Support for MineClonia (mcl_trees
) (#26)
* Wood IDs are different in MineClonia and Mineclone2 MineClonia rewrite woods mod and call it `mcl_trees` * rewriting comment to make it clear that mcl_trees is from mineclonia
This commit is contained in:
parent
88bb6bfce6
commit
3e04d6f00c
7
init.lua
7
init.lua
@ -71,12 +71,17 @@ if minetest.get_modpath("mcl_core") then
|
||||
register_material({name="cobble", desc=S("Cobble"), craft_material="group:cobble", composition_material="mcl_core:cobble"}, true)
|
||||
register_material({name="stonebrick", desc=S("Stonebrick"), craft_material="mcl_core:stonebrick"}, true)
|
||||
register_material({name="stone", desc=S("Stone"), craft_material="group:stone", composition_material="mcl_core:stone"}, true)
|
||||
register_material({name="wood", desc=S("Wood"), craft_material="group:wood", composition_material="mcl_core:wood"})
|
||||
register_material({name="ice", desc=S("Ice"), craft_material="mcl_core:ice"})
|
||||
register_material({name="snow", desc=S("Snow"), craft_material="mcl_core:snowblock"})
|
||||
register_material({name="sandstone", desc=S("Sandstone"), craft_material="mcl_core:sandstone"}, true)
|
||||
register_material({name="redsandstone", desc=S("Red Sandstone"), craft_material="mcl_core:redsandstone"}, true)
|
||||
end
|
||||
-- wood ids are different in MineClonia and Mineclone2, mcl_trees is part of MineClonia
|
||||
if minetest.get_modpath("mcl_trees") then
|
||||
register_material({name="wood", desc=S("Wood"), craft_material="group:wood", composition_material="mcl_trees:wood_oak"})
|
||||
elseif minetest.get_modpath("mcl_core") then
|
||||
register_material({name="wood", desc=S("Wood"), craft_material="group:wood", composition_material="mcl_core:wood"})
|
||||
end
|
||||
if minetest.get_modpath("mcl_nether") then
|
||||
register_material({name="quartz", desc=S("Quartz"), craft_material="mcl_nether:quartz_block"}, true)
|
||||
end
|
||||
|
2
mod.conf
2
mod.conf
@ -1,6 +1,6 @@
|
||||
name = castle_masonry
|
||||
depends =
|
||||
optional_depends = default, mcl_core, mcl_sounds, mcl_nether, mcl_deepslate, mcl_blackstone, mcl_stairs, moreblocks, stairs, building_blocks, asphalt, streets
|
||||
optional_depends = default, mcl_core, mcl_sounds, mcl_nether, mcl_deepslate, mcl_blackstone, mcl_stairs, mcl_trees, moreblocks, stairs, building_blocks, asphalt, streets
|
||||
description = """
|
||||
This is a mod all about creating castles and castle dungeons.
|
||||
Many of the nodes are used for the outer-walls or dungeons.
|
||||
|
Loading…
x
Reference in New Issue
Block a user