hint how to disable teleporting
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# ccompass
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# ccompass
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This minetest mod adds a calibratable compass to the minetest. Original mod [here](https://forum.minetest.net/viewtopic.php?f=11&t=3785)
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This minetest mod adds a calibratable compass to the minetest. Original mod [here](https://forum.minetest.net/viewtopic.php?f=11&t=3785)
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@ -23,13 +23,14 @@ The mod support the next settings:
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ccompass_restrict_target (Disabled by default): If enabled, only specific nodes are allowed for calibration (usable with any type waypoint nodes for example)
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ccompass_restrict_target (Disabled by default): If enabled, only specific nodes are allowed for calibration (usable with any type waypoint nodes for example)
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ccompass_restrict_target_nodes: List of technical node names allowed for compass calibration, separated by ','
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ccompass_restrict_target_nodes: List of technical node names allowed for compass calibration, separated by ','
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ccompass_aliasses: If enabled the compas:* items will be aliased to the ccompass:* items for compatibility
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ccompass_aliasses: If enabled the compas:* items will be aliased to the ccompass:* items for compatibility
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ccompass_teleport_nodes: List of technical node names that triggers the teleport to destination, separated by ','
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ccompass_teleport_nodes: List of technical node names that triggers the teleport to destination, separated by ','. Default is "default:mese". Set it to "none" to disable the teleporting feature.
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ccompass_nodes_over_target_allow: List of additional node names that must be above target for teleport to be executed. (separated by ',')
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ccompass_nodes_over_target_allow: List of additional node names that must be above target for teleport to be executed. (separated by ',')
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ccompass_nodes_over_target_deny: List of additional node names that must NOT be above target for teleport to be executed. (separated by ',')
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ccompass_nodes_over_target_deny: List of additional node names that must NOT be above target for teleport to be executed. (separated by ',')
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ccompass_nodes_over_target_allow_drawtypes: List of drawtypes to allow to be over target. Defaults are: airlike, flowingliquid, liquid, plantlike and plantlike_rooted
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ccompass_nodes_over_target_allow_drawtypes: List of drawtypes to allow to be over target. Defaults are: airlike, flowingliquid, liquid, plantlike and plantlike_rooted
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ccompass_deny_climbable_target: Disabled by default -> allows climbable nodes to be over target. Set to true to not allow them.
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ccompass_deny_climbable_target: Disabled by default -> allows climbable nodes to be over target. Set to true to not allow them.
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ccompass_allow_damage_target: Disabled by default -> will not teleport player into or over damaging nodes.
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ccompass_allow_damage_target: Disabled by default -> will not teleport player into or over damaging nodes.
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## For developers:
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## For developers:
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1. It is possible to change compass settings from other mods by changing values in global table ccompass. So it is possible for example to add a waypoint node to the target-nodes by
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1. It is possible to change compass settings from other mods by changing values in global table ccompass. So it is possible for example to add a waypoint node to the target-nodes by
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@ -13,7 +13,7 @@ ccompass_restrict_target_nodes (Nodes list allowed for calibration) string
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# Enable aliasses to replace other compass mods
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# Enable aliasses to replace other compass mods
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ccompass_aliasses (Enable compatibility aliasses) bool false
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ccompass_aliasses (Enable compatibility aliasses) bool false
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# Nodes able to teleport to destination on punch, separated by ','
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# Nodes able to teleport to destination on punch, separated by ','. Set it to "none" to disable the teleporting feature.
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ccompass_teleport_nodes (Nodes list for teleport on punch) string default:mese
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ccompass_teleport_nodes (Nodes list for teleport on punch) string default:mese
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# If one of these nodes is at target, skip other checks and allow teleporting.
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# If one of these nodes is at target, skip other checks and allow teleporting.
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