Initial Checkin

This commit is contained in:
Auke Kok 2017-11-05 12:24:05 -08:00
commit a8ed4c596d
6 changed files with 84 additions and 0 deletions

15
.luacheckrc Normal file
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unused_args = false
allow_defined_top = true
read_globals = {
"DIR_DELIM",
"minetest", "core",
"dump",
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"intllib",
"default",
table = { fields = { "copy", "getn" } }
}

0
depends.txt Normal file
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1
description.txt Normal file
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Shut down the server after the last player leaves.

56
init.lua Normal file
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--[[
Copyright 2017 Auke Kok <sofar@foo-projects.org>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject
to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]--
local def = 300 -- server must be empty for this long
local int = 6 -- check interval in seconds
local to = def
local function do_shutdown()
local i, _ = next(minetest.get_connected_players())
if not i then
to = to - int
else
to = def
minetest.after(int, do_shutdown)
return
end
if to < 0 then
minetest.log("action", "autoshutdown")
minetest.request_shutdown()
else
minetest.after(int, do_shutdown)
end
end
minetest.register_chatcommand("autoshutdown", {
params = "autoshutdown server",
description = "shut the server down after the last player leaves",
privs = {server = true},
func = function(name, param)
do_shutdown()
end,
})

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mod.conf Normal file
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name = autoshutdown

11
readme.md Normal file
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## autoshutdown mod
Allows admins to schedule a shutdown when the last player leaves.
The server shuts down a little time after the last player leaves,
to make sure all areas are slowly unloaded.
To schedule an automatic shutdown, issue the `/autoshutdown` command
in chat. The shutdown will only happen once.