level=6},
|
||||
})
|
||||
|
||||
armor:register_armor("cloud_items:boots_cloud", {
|
||||
description = "Cloud Boots",
|
||||
inventory_image = "cloud_items_inv_boots_cloud.png",
|
||||
groups = {armor_feet=1, armor_heal=16, armor_use=70, physics_speed=1,
|
||||
physics_jump=0.5},
|
||||
armor_groups = {fleshy=10},
|
||||
damage_groups = {cracky=2, snappy=1, level=6},
|
||||
})
|
||||
|
||||
if minetest.get_modpath("shields") then
|
||||
armor:register_armor("cloud_items:shield_cloud", {
|
||||
description = "Cloud Shield",
|
||||
inventory_image = "cloud_items_inv_shield_cloud.png",
|
||||
groups = {armor_shield=1, armor_heal=12, armor_use=70},
|
||||
armor_groups = {fleshy=10},
|
||||
damage_groups = {cracky=2, snappy=1, level=6},
|
||||
})
|
||||
end
|
||||
|
||||
---------------
|
||||
-- Crafting --
|
||||
---------------
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:helmet_cloud",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
||||
{"", "", ""},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:chestplate_cloud",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:leggings_cloud",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:boots_cloud",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
||||
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
-- Log
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
minetest.log("action", "[Cloud Items] Loaded.")
|
||||
end
|
4
mod.conf
Normal file
@ -0,0 +1,4 @@
|
||||
name = cloud_items
|
||||
depends = default
|
||||
optional_depends = 3d_armor
|
||||
description = Adds powerful cloud tools for Minetest.
|
1
schems/cloud_big_1.we
Normal file
1
schems/cloud_big_2.we
Normal file
1
schems/cloud_medium_1.we
Normal file
1
schems/cloud_medium_2.we
Normal file
1
schems/cloud_small_1.we
Normal file
1
schems/cloud_small_2.we
Normal file
BIN
screenshot.png
Normal file
After Width: | Height: | Size: 271 KiB |
BIN
textures/cloud_items_boots_cloud.png
Normal file
After Width: | Height: | Size: 608 B |
BIN
textures/cloud_items_boots_cloud_preview.png
Normal file
After Width: | Height: | Size: 705 B |
BIN
textures/cloud_items_chestplate_cloud.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
textures/cloud_items_chestplate_cloud_preview.png
Normal file
After Width: | Height: | Size: 1006 B |
BIN
textures/cloud_items_cloud_block.png
Normal file
After Width: | Height: | Size: 617 B |
BIN
textures/cloud_items_cloud_ingot.png
Normal file
After Width: | Height: | Size: 544 B |
BIN
textures/cloud_items_cloud_lump.png
Normal file
After Width: | Height: | Size: 356 B |
BIN
textures/cloud_items_decorationblock.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
textures/cloud_items_helmet_cloud.png
Normal file
After Width: | Height: | Size: 908 B |
BIN
textures/cloud_items_helmet_cloud_preview.png
Normal file
After Width: | Height: | Size: 477 B |
BIN
textures/cloud_items_inv_boots_cloud.png
Normal file
After Width: | Height: | Size: 387 B |
BIN
textures/cloud_items_inv_chestplate_cloud.png
Normal file
After Width: | Height: | Size: 649 B |
BIN
textures/cloud_items_inv_helmet_cloud.png
Normal file
After Width: | Height: | Size: 344 B |
BIN
textures/cloud_items_inv_leggings_cloud.png
Normal file
After Width: | Height: | Size: 471 B |
BIN
textures/cloud_items_inv_shield_cloud.png
Normal file
After Width: | Height: | Size: 471 B |
BIN
textures/cloud_items_leggings_cloud_preview.png
Normal file
After Width: | Height: | Size: 577 B |
BIN
textures/cloud_items_leggings_diamond.png
Normal file
After Width: | Height: | Size: 798 B |
BIN
textures/cloud_items_mineral_cloud.png
Normal file
After Width: | Height: | Size: 781 B |
BIN
textures/cloud_items_shield_cloud.png
Normal file
After Width: | Height: | Size: 521 B |
BIN
textures/cloud_items_shield_cloud_preview.png
Normal file
After Width: | Height: | Size: 514 B |
BIN
textures/cloud_items_tool_cloudaxe.png
Normal file
After Width: | Height: | Size: 370 B |
BIN
textures/cloud_items_tool_cloudhoe.png
Normal file
After Width: | Height: | Size: 373 B |
BIN
textures/cloud_items_tool_cloudpick.png
Normal file
After Width: | Height: | Size: 471 B |
BIN
textures/cloud_items_tool_cloudshovel.png
Normal file
After Width: | Height: | Size: 407 B |
BIN
textures/cloud_items_tool_cloudsword.png
Normal file
After Width: | Height: | Size: 455 B |