Warn player about the incomplete End dimension

master
Wuzzy 2017-12-13 02:55:23 +01:00
parent 89ef81b4c5
commit 55c714ec48
2 changed files with 2 additions and 2 deletions

View File

@ -235,7 +235,7 @@ minetest.register_entity("mcl_end:ender_eye", {
minetest.register_craftitem("mcl_end:ender_eye", {
description = "Eye of Ender",
_doc_items_longdesc = "This item is used to locate End portal shrines in the Overworld and to activate End portals.",
_doc_items_longdesc = "This item is used to locate End portal shrines in the Overworld and to activate End portals." .. "\n" .. "NOTE: The End dimension is currently incomplete and boring.",
_doc_items_usagehelp = "Use the attack key to release the eye of ender. It will rise and fly in the horizontal direction of the closest end portal shrine. If you're very close, the eye of ender will take the direct path to the End portal shrine instead. After a few seconds, it stops. It may drop as an item, but there's a 20% chance it shatters." .. "\n" .. "To activate an End portal, eyes of ender need to be placed into each block of an intact End portal frame.",
wield_image = "mcl_end_ender_eye.png",
inventory_image = "mcl_end_ender_eye.png",

View File

@ -282,7 +282,7 @@ end
minetest.register_node("mcl_portals:end_portal_frame", {
description = "End Portal Frame",
_doc_items_longdesc = "End portal frames are used in the construction of End portals. Each block has a socket for an eye of ender.",
_doc_items_longdesc = "End portal frames are used in the construction of End portals. Each block has a socket for an eye of ender." .. "\n" .. "NOTE: The End dimension is currently incomplete and boring.",
_doc_items_usagehelp = "To create an End portal, you need 12 end portal frames and 12 eyes of ender. The end portal frames have to be arranged around a horizontal 3×3 area with each block facing inward. Any other arrangement will fail." .. "\n" .. "Place an eye of ender into each block. The end portal appears in the middle after placing the final eye." .. "\n" .. "Once placed, an eye of ender can not be taken back.",
groups = { creative_breakable = 1, deco_block = 1 },
tiles = { "mcl_portals_endframe_top.png", "mcl_portals_endframe_bottom.png", "mcl_portals_endframe_side.png" },