Start using path_invalidate_ahead()
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@ -190,15 +190,16 @@ function advtrains.lzb_invalidate_ahead(train, start_idx)
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local idx = atfloor(start_idx)
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local i = 1
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while train.lzb.checkpoints[i] do
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if train.lzb.checkpoints[i].idx >= idx then
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if train.lzb.checkpoints[i].index >= idx then
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table.remove(train.lzb.checkpoints, i)
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else
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i=i+1
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end
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end
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train.lzb.trav_index = idx
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-- re-apply all checkpoints to path_speed
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train.path_speed = {}
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for _,ckp in train.lzb.checkpoints do
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for _,ckp in ipairs(train.lzb.checkpoints) do
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apply_checkpoint_to_path(train, ckp)
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end
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end
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@ -236,8 +237,9 @@ advtrains.te_register_on_new_path(function(id, train)
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look_ahead(id, train)
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end)
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advtrains.te_register_on_invalidate_ahead(function(id, train)
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advtrains.te_register_on_invalidate_ahead(function(id, train, start_idx)
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advtrains.lzb_invalidate_ahead(train, start_idx)
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look_ahead(id, train)
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end)
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advtrains.te_register_on_update(function(id, train)
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@ -246,7 +246,7 @@ function ndb.update(pos, pnode)
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local resid = (nid * 4) + (l2b(node.param2 or 0))
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ndbset(pos.x, pos.y, pos.z, resid )
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--atdebug("nodedb: updating node", pos, "stored nid",nid,"assigned",ndb_nodeids[nid],"resulting cid",resid)
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minetest.after(0, advtrains.invalidate_all_paths, pos)
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advtrains.invalidate_all_paths_ahead(pos)
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else
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--at this position there is no longer a node that needs to be tracked.
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--atdebug("nodedb: updating node", pos, "cleared")
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@ -141,22 +141,30 @@ end
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-- Keeps the path intact, but invalidates all path nodes from the specified index (inclusive)
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-- onwards. This has the advantage that we don't need to recalculate the whole path, and we can do it synchronously.
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function advtrains.path_invalidate_ahead(train, start_idx)
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function advtrains.path_invalidate_ahead(train, start_idx, ignore_when_passed)
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local idx = atfloor(start_idx)
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--atdebug("Invalidate_ahead:",train.id,"start_index",start_idx,"cur_idx",train.index)
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if(idx <= train.index) then
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if(idx <= train.index - 0.5) then
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if ignore_when_passed then
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--atdebug("ignored passed")
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return
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end
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advtrains.path_print(train, atwarn)
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error("Train "+train.id+": Cannot path_invalidate_ahead start_idx="+idx+" as train has already passed!")
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end
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local i = idx
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-- leave current node in path, it won't change. What might change is the path onward from here (e.g. switch)
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local i = idx + 1
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while train.path[i] do
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advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(train.path[i]))
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i = i+1
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end
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train.path_ext_f=idx - 1
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train.path_trk_f=idx - 1
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train.path_ext_f=idx
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train.path_trk_f=math.min(idx, train.path_trk_f)
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-- callbacks called anyway for current node, because of LZB
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advtrains.run_callbacks_invahead(train.id, train, idx)
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end
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@ -20,6 +20,18 @@ return {
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}
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end
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local suppasp = {
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main = {0, false},
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dst = {false},
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shunt = nil,
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proceed_as_main = true,
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info = {
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call_on = false,
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dead_end = false,
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w_speed = nil,
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}
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}
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for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red", als="green"}}) do
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advtrains.trackplacer.register_tracktype("advtrains:retrosignal", "")
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@ -81,7 +93,8 @@ for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red",
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end,
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get_aspect = function(pos, node)
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return aspect(r=="on")
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end
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end,
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supported_aspects = suppasp,
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},
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can_dig = can_dig_func,
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})
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@ -141,6 +154,7 @@ for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red",
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get_aspect = function(pos, node)
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return aspect(r=="on")
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end,
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supported_aspects = suppasp,
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getstate = f.ls,
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setstate = function(pos, node, newstate)
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if newstate == f.als then
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@ -209,6 +223,7 @@ for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red",
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get_aspect = function(pos, node)
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return aspect(r=="on")
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end,
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supported_aspects = suppasp,
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getstate = f.ls,
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setstate = function(pos, node, newstate)
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if newstate == f.als then
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@ -1277,6 +1277,18 @@ function advtrains.invalidate_all_paths(pos)
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advtrains.invalidate_path(id)
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end
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end
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-- Calls invalidate_path_ahead on all trains occupying (having paths over) this node
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-- Can be called during train step.
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function advtrains.invalidate_all_paths_ahead(pos)
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local tab = advtrains.occ.get_trains_over(pos)
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for id,index in pairs(tab) do
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local train = advtrains.trains[id]
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advtrains.path_invalidate_ahead(train, index, true)
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end
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end
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function advtrains.invalidate_path(id)
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--atdebug("Path invalidate:",id)
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local v=advtrains.trains[id]
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@ -224,17 +224,17 @@ function advtrains.interlocking.signal_on_aspect_changed(pos)
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if not ipts then return end
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local ipos = minetest.string_to_pos(ipts)
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local tns = advtrains.occ.get_trains_over(ipos)
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for id, sidx in pairs(tns) do
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-- local train = advtrains.trains[id]
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--if train.index <= sidx then
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minetest.after(0, advtrains.invalidate_path, id)
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--end
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end
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advtrains.invalidate_all_paths_ahead(ipos)
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end
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function advtrains.interlocking.signal_rc_handler(pos, node, player, itemstack, pointed_thing)
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local pname = player:get_player_name()
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local control = player:get_player_control()
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if control.aux1 then
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advtrains.interlocking.show_ip_form(pos, pname)
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return
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end
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local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos)
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if sigd then
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advtrains.interlocking.show_signalling_form(sigd, pname)
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@ -243,7 +243,7 @@ function advtrains.interlocking.signal_rc_handler(pos, node, player, itemstack,
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if ndef.advtrains and ndef.advtrains.set_aspect then
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-- permit to set aspect manually
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local function callback(pname, aspect)
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ndef.advtrains.set_aspect(pos, node, aspect)
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advtrains.interlocking.signal_set_aspect(pos, aspect)
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end
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local isasp = ndef.advtrains.get_aspect(pos, node)
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