480 lines
10 KiB
Lua
480 lines
10 KiB
Lua
-- all nodes that do not fit in any other category
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-- Author: Och_Noe
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-- Licence: LGPL 2.1
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--
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local own_name = "advtrains_platform"
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local function register_platform(on,preset)
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local ndef=minetest.registered_nodes[preset]
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if not ndef then
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minetest.log("warning", " register_platform couldn't find preset node "..preset)
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return
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end
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local btex=ndef.tiles
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if type(btex)=="table" then
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btex=btex[1]
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end
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local desc=ndef.description or ""
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local nodename=string.match(preset, ":(.+)$")
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minetest.register_node(on..":platform_low_"..nodename, {
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description = attrans("@1 Platform (low)", desc),
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tiles = {btex.."^advtrains_platform.png", btex, btex, btex, btex, btex},
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groups = {cracky = 1, not_blocking_trains = 1, platform=1},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.1, -0.1, 0.5, 0 , 0.5},
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{-0.5, -0.5, 0 , 0.5, -0.1, 0.5}
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},
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},
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paramtype2="facedir",
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.register_node(on..":platform_high_"..nodename, {
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description = attrans("@1 Platform (high)", desc),
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tiles = {btex.."^advtrains_platform.png", btex, btex, btex, btex, btex},
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groups = {cracky = 1, not_blocking_trains = 1, platform=2},
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sounds = default.node_sound_stone_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0.3, -0.1, 0.5, 0.5, 0.5},
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{-0.5, -0.5, 0 , 0.5, 0.3, 0.5}
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},
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},
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paramtype2="facedir",
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paramtype = "light",
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sunlight_propagates = true,
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})
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minetest.register_craft({
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type="shapeless",
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output = on..":platform_high_"..nodename.." 4",
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recipe = {
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"dye:yellow", preset, preset
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},
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})
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minetest.register_craft({
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type="shapeless",
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output = on..":platform_low_"..nodename.." 4",
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recipe = {
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"dye:yellow", preset
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},
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})
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end
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-- bricks / blocks
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list_default = {
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"default:desert_sandstone_brick",
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"default:desert_stonebrick",
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"default:silver_sandstone",
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"default:silver_sandstone_brick",
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"default:silver_sandstone_block",
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"default:brick",
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"default:stone",
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"default:sandstone",
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"default:obsidian_glass",
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"default:dirt",
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"default:dirt_with_grass",
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"default:desert_stone",
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"default:desert_sandstone",
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-- added 2018-10-16
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"default:desert_sandstone_brick",
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-- added 2018-10-26
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"default:cobble",
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-- added 2021-04-04
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"default:steelblock",
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"default:obsidianbrick",
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}
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list_moreblocks = {
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"moreblocks:cactus_brick",
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"moreblocks:coal_stone_bricks",
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"moreblocks:grey_bricks",
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"moreblocks:iron_stone_bricks",
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"moreblocks:stone_tile",
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-- added 2019-01-19
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"moreblocks:split_stone_tile",
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"moreblocks:split_stone_tile_alt",
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}
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list_ethereal = {
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"ethereal:icebrick",
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"ethereal:bamboo_dirt"
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}
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-- added 2018-10-16
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list_errata= {
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"minetest_errata:desert_sandstone_cobble",
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"minetest_errata:mossy_stone_tile",
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"minetest_errata:mossystone",
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"minetest_errata:sandstone_cobble",
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"minetest_errata:silver_sandstone_cobble",
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-- added 2021-08-16
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"minetest_errata:flint_block",
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}
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-- wood
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list_wood= {
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"default:acacia_wood",
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"default:aspen_wood",
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"default:junglewood",
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"default:pine_wood",
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"default:wood"
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}
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list_wood_ethereal = {
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"ethereal:banana_wood",
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"ethereal:birch_wood",
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"ethereal:frost_wood",
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"ethereal:palm_wood",
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"ethereal:redwood_wood",
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"ethereal:willow_wood",
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"ethereal:yellow_wood",
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"ethereal:bamboo_floor",
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-- added 2020-01-12
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"ethereal:olive_wood",
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"ethereal:sakura_wood",
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}
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list_wood_maple = {
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"maple:maple_wood" }
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-- metal blocks
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list_moreores = {
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"moreores:mithril_block",
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-- added 2021-04-04
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"moreores:silver_block",
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}
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-- wool
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-- ?
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-- technic - added 2019-03-11
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list_technic = {
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"technic:marble" ,
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--added 2021-09-24
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"moretrees:rubber_tree_planks",
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}
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-- baked clay - added 2021-04-04
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-- only darker colours, or the yellow line will not be good visible
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-- currently only gray, because it does not create a colour contrast
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list_baked_clay = {
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"bakedclay:grey",
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"bakedclay:dark_grey",
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}
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for _,name in pairs(list_default) do
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register_platform(own_name,name)
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end
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if minetest.get_modpath("moreblocks") then
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for _,name in pairs(list_moreblocks) do
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register_platform(own_name,name)
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end
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end
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-- added 2018-10-16
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if minetest.get_modpath("minetest_errata") then
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for _,name in pairs(list_errata) do
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register_platform(own_name,name)
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end
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end
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for _,name in pairs(list_wood) do
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register_platform(own_name,name)
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end
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if minetest.get_modpath("ethereal") then
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for _,name in pairs(list_ethereal) do
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register_platform(own_name,name)
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end
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for _,name in pairs(list_wood_ethereal) do
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register_platform(own_name,name)
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end
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end
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if minetest.get_modpath("maple") then
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for _,name in pairs(list_wood_maple) do
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register_platform(own_name,name)
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end
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end
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if minetest.get_modpath("moreores") then
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for _,name in pairs(list_moreores) do
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register_platform(own_name,name)
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end
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end
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if minetest.get_modpath("technic") then
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for _,name in pairs(list_technic) do
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register_platform(own_name,name)
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end
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end
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if minetest.get_modpath("bakedclay") then
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for _,name in pairs(list_baked_clay) do
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register_platform(own_name,name)
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end
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end
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local woodpath_lengths = {
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{ 5,10 },
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{ 5,20 },
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{ 5,25 },
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{ 10,10 },
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{ 10,20 },
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{ 10,25 },
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{ 20,20 },
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{ 20,25 },
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{ 25,25 },
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}
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-- path crossing track aka "level crossing"
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local snowdef = minetest.registered_nodes['default:snowblock']
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local node_sound_snow_default = nil
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if snowdef then
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node_sound_snow_default = snowdef.sounds
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end
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-- nodelist
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nodelist = {}
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-- nodelist:insert( { name = "", tile = ".png",
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-- sound = ,
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-- full = "", half = "" } )
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table.insert(nodelist, { name = "wood",
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tile = "default_wood.png",
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sound = default.node_sound_wood_defaults(),
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full = "default:wood",
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half = "morevlocks:slab_wood" } ) -- fixed
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-- half = "stairs:slab_wood" } )
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table.insert(nodelist, { name = "cobble",
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tile = "default_cobble.png",
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sound = default.node_sound_stone_defaults(),
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full = "default:cobble",
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half = "moreblocks:slab_cobble" } ) -- fixed
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-- half = "stairs:slab_cobble" } )
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table.insert(nodelist, { name = "stonebrick",
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tile = "default_stone_brick.png",
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sound = default.node_sound_stone_defaults(),
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full = "default:stonebrick",
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half = "moreblocks:slab_stonebrick" } ) -- fixed
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-- half = "stairs:slab_stonebrick" } )
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table.insert(nodelist, { name = "snow", tile = "default_snow.png",
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sound = node_sound_snow_default,
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full = "default:snowblock",
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half = "stairs:slab_snowblock" } )
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local adv_track = "advtrains:dtrack_placer"
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if minetest.get_modpath("moreblocks") then
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table.insert(nodelist, { name = "tar",
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tile = "moreblocks_tar.png",
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sound = default.node_sound_stone_defaults(),
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full = "moreblocks:tar",
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half = "moreblocks:slab_tar" } )
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table.insert(nodelist, { name = "stone tile",
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tile = "moreblocks_stone_tile.png",
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sound = default.node_sound_stone_defaults(),
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full = "moreblocks:stone_tile",
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half = "moreblocks:slab_stone_tile" } )
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-- added 2021-02-26
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table.insert(nodelist, { name = "stone tile alt",
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tile = "moreblocks_split_stone_tile_alt.png",
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sound = default.node_sound_stone_defaults(),
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full = "moreblocks:split_stone_tile_alt",
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half = "moreblocks:slab_split_stone_tile_alt" } )
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end
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for _,entry in pairs(nodelist) do
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for _,lengths in pairs(woodpath_lengths) do
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local b = lengths[1] -- "back" in 1/10 nodes
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local f = lengths[2] -- "front" in 1/10 nodes
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local h = string.format(":"..entry.name:gsub(" ","_") .."path_track_%02d%02d",b,f)
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local d = string.format(entry.name .." level crossing %02d-%02d",b,f)
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local h2 = string.format(":"..entry.name:gsub(" ","_") .."path_track_narrow_%02d%02d",b,f)
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local d2 = string.format(entry.name .." level crossing (narrow) %02d-%02d",b,f)
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minetest.register_node(own_name..h,
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{
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tiles = { entry.tile, },
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description = d,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box =
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{
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type = "fixed",
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fixed = {
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{-0.5, -0.5, b/-10, 0.5, -0.4, f/10},
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}
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},
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groups = {choppy = 2, not_blocking_trains = 1,
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oddly_breakable_by_hand = 2,
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},
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sounds = entry.sound,
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on_place = minetest.rotate_node,
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})
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minetest.register_node(own_name..h2,
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{
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tiles = { entry.tile, },
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description = d2,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box =
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{
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type = "fixed",
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fixed = {
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{-0.4, -0.5, b/-10, 0.4, -0.4, f/10},
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}
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},
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groups = {choppy = 2, not_blocking_trains = 1,
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oddly_breakable_by_hand = 2,
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},
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sounds = entry.sound,
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on_place = minetest.rotate_node,
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})
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local craft = { { "","","" } , { "","","" } , { "","","" } }
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craft[3][2] = adv_track
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for y = 2,1,-1
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do
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if (b>=5) and (f>=5) then
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b = b-5
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f = f-5
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craft[y][2] = entry.full
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end
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end
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for y = 2,1,-1
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do
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if (b>=10) then
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b = b-10
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craft[y][1] = entry.full
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elseif (b>=5) then
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b = b-5
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craft[y][1] = entry.half
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end
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if (f>=10) then
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f = f-10
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craft[y][3] = entry.full
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elseif (f>=5) then
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f = f-5
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craft[y][3] = entry.half
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end
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end
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-- if (b>0) or (f>0) then
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-- print(h.." b: "..b.." f: "..f)
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-- else
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-- t_aus = ""
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-- for y=1,3 do
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-- for x=1,3 do
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-- t_aus = t_aus .. craft[y][x] .. ", "
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-- end
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-- end
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-- print(h..t_aus)
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-- end
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minetest.register_craft({
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output = own_name..h,
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recipe = craft,
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replacements = { {adv_track,adv_track}, }
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})
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minetest.register_craft({
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output = own_name..h2,
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recipe = { { own_name..h } },
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})
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end
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-- 3 nodes long slope
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end
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minetest.register_node(own_name..":version_node", {
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description = own_name.." version node",
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tiles = {own_name.."_version_node.png"},
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groups = {cracky = 3,not_in_creative_inventory=1},
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})
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minetest.register_craft({
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output = own_name..":version_node",
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recipe = {
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{ "advtrains_platform:platform_high_cobble" },
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{ "advtrains_platform:platform_high_stone" },
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{ adv_track },
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},
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})
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