Fix tailing spaces, tabs
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parent
e91e913c06
commit
1daefe03e8
78
init.lua
78
init.lua
@ -6,9 +6,9 @@
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---------------------------------------------------------------------------------------
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anvil = {
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setting = {
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item_displacement = 7/16,
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}
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setting = {
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item_displacement = 7/16,
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}
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}
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minetest.register_alias("castle:anvil", "anvil:anvil")
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@ -24,7 +24,7 @@ minetest.register_tool("anvil:hammer", {
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_doc_items_usagehelp = S("Use this hammer to strike blows upon an anvil bearing a damaged tool and you can repair it. It can also be used for smashing stone, but it is not well suited to this task."),
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image = "anvil_tool_steelhammer.png",
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inventory_image = "anvil_tool_steelhammer.png",
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tool_capabilities = {
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full_punch_interval = 0.8,
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max_drop_level=1,
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@ -133,21 +133,19 @@ minetest.register_node("anvil:anvil", {
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{-0.35,-0.1,-0.2,0.35,0.1,0.2},
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}
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("input", 1)
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end,
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext",placer:get_player_name().."'s anvil")
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -157,7 +155,7 @@ minetest.register_node("anvil:anvil", {
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if listname~="input" then
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@ -166,30 +164,30 @@ minetest.register_node("anvil:anvil", {
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if (listname=='input'
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and(stack:get_wear() == 0
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or minetest.get_item_group(stack:get_name(), "not_repaired_by_anvil") ~= 0
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or stack:get_name() == "technic:water_can"
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or stack:get_name() == "technic:water_can"
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or stack:get_name() == "technic:lava_can" )) then
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minetest.chat_send_player( player:get_player_name(), S('This anvil is for damaged tools only.'))
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return 0
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end
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if meta:get_inventory():room_for_item("input", stack) then
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return stack:get_count()
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end
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return 0
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if listname~="input" then
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return 0
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end
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return stack:get_count()
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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local meta = minetest.get_meta(pos)
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local name = clicker:get_player_name()
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if name ~= meta:get_string("owner") then return itemstack end
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if itemstack:get_count() == 0 then
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local inv = meta:get_inventory()
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@ -200,7 +198,7 @@ minetest.register_node("anvil:anvil", {
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clicker:get_inventory():set_stack("main", wield_index, return_stack)
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remove_item(pos, node)
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return return_stack
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end
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end
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end
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local this_def = minetest.registered_nodes[node.name]
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if this_def.allow_metadata_inventory_put(pos, "input", 1, itemstack:peek_item(), clicker) > 0 then
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@ -210,10 +208,10 @@ minetest.register_node("anvil:anvil", {
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inv:add_item("input", s)
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update_item(pos,node)
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end
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return itemstack
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end,
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on_punch = function(pos, node, puncher)
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if( not( pos ) or not( node ) or not( puncher )) then
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return
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@ -222,8 +220,10 @@ minetest.register_node("anvil:anvil", {
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local wielded = puncher:get_wielded_item()
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if meta:get_string("owner") ~= puncher:get_player_name() then return end
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if meta:get_string("owner") ~= puncher:get_player_name() then
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return
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end
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if wielded:get_count() == 0 then
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if not inv:is_empty("input") then
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local return_stack = inv:get_stack("input", 1)
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@ -231,26 +231,26 @@ minetest.register_node("anvil:anvil", {
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local wield_index = puncher:get_wield_index()
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puncher:get_inventory():set_stack("main", wield_index, return_stack)
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remove_item(pos, node)
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end
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end
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end
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-- only punching with the hammer is supposed to work
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if wielded:get_name() ~= 'anvil:hammer' then
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return
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end
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local input = inv:get_stack('input',1)
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-- only tools can be repaired
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if( not( input )
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if( not( input )
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or input:is_empty()
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or input:get_name() == "technic:water_can"
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or input:get_name() == "technic:water_can"
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or input:get_name() == "technic:lava_can" ) then
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return
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end
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-- 65535 is max damage
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local damage_state = 40-math.floor(input:get_wear()/1638)
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local tool_name = input:get_name()
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local hud2 = nil
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@ -283,7 +283,7 @@ minetest.register_node("anvil:anvil", {
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puncher:hud_remove(hud3)
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end
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end)
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-- tell the player when the job is done
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if( input:get_wear() == 0 ) then
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local tool_desc
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@ -315,14 +315,14 @@ minetest.register_node("anvil:anvil", {
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texture = "anvil_spark.png",
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})
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end
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-- do the actual repair
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input:add_wear( -5000 ) -- equals to what technic toolshop does in 5 seconds
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inv:set_stack("input", 1, input)
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-- damage the hammer slightly
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wielded:add_wear( 100 )
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puncher:set_wielded_item( wielded )
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puncher:set_wielded_item( wielded )
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end,
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is_ground_content = false,
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})
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@ -366,16 +366,18 @@ minetest.register_lbm({
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minetest.register_craft({
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output = "anvil:anvil",
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recipe = {
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
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{'', "default:steel_ingot",'' },
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"} },
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
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{'', "default:steel_ingot",'' },
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"}
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}
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})
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minetest.register_craft({
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output = "anvil:hammer",
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recipe = {
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
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{"group:stick","",""} }
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
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{"group:stick","",""}
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}
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})
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