Polish README and remove unused 0.4.x files
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README.md
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README.md
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# Castle Gates
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![screenshot](screenshot.png)
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License: MIT (see [LICENSE](LICENSE))
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### Features
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* Normal oak and steel doors
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* Sliding doors
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* Swinging doors
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This allows the construction of portcullises and drawbridges as well as conventional swinging doors.
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Use the screwdriver to reorient gate pieces as needed for these purposes.
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The modding API is documented here: [api.txt](api.txt)
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### Dependencies
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* Minetest 5.0.0 or newer
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* Minetest Game compatible `default` mod
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README.txt
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Castle Gates
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Licence: MIT
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see: LICENSE
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=-=-=-=-=-=-=-=-=-=
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This is a mod all about creating castle gates and dungeons. It contains dungeon doors and bars, and also a set of nodes for constructing larger swinging and sliding gates.
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This allows the construction of portcullises and drawbridges as well as conventional swinging doors. Use the screwdriver to reorient gate pieces as needed for these purposes.
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default
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castle_masonry?
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doors?
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xpanes?
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doc?
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This is a mod all about creating castles and castle dungeons. Many of the nodes are used for the outer-walls or dungeons.
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init.lua
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init.lua
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if not minetest.get_translator then
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error("castle_gates requires Minetest 5.0.0 or newer")
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end
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castle_gates = {}
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castle_gates = {}
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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5
mod.conf
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mod.conf
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name = castle_gates
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name = castle_gates
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description = This is a mod all about creating castles and castle dungeons. Many of the nodes are used for the outer-walls or dungeons.
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description = """
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This is a mod all about creating castles and castle dungeons.
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Many of the nodes are used for the outer-walls or dungeons.
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"""
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depends = default
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depends = default
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optional_depends = castle_masonry, doors, xpanes, doc
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optional_depends = castle_masonry, doors, xpanes, doc
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