TODO list for exhaustion
parent
da028a5f4c
commit
9a520450c1
|
@ -35,13 +35,13 @@ local hunger_hud = {}
|
|||
mcl_hunger.HUD_TICK = 0.1
|
||||
|
||||
-- Exhaustion increase
|
||||
mcl_hunger.EXHAUST_DIG = 5 -- exhaustion increased this value after digged node
|
||||
mcl_hunger.EXHAUST_DIG = 5 -- after digging node
|
||||
mcl_hunger.EXHAUST_JUMP = 50 -- jump
|
||||
mcl_hunger.EXHAUST_SPRINT_JUMP = 200 -- jump while sprinting
|
||||
mcl_hunger.EXHAUST_ATTACK = 100 -- attack
|
||||
mcl_hunger.EXHAUST_SWIM = 10 -- player movement in water
|
||||
mcl_hunger.EXHAUST_SPRINT_JUMP = 200 -- TODO: jump while sprinting
|
||||
mcl_hunger.EXHAUST_ATTACK = 100 -- TODO: hit an enemy
|
||||
mcl_hunger.EXHAUST_SWIM = 10 -- TODO: player movement in water
|
||||
mcl_hunger.EXHAUST_SPRINT = 100 -- sprint (per node)
|
||||
mcl_hunger.EXHAUST_DAMAGE = 100 -- taking damage (protected by armor)
|
||||
mcl_hunger.EXHAUST_DAMAGE = 100 -- TODO: taking damage (protected by armor)
|
||||
mcl_hunger.EXHAUST_REGEN = 6000 -- Regenerate 1 HP
|
||||
mcl_hunger.EXHAUST_LVL = 4000 -- at what exhaustion player saturation gets lowered
|
||||
|
||||
|
|
Loading…
Reference in New Issue