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minetest-mirrors/pipeworks
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9 Commits

Author SHA1 Message Date
Pilcrow
cedb49d887 Fix hacky_swap_node to not repeatedly swap the same node in over and over 2013-09-13 11:09:57 -04:00
hdastwb
d44c2e6d3b removed aliases to the technic deployers/node breakers 2013-07-25 18:53:51 -04:00
hdastwb
ec416df794 added support for 6d facedir for all tube components, changed autoplace.lua to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically 2013-07-19 19:16:26 -04:00
Vanessa Ezekowitz
17ee4f6aab Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
Anthony Zhang
5537257185 Whoops, tubes ought to connect to deployers! 2013-06-23 19:52:01 -04:00
Anthony Zhang
df0161f65e No infinite stacks allowed! Fix the bug where deployers have infinite stacks just like players. 2013-06-23 19:30:16 -04:00
Anthony Zhang
e728df46df Super duper pipeworks deployer and node breaker updates. 2013-06-23 19:15:31 -04:00
Vanessa Ezekowitz
aaacd37c6f Removed node breaker and deployer. These belong in technic, not pipeworks.
Added aliases to avoid unknown nodes/map breakage.  Old code has been moved
into pipeworks/attic/
2013-01-31 18:49:47 -05:00
Novatux
fe0fd68601 Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too). 2013-01-20 17:53:17 +01:00
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