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@ -219,9 +219,9 @@ core.register_entity(":__builtin:falling_node", {
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local s = (def.visual_scale or 1) * SCALE
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if def.drawtype == "mesh" then
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s = s * 0.5
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end
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-- if def.drawtype == "mesh" then
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-- s = s * 0.5
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-- end
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self.object:set_properties({
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is_visible = true,
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