code tweaks

master
tenplus1 2022-08-15 14:22:15 +01:00
parent 2fdaf907d9
commit adfcc53d3d
3 changed files with 32 additions and 27 deletions

View File

@ -28,7 +28,7 @@ re-arranged code, tweaked lucky blocks, updated translations
- 1.7 - Added more uses for blue agave (fuel, paper, food, agave syrup)
- 1.8 - Added glass and bottles for Champagne, Brandy and Coffee Liquor (thanks Felfa)
- 1.9 - Added wine:add_drink() function to create drink glasses and bottles
- 1.95 - Tweaked code to accept 2 item recipes, fixed mineclone2 rum recipe
- 1.95 - Tweaked code to accept 2 item recipes, fixed mineclone2 rum recipe and ui recipes
Lucky Blocks: 18
@ -42,7 +42,7 @@ e.g.
wine:add_item({
{"farming:barley", "wine:glass_beer"},
{"default:apple", "wine:glass_cider"},
{"default:apple 2", "wine:glass_cider"}, -- 2x apples make 1x glass cider
{{"default:apple", "farming:sugar"}, "wine:glass_sparkling_apple},
})

View File

@ -120,22 +120,22 @@ function wine:add_item(list)
end
-- list of beverages (name, desc, has bottle, hunger, thirst)
-- list of beverages (name, desc, has bottle, hunger, thirst, alcoholic)
local beverages = {
{"wine", "Wine", true, 2, 5},
{"beer", "Beer", true, 2, 8},
{"rum", "Rum", true, 2, 5},
{"tequila", "Tequila", true, 2, 3},
{"wheat_beer", "Wheat Beer", true, 2, 8},
{"sake", "Sake", true, 2, 3},
{"bourbon", "Bourbon", true, 2, 3},
{"vodka", "Vodka", true, 2, 3},
{"cider", "Cider", true, 2, 6},
{"mead", "Honey-Mead", true, 4, 5},
{"mint", "Mint Julep", true, 4, 3},
{"brandy", "Brandy", true, 3, 4},
{"coffee_liquor", "Coffee Liquor", true, 3, 4},
{"champagne", "Champagne", true, 4, 5}
{"wine", "Wine", true, 2, 5, 1},
{"beer", "Beer", true, 2, 8, 1},
{"rum", "Rum", true, 2, 5, 1},
{"tequila", "Tequila", true, 2, 3, 1},
{"wheat_beer", "Wheat Beer", true, 2, 8, 1},
{"sake", "Sake", true, 2, 3, 1},
{"bourbon", "Bourbon", true, 2, 3, 1},
{"vodka", "Vodka", true, 2, 3, 1},
{"cider", "Cider", true, 2, 6, 1},
{"mead", "Honey-Mead", true, 4, 5, 1},
{"mint", "Mint Julep", true, 4, 3, 1},
{"brandy", "Brandy", true, 3, 4, 1},
{"coffee_liquor", "Coffee Liquor", true, 3, 4, 1},
{"champagne", "Champagne", true, 4, 5, 1}
}
@ -224,8 +224,9 @@ for n = 1, #beverages do
local has_bottle = beverages[n][3]
local num_hunger = beverages[n][4]
local num_thirst = beverages[n][5]
local alcohol = beverages[n][6]
wine:add_drink(name, desc, has_bottle, num_hunger, num_thirst, 1)
wine:add_drink(name, desc, has_bottle, num_hunger, num_thirst, alcohol)
end
@ -322,6 +323,7 @@ minetest.register_node("wine:blue_agave", {
end
})
-- blue agave into cyan dye
minetest.register_craft( {
output = "dye:cyan 4",
@ -456,8 +458,7 @@ minetest.register_node("wine:wine_barrel", {
return true
end,
allow_metadata_inventory_take = function(
pos, listname, index, stack, player)
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
@ -535,9 +536,9 @@ minetest.register_node("wine:wine_barrel", {
-- the default stack, from which objects will be taken
input_inventory = "dst",
connect_sides = {
left = 1, right = 1, back = 1,
front = 1, bottom = 1, top = 1} } end end)(),
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
} end end)(),
on_timer = function(pos)
@ -560,15 +561,17 @@ minetest.register_node("wine:wine_barrel", {
recipe = ferment[n]
-- convert any old string recipe to table
if type(recipe[1]) == "string" then
recipe = {{recipe[1]}, recipe[2]}
end
-- check for first recipe item
if inv:contains_item("src", ItemStack(recipe[1][1])) then
has_item = true
-- check for second recipe item
-- check for second recipe item if required
if recipe[1][2] then
if inv:contains_item("src", ItemStack(recipe[1][2])) then
@ -598,16 +601,17 @@ minetest.register_node("wine:wine_barrel", {
-- fermenting (change status)
if status < 100 then
meta:set_string("infotext", S("Fermenting Barrel (@1% Done)", status))
meta:set_float("status", status + 5)
local name = minetest.registered_items[recipe[2]].description or ""
local desc = minetest.registered_items[recipe[2]].description or ""
meta:set_string("formspec", winebarrel_formspec(status, S("Brewing: @1", name)))
meta:set_string("formspec", winebarrel_formspec(status, S("Brewing: @1", desc)))
else
inv:remove_item("src", recipe[1][1])
-- remove 2nd recipeitem if found
-- remove 2nd recipe item if found
if has_item == 2 then
inv:remove_item("src", recipe[1][2])
end

View File

@ -30,4 +30,5 @@ Agave Syrup=
Fermenting Barrel=
Fermenting Barrel (FULL)=
Fermenting Barrel (@1% Done)=
Brewing: @1=
[MOD] Wine loaded=