@ -2001,7 +2001,7 @@ function mob_class:follow_flop()
and self.state ~= "attack"
and self.state ~= "runaway" then
local s = self.object:get_pos()
local s = self.object:get_pos() ; if not s then return end
local players = minetest.get_connected_players()
for n = 1, #players do